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@@ -100,7 +100,7 @@ void func_8035EEC0(Actor *this){
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}
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void func_8035EF00(Actor *this, f32 arg1){
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this->yaw_moving = (f32)func_80329784(this);
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this->yaw_ideal = (f32)func_80329784(this);
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func_80328FB0(this, arg1);
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}
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@@ -248,7 +248,7 @@ void func_8035F138(Actor *this) {
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break;
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}
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this->yaw_moving = (f32)(s32)func_80257204(this->position[0], this->position[2], this->unk1C[0], this->unk1C[2]);
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this->yaw_ideal = (f32)(s32)func_80257204(this->position[0], this->position[2], this->unk1C[0], this->unk1C[2]);
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func_80328FB0(this, 7.0f);
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func_80329030(this, 2);
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break;
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@@ -270,7 +270,7 @@ void func_8035F138(Actor *this) {
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func_8035EE48(this);
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break;
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}
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this->yaw_moving = this->velocity[0];
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this->yaw_ideal = this->velocity[0];
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func_80328FB0(this, 7.5f);
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func_80329030(this, 2);
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break;
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