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@@ -415,13 +415,13 @@ void func_80386D78(Actor *this) {
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} else {
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this->scale = (this->scale < 1.0) ? this->scale + 0.04 : 1.0;
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if (this->scale < 1.0) {
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this->yaw_moving += 8.0;
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if (this->yaw_moving >= 360.0f) {
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phi_f2 = this->yaw_moving - 360.0f;
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this->yaw_ideal += 8.0;
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if (this->yaw_ideal >= 360.0f) {
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phi_f2 = this->yaw_ideal - 360.0f;
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} else {
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phi_f2 = this->yaw_moving;
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phi_f2 = this->yaw_ideal;
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}
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this->yaw_moving = phi_f2;
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this->yaw_ideal = phi_f2;
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this->yaw = phi_f2;
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}
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}
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@@ -804,7 +804,7 @@ void func_803880BC(Actor *this)
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this->position_y -= 51.f;
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this->unk1C[0] = 0;
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func_802C3C88((GenMethod_1)func_80387E94, reinterpret_cast(s32, this->marker));
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__spawnqueue_add_1((GenMethod_1)func_80387E94, reinterpret_cast(s32, this->marker));
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if (func_803203FC(0xBC) && !func_8031FF1C(0x9A))
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.75f, 30000);
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@@ -1496,7 +1496,7 @@ void func_8038982C(Actor *this)
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this->initialized = TRUE;
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if (!func_8031FF1C(BKPROG_9E_CRYPT_COFFIN_LID_OPEN))
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func_802C3C88((GenMethod_1)func_803897D4, reinterpret_cast(s32, this->marker));
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__spawnqueue_add_1((GenMethod_1)func_803897D4, reinterpret_cast(s32, this->marker));
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}
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}
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