file_progress_e documentation
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@@ -85,7 +85,7 @@ void func_80388FD4(Actor *this) {
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this->initialized = TRUE;
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}
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if (!this->unk16C_4) {
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if (func_8031FF1C(this->unk10_12 + 0x8B)) {
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if (fileProgressFlag_get(this->unk10_12 + FILEPROG_8B_CCW_SPRING_OPEN)) {
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actor_playAnimationOnce(this);
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func_80328B8C(this, 4, 0.999f, 1);
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actor_collisionOff(this);
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@@ -142,7 +142,7 @@ void func_80389268(Actor *this) {
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this->unk1C[1] += 250.0f;
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this->unk16C_4 = TRUE;
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if (func_8031FF1C(this->unk10_12 + 0x8B)) {
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if (fileProgressFlag_get(this->unk10_12 + FILEPROG_8B_CCW_SPRING_OPEN)) {
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func_80328A84(this, 3);
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}
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}
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