Fight and other docu
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@@ -168,7 +168,7 @@ typedef struct actor_s{
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TUPLE(f32, unk1C);
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f32 actor_specific_1_f; //used in cheggs
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TUPLE(f32, velocity);
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u32 unk38_31:10;
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u32 unk38_31:10; // hit count for jinjo base in fight
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u32 unk38_21:9;
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u32 unk38_13:9;
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u32 stored_animctrl_playbackType_:3; //animctrlPlaybackType
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@@ -230,10 +230,10 @@ typedef struct actor_s{
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u32 unkF4_22:1;
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u32 initialized:1; //unkF4_21;
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u32 unkF4_20:12;
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u32 unkF4_8:9;
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u32 unkF4_8:9; // jinjo id in final fight
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f32 stored_animctrl_subrangeMin; //animCtrl_SubRangeStart
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f32 stored_animctrl_subrangeMax; //animCtrl_SubRangeEnd
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ActorMarker *unk100;
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ActorMarker *unk100; // child actor marker ?
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ActorMarker *unk104;
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Struct62s *unk108;
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// void ( *unk108)(struct actorMarker_s *, s32); //saved from marker->collisionFunc
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