file_progress_e documentation
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@@ -124,7 +124,7 @@ void func_8038E094(Actor *this){
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if(this->unk100){
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sp38 = marker_getActor(this->unk100);
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if(sp38->unk1C[1] == 1.0f){
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if(this->unkF4_8 == 1 && !func_8031FF1C(BKPROG_13)){
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if(this->unkF4_8 == 1 && !fileProgressFlag_get(FILEPROG_13)){
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if(this->state != 6 && this->state != 7 && 0.0f == this->velocity[0]){
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timed_setCameraToNode(0.5f, 0xd);
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func_80311480(ASSET_C15_TEXT_TWINKLIE_MINIGAME_LOST, 0x2b, this->position, this->marker, func_8038E040, NULL);
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