fight documentation

This commit is contained in:
Banjo Kazooie
2022-10-08 22:07:56 -05:00
parent c0b005fa3d
commit cd222d498a
106 changed files with 1120 additions and 880 deletions

View File

@@ -254,7 +254,7 @@ void func_80391B04(Actor *this) {
this->position[1] += this->velocity[1] * sp44;
this->position[2] += this->velocity[2] * sp44;
this->velocity[1] += -1000.0f * sp44;
this->yaw += this->yaw_moving * sp44;
this->yaw += this->yaw_ideal * sp44;
this->pitch += this->unk6C * sp44;
if ((this->velocity[1] < 0.0) && (this->position[1] < this->unk1C[1])) {
func_80391810(this, 3);
@@ -304,7 +304,7 @@ void func_80391EA8(ActorMarker *marker, ActorMarker *a1, f32 a2[3], f32 f1, f32
actor->unk28 = f1;
actor->yaw_moving = randf2( 240, 480);
actor->yaw_ideal = randf2( 240, 480);
actor->unk6C = randf2(-240, -480);
actor->scale = scale;