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@@ -78,7 +78,7 @@ void func_80390D3C(Actor *this, s32 val)
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this->unk1C[2] = this->position_z;
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}
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func_802C3C88((GenMethod_1)func_80390C00, reinterpret_cast(s32, this->marker));
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__spawnqueue_add_1((GenMethod_1)func_80390C00, reinterpret_cast(s32, this->marker));
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break;
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}
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@@ -88,7 +88,7 @@ void func_80390D3C(Actor *this, s32 val)
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this->unk1C[1] = this->position_y;
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this->unk1C[2] = this->position_z;
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func_802C3C88((GenMethod_1)func_80390CB4, reinterpret_cast(s32, this->marker));
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__spawnqueue_add_1((GenMethod_1)func_80390CB4, reinterpret_cast(s32, this->marker));
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break;
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}
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