fight documentation

This commit is contained in:
Banjo Kazooie
2022-10-08 22:07:56 -05:00
parent c0b005fa3d
commit cd222d498a
106 changed files with 1120 additions and 880 deletions

View File

@@ -197,7 +197,7 @@ void func_80388154(ActorMarker *marker){
timed_playSfx(0.0f, SFX_7F_HEAVYDOOR_SLAM, 1.0f, 0x7fc6);
timedFunc_set_2(1.2f, (TFQM2) func_80387B8C, 0x19f, 0);
timed_setCameraToNode(1.2f, 8);
timedFunc_set_1(1.5f, (TFQM1) func_80387F88, (s32) actor->marker);
timedFunc_set_1(1.5f, (GenMethod_1) func_80387F88, (s32) actor->marker);
}
void func_803881E8(Actor *this, s32 arg1){
@@ -208,7 +208,7 @@ void func_803881E8(Actor *this, s32 arg1){
timedFunc_set_2(0.1f, (TFQM2)func_8025A6EC, COMUSIC_2B_DING_B, 28000);
func_80324E38(0.2f, 3);
timed_setCameraToNode(1.1f, 7);
timedFunc_set_1(1.6f, (TFQM1)func_80388154, (s32)this->marker);
timedFunc_set_1(1.6f, (GenMethod_1)func_80388154, (s32)this->marker);
levelSpecificFlags_set(0x2D, 1);
}
}