fight documentation

This commit is contained in:
Banjo Kazooie
2022-10-08 22:07:56 -05:00
parent c0b005fa3d
commit cd222d498a
106 changed files with 1120 additions and 880 deletions

View File

@@ -68,7 +68,7 @@ void func_8038A948(Actor *this){
this->initialized = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
actor_collisionOff(this);
func_802C3C88((GenMethod_1)func_8038A8CC, (s32)this->marker);
__spawnqueue_add_1((GenMethod_1)func_8038A8CC, (s32)this->marker);
this->velocity_y = 0.0f;
}
}
@@ -84,7 +84,7 @@ void func_8038A9C0(Actor *this){
this->unk16C_4 = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
actor_collisionOff(this);
func_802C3C88((GenMethod_1)func_8038A8CC, (s32)this->marker);
__spawnqueue_add_1((GenMethod_1)func_8038A8CC, (s32)this->marker);
sp24 = subaddie_getLinkedActor(this);
this->unk1C[1] = this->unk48;
this->pitch = 0.0f;