file_progress_e documentation
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@@ -26,7 +26,7 @@ ActorInfo D_803920E8 = { 0x204, 0x336, 0x442,
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/* .code */
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Actor *FP_func_8038CED0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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Actor *this = marker_getActor(marker);
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if( func_8038BFA0() || func_8031FF1C(BKPROG_13) ){
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if( func_8038BFA0() || fileProgressFlag_get(FILEPROG_13) ){
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if(0.0f == this->velocity[1])
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return this;
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}
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@@ -240,7 +240,7 @@ void func_8038D51C(ActorMarker *marker){
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Actor *this = marker_getActor(marker);
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item_set(ITEM_6_HOURGLASS, FALSE);
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func_80320004(BKPROG_13, TRUE);
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fileProgressFlag_set(FILEPROG_13, TRUE);
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FUNC_8030E624(SFX_416, 0.8f, 32000);
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func_8028F8F8(7, 0);
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this->unk1C[1] = 1.0f;
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@@ -281,7 +281,7 @@ void func_8038D6C8(Actor *this){
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sp24 = time_getDelta();
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mapSpecificFlags_set(0xd, (this->state != 1 && this->state != 2) ? TRUE : FALSE);
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if(func_8038BFA0() || func_8031FF1C(BKPROG_13)){
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if(func_8038BFA0() || fileProgressFlag_get(FILEPROG_13)){
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this->marker->propPtr->unk8_3 = FALSE;
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actor_collisionOff(this);
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func_8028F8F8(7, FALSE);
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