Fight and other docu
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@@ -19,7 +19,7 @@ ActorAnimationInfo chBeehiveAnimations[] ={
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ActorInfo chBeehive = {MARKER_50_BEEHIVE, ACTOR_12_BEEHIVE, ASSET_364_MODEL_BEEHIVE,
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1, chBeehiveAnimations,
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chBeehive_update, func_80326224, actor_draw,
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chBeehive_update, actor_update_func_80326224, actor_draw,
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0, 0x333, 0.0f, 0
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};
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