Fight and other docu
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@@ -7,7 +7,7 @@ extern void func_8028F3D8(f32[3], f32, void(*)(ActorMarker *), ActorMarker *);
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void func_80392B6C(Actor *this);
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/* .data */
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ActorInfo D_80394D20 = { 0x29C, 0x3C9, 0x0, 0x0, NULL, func_80392B6C, func_80326224, func_80325340, 0, 0, 0.0f, 0};
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ActorInfo D_80394D20 = { 0x29C, 0x3C9, 0x0, 0x0, NULL, func_80392B6C, actor_update_func_80326224, func_80325340, 0, 0, 0.0f, 0};
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/* .code */
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void func_80392AB0(ActorMarker *marker, enum asset_e text_id, s32 arg2){
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