Fight and other docu
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@@ -14,14 +14,14 @@ void func_803870F8(Actor *this);
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extern ActorInfo D_80389B00 = {
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MARKER_4C_CLANKER_TOKEN_TOOTH_EXT, ACTOR_44_CLANKER_TOKEN_TOOTH_EXTERIOR, ASSET_309_MODEL_CLANKER_TOKEN_TOOTH_EXTERIOR,
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0, NULL,
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func_803870F8, func_80326224, actor_draw,
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func_803870F8, actor_update_func_80326224, actor_draw,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_80389B24 = {
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MARKER_4D_CLANKER_JIGGY_TOOTH_EXT, ACTOR_45_CLANKER_JIGGY_TOOTH_EXTERIOR, ASSET_30A_MODEL_CLANKER_JIGGY_TOOTH_EXTERIOR,
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0, NULL,
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func_803870F8, func_80326224, actor_draw,
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func_803870F8, actor_update_func_80326224, actor_draw,
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0, 0, 0.0f, 0
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};
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