Fight and other docu

This commit is contained in:
Mario
2024-10-08 05:54:59 +00:00
committed by Banjo Kazooie
parent ea4b9ab1a6
commit cd336b9b58
223 changed files with 2692 additions and 2652 deletions

View File

@@ -73,8 +73,8 @@ void __chTermite_updateWalkSFX(Actor *this) {
void __chTermite_setupParticleEmitter(ParticleEmitter *pCtrl, f32 position[3]){
particleEmitter_setPosition(pCtrl, position);
particleEmitter_setDrawMode(pCtrl, 2);
func_802EF9F8(pCtrl, 0.7f);
func_802EFA18(pCtrl, 5);
particleEmitter_func_802EF9F8(pCtrl, 0.7f);
particleEmitter_func_802EFA18(pCtrl, 5);
func_802EFA20(pCtrl, 0.8f, 1.0f);
particleEmitter_setSfx(pCtrl, SFX_1F_HITTING_AN_ENEMY_3, 10000);
particleEmitter_setSpawnIntervalRange(pCtrl, 0.0f, 0.01f);
@@ -84,7 +84,7 @@ void __chTermite_setupParticleEmitter(ParticleEmitter *pCtrl, f32 position[3]){
void __chTermite_emitLegs(ParticleEmitter *pCtrl, f32 position[3]){
__chTermite_setupParticleEmitter(pCtrl, position);
particleEmitter_setParticleAccelerationRange(pCtrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setAccelerationRange(pCtrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setModel(pCtrl, ASSET_393_MODEL_TERMITE_LEG);
particleEmitter_setStartingScaleRange(pCtrl, 0.5f, 0.8f);
particleEmitter_setAngularVelocityRange(pCtrl, -800.0f, -800.0f, -800.0f, 800.0f, 800.0f, 800.0f);
@@ -94,7 +94,7 @@ void __chTermite_emitLegs(ParticleEmitter *pCtrl, f32 position[3]){
void __chTermite_emitHead(ParticleEmitter *pCtrl, f32 position[3]){
__chTermite_setupParticleEmitter(pCtrl, position);
particleEmitter_setParticleAccelerationRange(pCtrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setAccelerationRange(pCtrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setModel(pCtrl, ASSET_394_MODEL_TERMITE_HEAD);
particleEmitter_setStartingScaleRange(pCtrl, 1.0f, 1.0f);
particleEmitter_setAngularVelocityRange(pCtrl, -600.0f, -600.0f, -600.0f, 600.0f, 600.0f, 600.0f);
@@ -104,7 +104,7 @@ void __chTermite_emitHead(ParticleEmitter *pCtrl, f32 position[3]){
void __chTermite_emitBody(ParticleEmitter *pCtrl, f32 position[3]){
__chTermite_setupParticleEmitter(pCtrl, position);
particleEmitter_setParticleAccelerationRange(pCtrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setAccelerationRange(pCtrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
particleEmitter_setModel(pCtrl, ASSET_395_MODEL_TERMITE_BODY);
particleEmitter_setStartingScaleRange(pCtrl, 1.0f, 1.0f);
particleEmitter_setAngularVelocityRange(pCtrl, -600.0f, -600.0f, -600.0f, 600.0f, 600.0f, 600.0f);
@@ -114,7 +114,7 @@ void __chTermite_emitBody(ParticleEmitter *pCtrl, f32 position[3]){
void __chTermite_emitEyes(ParticleEmitter *pCtrl, f32 position[3]){
__chTermite_setupParticleEmitter(pCtrl, position);
particleEmitter_setParticleAccelerationRange(pCtrl, 0.0f, -1400.0f, 0.0f, 0.0f, -1400.0f, 0.0f);
particleEmitter_setAccelerationRange(pCtrl, 0.0f, -1400.0f, 0.0f, 0.0f, -1400.0f, 0.0f);
particleEmitter_setModel(pCtrl, ASSET_396_MODEL_TERMITE_EYES);
particleEmitter_setStartingScaleRange(pCtrl, 1.0f, 1.0f);
particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
@@ -242,6 +242,6 @@ void chTermite_update(Actor *this) {
ActorInfo chTermite = {
MARKER_4_TERMITE, ACTOR_5_TERMITE, ASSET_350_MODEL_TERMITE,
0x1, chTermiteAnimations,
chTermite_update, func_80326224, actor_draw,
chTermite_update, actor_update_func_80326224, actor_draw,
2000, 0, 0.0f, 0
};