fight documentation

This commit is contained in:
Banjo Kazooie
2022-10-08 22:07:56 -05:00
parent c0b005fa3d
commit cd222d498a
106 changed files with 1120 additions and 880 deletions

View File

@@ -0,0 +1,208 @@
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
typedef struct {
u8 unk0[4];
}ActorLocal_fight_7BE0;
void chjinjonatorbase_update(Actor *);
/* .data */
ActorInfo D_80391A40 = {
MARKER_27F_JINJONATOR_STATUE_BASE, ACTOR_3A9_JINJONATOR_STATUE_BASE, ASSET_544_MODEL_JINJONATOR_STATUE_BASE,
0x1, NULL,
chjinjonatorbase_update, func_80326224, func_80325888,
0, 0x800, 0.0f, 0
};
s32 D_80391A64[3] = {0xC8, 0xC8, 0xA0};
struct31s D_80391A70 = {
{1.0f, 1.0f},
{1.7f, 2.7f},
{0.0f, 0.05f},
{2.6f, 3.4f},
0.0f, 0.1f
};
struct42s D_80391A98 = {
{ {-170.0f, 0.0f, -170.0f}, {170.0f, 100.0f, 170.0f}},
{ {-90.0f, 0.0f, -80.0f},
{80.0f, 60.0f, 80.0f}
}
};
/* .code */
void chjinjonatorbase_spawnStoneJinjo(ActorMarker *marker) {
Actor *this;
Actor *stone_jinjo;
this = marker_getActor(marker);
stone_jinjo = spawn_child_actor(ACTOR_3A1_STONE_JINJO, &this);
stone_jinjo->unkF4_8 = this->unkF4_8;
stone_jinjo->position_y = stone_jinjo->position_y + 155.0f;
this->unk100 = stone_jinjo->marker;
}
void func_8038E03C(f32 arg0[3], u32 arg1) {
ParticleEmitter *temp_v0 = partEmitList_pushNew(arg1);
particleEmitter_setSprite(temp_v0, ASSET_70E_SPRITE_SMOKE_2);
func_802EFFA8(temp_v0, D_80391A64);
particleEmitter_setStartingFrameRange(temp_v0, 0, 7);
particleEmitter_setPosition(temp_v0, arg0);
particleEmitter_setPositionAndVelocityRanges(temp_v0, &D_80391A98);
func_802EFB98(temp_v0, &D_80391A70);
particleEmitter_emitN(temp_v0, arg1);
}
void func_8038E0D4(Actor *arg0, s32 arg1, f32 arg2, f32 arg3, f32 arg4) {
s32 temp_v0 = func_8034C2C4(arg0->marker, arg1);
if (temp_v0) {
func_8034DE60(temp_v0, arg2, arg3, arg4, 1);
}
}
void func_8038E120(ActorMarker * marker, ActorMarker *arg1){
Actor *actor = marker_getActor(marker);
ActorLocal_fight_7BE0 * local = (ActorLocal_fight_7BE0 *)&actor->local;
int indx;
s32 remaining;
f32 pad;
indx = marker->unk40_31 - 1;
if(actor->state != 3){
if(local->unk0[indx]){
local->unk0[indx]--;
func_8025A70C(COMUSIC_2B_DING_B);
if(local->unk0[indx] <= 0){
func_8038E0D4(actor, indx + 0x19a, -100.0f, 0.0f, 1.2f);
func_80324D54(1.2f, SFX_90_SWITCH_PRESS, 1.0f, 32000, actor->position, 1000.0f, 2000.0f);
}
}//L8038E210
remaining = local->unk0[0] + local->unk0[1] + local->unk0[2] + local->unk0[3];
if( remaining <= 0){
func_8038C148();
func_80328A84(actor, 3);
chstonejinjo_breakOpen(actor->unk100);
}
}//L8038E24C
}
void func_8038E260(ActorMarker *arg0) {
Actor *sp24 = marker_getActor(arg0);
func_802BB3DC(0, 18.0f, 0.92f);
func_802C3F04((GenMethod_4) func_802C4140, 0x3AD, *(u32 *)(&sp24->unk1C_x), *(u32 *)(&sp24->unk1C_y), *(u32 *)(&sp24->unk1C_z));
func_8038E03C(sp24->unk1C, 0x10);
}
void func_8038E2CC(ActorMarker *arg0) {
func_8032BB88(marker_getActor(arg0), -1, 0x7FFF);
}
void chjinjonatorbase_update(Actor *this){
ActorLocal_fight_7BE0 *local = (ActorLocal_fight_7BE0 *)&this->local;
f32 sp58 = time_getDelta();
s32 temp_s1 = func_8023DB5C() & 0xf;
s32 temp_s0;
int i;
Actor *other;
f32 temp_f20;
f32 sp38[3];
func_80330B1C(this->marker);
if(!this->unk16C_4){
this->unk16C_4 = 1;
marker_setCollisionScripts(this->marker, NULL, func_8038E120, NULL);
this->marker->propPtr->unk8_3 = 1;
actor_collisionOn(this);
for(i = 0; i < 4; i++){
local->unk0[i] = 5;
func_8038E0D4(this, 0x19a + i, 0.0f, -300.0f, 0.0f);
}
this->unk44_31 = func_8030D90C();
sfxsource_setSfxId(this->unk44_31, 0x3f9);
func_8030DD14(this->unk44_31, 3);
func_8030DBB4(this->unk44_31, 1.0f);
sfxsource_setSampleRate(this->unk44_31, 26000);
func_8030E2C4(this->unk44_31);
temp_s0 = func_802F9AA8(0x3EC);
func_802F9DB8(temp_s0, 0.5f, 0.5f, 0.0f);
func_802F9EC4(temp_s0, this->position, 5000, 15000);
func_802F9FD0(temp_s0, 0.25f, this->unk60 - 1.0, 1);
func_802FA060(temp_s0, 17000, 17000, 0.0f);
func_8025A6EC(JINGLE_MENACING_GRUNTILDA_A, 15000);
func_8032BB88(this, 0, 0x7fff);
timedFunc_set_1(8.0f, (GenMethod_1)func_8038E2CC, reinterpret_cast(s32,this->marker));
this->unk1C[0] = this->position_x;
this->unk1C[1] = this->position_y;
this->unk1C[2] = this->position_z;
this->position_y = -600.0f;
FUNC_8030E624(SFX_3F6_UNKNOWN, 0.6f, 25000);
if(0.0f != this->unk60){
this->velocity_y = 600.0f/this->unk60;
}else{
this->velocity_y = 100.0f;
}
timedFunc_set_1(this->unk60* 0.05, (GenMethod_1)func_8038E260, reinterpret_cast(s32,this->marker));
timedFunc_set_1(this->unk60* 0.28, (GenMethod_1) func_8038E260, reinterpret_cast(s32,this->marker));
timedFunc_set_1(this->unk60* 0.46, (GenMethod_1) func_8038E260, reinterpret_cast(s32,this->marker));
timedFunc_set_1(this->unk60* 0.58, (GenMethod_1) func_8038E260, reinterpret_cast(s32,this->marker));
SPAWNQUEUE_ADD_1(chjinjonatorbase_spawnStoneJinjo, this->marker);
}
else{//L8038E5CC
if(this->state == 1){
other = marker_getActor(this->unk100);
temp_f20 = this->velocity_y * sp58;
if(this->position_y + temp_f20 < this->unk1C[1]){
if(!func_8030E3FC(this->unk44_31)){
func_8030E2C4(this->unk44_31);
}
sp38[0] = (temp_s1 & 1) ? 3.0f : -3.0f;
sp38[1] = temp_f20;
sp38[2] = (temp_s1 & 2) ? 3.0f : -3.0f;
this->position_x = this->unk1C[0];
this->position_z = this->unk1C[2];
this->position_x = sp38[0] + this->position_x;
this->position_y = sp38[1] + this->position_y;
this->position_z = sp38[2] + this->position_z;
other->position_x = this->unk1C[0];
other->position_z = this->unk1C[2];
other->position_x = sp38[0] + other->position_x;
other->position_y = sp38[1] + other->position_y;
other->position_z = sp38[2] + other->position_z;
}
else{//L8038E6FC
func_80328A84(this, 2);
FUNC_8030E624(SFX_7F_HEAVYDOOR_SLAM, 0.8f, 32000);
func_8030E394(this->unk44_31);
func_8030DA44(this->unk44_31);
this->unk44_31 = 0;
this->position_x = this->unk1C[0];
this->position_y = this->unk1C[1];
this->position_z = this->unk1C[2];
other->position_x = this->unk1C[0];
other->position_y = this->unk1C[1];
other->position_z = this->unk1C[2];
other->position_y += 155.0f;
}
}
}//L8038E768
}