fight documentation
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172
src/fight/chbossjinjobase.c
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172
src/fight/chbossjinjobase.c
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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typedef struct {
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u8 unk0;
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}ActorLocal_fight_6E90;
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void func_8038D568(Actor *this);
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/* .data */
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ActorInfo D_80391990 = {
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MARKER_27A_JINJO_STATUE_BASE, ACTOR_3A2_JINJO_STATUE_BASE, ASSET_543_MODEL_JINJO_STATUE_BASE,
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0x1, NULL,
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func_8038D568, func_80326224, func_80325888,
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0, 0x800, 0.0f, 0
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};
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s32 D_803919B4[3] = {0xC8, 0xC8, 0xA0};
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struct31s D_803919C0 = {
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{1.0f, 1.0f},
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{1.7f, 2.7f},
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{0.0f, 0.05f},
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{2.6f, 3.4f},
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0.0f, 0.1f
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};
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/* .code */
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void chbossjinjobase_spawnStoneJinjo(ActorMarker *arg0) {
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Actor *sp1C = marker_getActor(arg0);
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Actor *temp_v0 = spawn_child_actor(ACTOR_3A1_STONE_JINJO, &sp1C);
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temp_v0->unkF4_8 = sp1C->unkF4_8;
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temp_v0->position_y = temp_v0->position_y + 172.0f;
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sp1C->unk100 = temp_v0->marker;
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}
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void func_8038D2EC(f32 arg0[3], s32 arg1) {
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ParticleEmitter *temp_v0 = partEmitList_pushNew(arg1);
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particleEmitter_setSprite(temp_v0, ASSET_70E_SPRITE_SMOKE_2);
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func_802EFFA8(temp_v0, D_803919B4);
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particleEmitter_setStartingFrameRange(temp_v0, 0, 7);
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particleEmitter_setPosition(temp_v0, arg0);
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particleEmitter_setParticleSpawnPositionRange(temp_v0, -90.0f, 0.0f, -80.0f, 80.0f, 60.0f, 80.0f);
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particleEmitter_setParticleVelocityRange(temp_v0, -170.0f, 0.0f, -170.0f, 170.0f, 100.0f, 170.0f);
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func_802EFB98(temp_v0, &D_803919C0);
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particleEmitter_emitN(temp_v0, arg1);
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}
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void func_8038D3DC(Actor* this, s32 arg1, f32 arg2, f32 arg3, f32 arg4){
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s32 tmp = func_8034C2C4(this->marker, arg1);
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if(tmp){
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func_8034DE60(tmp, arg2, arg3, arg4, 1);
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}
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}
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void func_8038D428(ActorMarker *arg0, ActorMarker *arg1) {
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Actor *temp_v0;
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Actor *s0;
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temp_v0 = marker_getActor(arg0);
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if (temp_v0->state != 3) {
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func_8025A70C(COMUSIC_2B_DING_B);
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temp_v0->unk38_31++;
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if (temp_v0->unk38_31 >= 3) {
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func_80328A84(temp_v0, 3);
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chstonejinjo_breakOpen(temp_v0->unk100);
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func_8038D3DC(temp_v0, 0x19A, -100.0f, 0.0f, 1.2f);
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func_80324D54(1.2f, SFX_90_SWITCH_PRESS, 1.0f, 32000, temp_v0->position, 1000.0f, 2000.0f);
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}
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}
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}
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void func_8038D510(Actor *arg0) {
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ActorLocal_fight_6E90 *sp18 = (ActorLocal_fight_6E90 *)&arg0->local;
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if ((u8)arg0->unk44_31 != 0) {
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func_8030DA44(arg0->unk44_31);
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arg0->unk44_31 = 0;
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}
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if (sp18->unk0 != 0) {
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func_8030DA44(sp18->unk0);
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sp18->unk0 = 0;
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}
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}
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void func_8038D568(Actor *this){
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ActorLocal_fight_6E90 *local = (ActorLocal_fight_6E90 *)&this->local;
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f32 sp48 = time_getDelta();
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u32 sp44 = func_8023DB5C() & 0xF;
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Actor *other; //sp40
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f32 sp3C;
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f32 sp30[3];
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this->unkF4_29 = 0;
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func_80330B1C(this->marker);
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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marker_setCollisionScripts(this->marker, NULL, func_8038D428, NULL);
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func_803300D8(this->marker, func_8038D510);
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this->marker->propPtr->unk8_3 = 1;
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actor_collisionOn(this);
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this->unk38_31 = 0;
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this->unk44_31 = func_8030D90C();
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sfxsource_setSfxId(this->unk44_31, SFX_3F9_UNKNOWN);
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func_8030DD14(this->unk44_31, 2);
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func_8030DBB4(this->unk44_31, 1.4f);
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sfxsource_setSampleRate(this->unk44_31, 32000);
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local->unk0 = func_8030D90C();
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sfxsource_setSfxId(local->unk0, SFX_405_UNKNOWN);
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func_8030DD14(local->unk0, 2);
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func_8030DBB4(local->unk0, 0.7f);
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sfxsource_setSampleRate(local->unk0, 12000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.6f, 20000);
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func_8038D3DC(this, 0x19a, 0.0f, -200.0f, 0.0f);
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TUPLE_COPY(this->unk1C, this->position);
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this->position_y = -400.0f;
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if(0.0f != this->unk60)
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this->velocity_y = 400.0f/this->unk60;
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else
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this->velocity_y = 100.0f;
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func_802BB3DC(0, 8.0f, 0.92f);
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func_802C3F04((GenMethod_4)func_802C4140, 0x3ad, *(s32*)&this->unk1C[0], *(s32*)&this->unk1C[1], *(s32*)&this->unk1C[2]);
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func_8038D2EC(this->unk1C, 0x10);
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SPAWNQUEUE_ADD_1(chbossjinjobase_spawnStoneJinjo, this->marker);
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}
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else{//L8038D774
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if(this->state == 1){
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other = marker_getActor(this->unk100);
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sp3C = this->velocity_y * sp48;
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if(this->position_y + sp3C < this->unk1C[1]){
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if( !func_8031FF1C(BKPROG_D2_HAS_SPAWNED_A_JINJO_STATUE_IN_FINAL_FIGHT) || this->unkF4_8 == 1){
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func_8030E2C4(this->unk44_31);
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func_8030E2C4(local->unk0);
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}
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sp30[0] = (sp44 & 1) ? 3.0f : -3.0f;
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sp30[1] = sp3C;
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sp30[2] = (sp44 & 2) ? 3.0f : -3.0f;
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this->position_x = this->unk1C[0];
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this->position_z = this->unk1C[2];
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this->position_x = sp30[0] + this->position_x;
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this->position_y = sp30[1] + this->position_y;
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this->position_z = sp30[2] + this->position_z;
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other->position_x = this->unk1C[0];
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other->position_z = this->unk1C[2];
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other->position_x = sp30[0] + other->position_x;
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other->position_y = sp30[1] + other->position_y;
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other->position_z = sp30[2] + other->position_z;
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}
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else{//L8038D8E0
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func_80328A84(this, 2);
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func_8030DA44(this->unk44_31);
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this->unk44_31 = 0;
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func_8030DA44(local->unk0);
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local->unk0 = 0;
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TUPLE_COPY(this->position, this->unk1C);
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TUPLE_COPY(other->position, this->unk1C);
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other->position_y += 172.0f;
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}
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}
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}//L8038D954
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}
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