Fight and other docu

This commit is contained in:
Mario
2024-10-08 05:54:59 +00:00
committed by Banjo Kazooie
parent ea4b9ab1a6
commit cd336b9b58
223 changed files with 2692 additions and 2652 deletions

View File

@@ -15,7 +15,7 @@ ActorAnimationInfo D_80392400[] = {
ActorInfo D_80392420 = { 0x206, 0x338, 0x486,
0x1, D_80392400,
func_8038E940, func_80326224, func_8038E720,
func_8038E940, actor_update_func_80326224, func_8038E720,
4500, 0, 0.0f, 0
};
@@ -50,11 +50,11 @@ void func_8038E840(f32 position[3], s32 cnt, enum asset_e sprite_id){
ParticleEmitter *pCtrl = partEmitMgr_newEmitter(cnt);
particleEmitter_setSprite(pCtrl, sprite_id);
particleEmitter_setPosition(pCtrl, position);
particleEmitter_setParticleSpawnPositionRange(pCtrl,
particleEmitter_setSpawnPositionRange(pCtrl,
-100.0f, -80.0f, -70.0f,
100.0f, 100.0f, 70.0f
);
particleEmitter_setParticleAccelerationRange(pCtrl,
particleEmitter_setAccelerationRange(pCtrl,
0.0f, -200.0f, 0.0f,
0.0f, -200.0f, 0.0f
);