Fight and other docu
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@@ -6,7 +6,7 @@ void chextralife_update(Actor *this);
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ActorInfo chExtraLife = { MARKER_61_EXTRA_LIFE, ACTOR_49_EXTRA_LIFE, ASSET_36E_MODEL_EXTRA_LIFE,
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0x0, NULL,
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chextralife_update, func_80326224, func_80325934,
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chextralife_update, actor_update_func_80326224, func_80325934,
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0, 0, 0.7f, 0
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};
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