Fight and other docu
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@@ -13,7 +13,7 @@ void func_802CA92C(Actor *this);
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ActorInfo D_80366EF0 = {
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MARKER_32_PLAYER_SHADOW, ACTOR_17_PLAYER_SHADOW, ASSET_3BF_MODEL_PLAYER_SHADOW,
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0x1, 0x0,
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func_802CA92C, func_80326224, func_802CA7BC,
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func_802CA92C, actor_update_func_80326224, func_802CA7BC,
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0, 0, 0.0f, 0
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};
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