fight documentation

This commit is contained in:
Banjo Kazooie
2022-10-08 22:07:56 -05:00
parent c0b005fa3d
commit cd222d498a
106 changed files with 1120 additions and 880 deletions

View File

@@ -102,13 +102,13 @@ void func_80387488(ActorMarker *marker){
if(-50.0f < sp1C[1] && sp1C[1] < 600.0f){
sp1C[1] = 0;
if(ml_vec3f_distance(&sp1C, &D_80390264) < 500.0f){
timedFunc_set_1(1.0f, (TFQM1) func_80387488, (s32)actor->marker);
timedFunc_set_1(1.0f, (GenMethod_1) func_80387488, (s32)actor->marker);
return;
}
}
func_80324E38(0.0f, 3);
timed_setCameraToNode(0.0f, 6);
timedFunc_set_1(0.5f, (TFQM1) func_80387308, (s32) actor->marker);
timedFunc_set_1(0.5f, (GenMethod_1) func_80387308, (s32) actor->marker);
}
void func_8038756C(Actor *this, s32 arg1){