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@@ -50,14 +50,14 @@ void func_80387A00(ActorMarker *this_marker){
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void func_80387A2C(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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timed_setCameraToNode(0.0f, 0xC);
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timedFunc_set_1(0.5f, (TFQM1) func_80387984, reinterpret_cast(s32, caller));
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timedFunc_set_1(0.5f, (GenMethod_1) func_80387984, reinterpret_cast(s32, caller));
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timed_playSfx(0.5f, SFX_2C_PULLING_NOISE, 0.9f, 32000);
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timed_playSfx(1.8f, SFX_2C_PULLING_NOISE, 1.0f, 32000);
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timed_playSfx(2.5f, SFX_2C_PULLING_NOISE, 1.1f, 32000);
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timed_setCameraToNode(3.0f, 0xd);
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timedFunc_set_0(3.5f, __chgobi2_spawnJIggy);
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func_80324E88(6.0f);
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timedFunc_set_1(6.0f, (TFQM1) func_80387A00, reinterpret_cast(s32, caller));
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timedFunc_set_1(6.0f, (GenMethod_1) func_80387A00, reinterpret_cast(s32, caller));
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func_80324E38(6.0f, 0);
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}
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@@ -79,7 +79,7 @@ void chgobi2_setState(Actor *this, s32 next_state){
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timedFunc_set_0(0.05f, func_80387960);
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timed_playSfx(0.05f, SFX_84_GOBI_CRYING, 1.1f, 32000);
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func_80324E38(0.051f, 1);
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timedFunc_set_1(0.06f, (TFQM1)func_803879D4, reinterpret_cast(s32, this->marker));
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timedFunc_set_1(0.06f, (GenMethod_1)func_803879D4, reinterpret_cast(s32, this->marker));
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timed_setCameraToNode(0.86f, 0xb);
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timed_playSfx(0.8f, SFX_4B_GULPING, 0.8f, 28000);
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timed_playSfx(1.4f, SFX_4B_GULPING, 0.8f, 28000);
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@@ -63,10 +63,10 @@ void chgobi3_setState(Actor *this, s32 next_state){
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if(next_state == 3){
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func_80324E38(0.0f, 3);
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timedFunc_set_1(0.02f, (TFQM1)func_80388270, (s32)this);
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timedFunc_set_1(0.02f, (GenMethod_1)func_80388270, (s32)this);
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timed_setCameraToNode(0.1f, 0x12);
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timed_playSfx(0.2f, SFX_4C_LIP_SMACK, 1.0f, 32000);
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timedFunc_set_1(0.2f, (TFQM1)func_80388298, (s32)this);
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timedFunc_set_1(0.2f, (GenMethod_1)func_80388298, (s32)this);
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func_80335924(this->unk148, ASSET_FC_ANIM_GOBI_SPITTING, 0.2f, 1.0f);
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}
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@@ -70,7 +70,7 @@ void func_8038A31C(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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actor_collisionOff(this);
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func_802C3C88((GenMethod_1)func_8038A2C0, reinterpret_cast(s32, this->marker));
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__spawnqueue_add_1((GenMethod_1)func_8038A2C0, reinterpret_cast(s32, this->marker));
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this->velocity[0] = 0.0f;
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}
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@@ -68,7 +68,7 @@ void func_8038A948(Actor *this){
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this->initialized = TRUE;
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this->marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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func_802C3C88((GenMethod_1)func_8038A8CC, (s32)this->marker);
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__spawnqueue_add_1((GenMethod_1)func_8038A8CC, (s32)this->marker);
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this->velocity_y = 0.0f;
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}
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}
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@@ -84,7 +84,7 @@ void func_8038A9C0(Actor *this){
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this->unk16C_4 = TRUE;
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this->marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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func_802C3C88((GenMethod_1)func_8038A8CC, (s32)this->marker);
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__spawnqueue_add_1((GenMethod_1)func_8038A8CC, (s32)this->marker);
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sp24 = subaddie_getLinkedActor(this);
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this->unk1C[1] = this->unk48;
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this->pitch = 0.0f;
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@@ -112,7 +112,7 @@ void func_8038AF10(Actor *this){
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int func_8038AF78(Actor *this, f32 arg1, f32 arg2){
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this->unk28 = arg2;
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this->yaw_moving = (f32)func_80329784(this);
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this->yaw_ideal = (f32)func_80329784(this);
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func_80328FB0(this, arg1);
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if(!func_80329030(this, 0) && func_80329480(this))
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return 0;
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@@ -198,7 +198,7 @@ void func_8038B124(Actor *this){
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func_8038ABD8(this->position, 8);
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}
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else{//L8038B3E0
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this->yaw_moving = func_80257204(this->position_x, this->position_z, this->velocity_x, this->velocity_z);
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this->yaw_ideal = func_80257204(this->position_x, this->position_z, this->velocity_x, this->velocity_z);
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func_80328FB0(this, 18.0f);
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this->unk28 = 18.0f;
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func_80329030(this, 0);
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@@ -213,7 +213,7 @@ void func_8038B124(Actor *this){
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func_8038AF10(this);
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}
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else{
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this->yaw_moving = func_80329784(this);
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this->yaw_ideal = func_80329784(this);
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func_80328FB0(this, 8.0f);
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}
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break;
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@@ -246,7 +246,7 @@ void func_8038B124(Actor *this){
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break;
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case 4: //L8038B5F0
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this->yaw_moving = func_80329784(this);
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this->yaw_ideal = func_80329784(this);
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func_80328FB0(this, 8.0f);
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if(this->unk38_31 >= 20){
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func_80328B8C(this, 5, 0.00001f, 1);
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@@ -65,7 +65,7 @@ void func_8038D47C(Actor *this){
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mapSpecificFlags_set(0x10, 0);
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this->unk16C_4 = TRUE;
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if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) && gcparade_8031B4F4() == -3){
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timedFunc_set_1(1.5f, (TFQM1)func_8038D450, reinterpret_cast(s32, this->marker));
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timedFunc_set_1(1.5f, (GenMethod_1)func_8038D450, reinterpret_cast(s32, this->marker));
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}
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}//L8038D5EC
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