Fight and other docu

This commit is contained in:
Mario
2024-10-08 05:54:59 +00:00
committed by Banjo Kazooie
parent ea4b9ab1a6
commit cd336b9b58
223 changed files with 2692 additions and 2652 deletions

View File

@@ -48,14 +48,14 @@ ActorAnimationInfo D_80372E20[] = {
ActorInfo D_80372E78 = {
MARKER_219_MUMMUM, ACTOR_34F_MUMMUM, ASSET_4C7_MODEL_MUMMUM,
0x1, D_80372E20,
func_8035D3D8, func_80326224, actor_draw,
func_8035D3D8, actor_update_func_80326224, actor_draw,
2500, 0, 1.0f, 0
};
/* .code */
void func_8035D110(ParticleEmitter *p_emitter, Actor *this, enum asset_e model_id) {
func_802DABA0(p_emitter, this->position, this->scale, model_id);
particleEmitter_setParticleAccelerationRange(p_emitter, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setAccelerationRange(p_emitter, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setAngularVelocityRange(p_emitter, -600.0f, -600.0f, -600.0f, 600.0f, 600.0f, 600.0f);
particleEmitter_setParticleVelocityRange(p_emitter, -50.0f, 750.0f, -50.0f, 120.0f, 900.0f, 120.0f);
particleEmitter_emitN(p_emitter, 1);