file_progress_e documentation
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@@ -28,7 +28,7 @@ void func_8038D3AC(Actor *this){
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this->unk16C_4 = TRUE;
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marker_setCollisionScripts(this->marker, func_8038D370, NULL, NULL);
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D_80391AA0 = 0;
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if(func_8031FF44(BKPROG_F8_KING_SANDYBUTT_PYRAMID_STATE, 2) == 3){
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if(fileProgressFlag_getN(FILEPROG_F8_KING_SANDYBUTT_PYRAMID_STATE, 2) == 3){
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marker_despawn(this->marker);
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}
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}
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