Fight and other docu
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@@ -202,7 +202,7 @@ void chGobi1_update(Actor *this){
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}//L80387830
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if(this->state == 4){
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func_80326224(this);
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actor_update_func_80326224(this);
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tmp_s1 = func_8033A12C(marker_loadModelBin(this->marker));
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if(tmp_s1){
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player_getPosition(sp54);
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