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@@ -266,7 +266,7 @@ void func_8038C94C(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this = marker_getActor(caller);
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if(!func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
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func_80328A84(this, 6);
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func_802C3C88(func_8038C8F0, this->marker);
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__spawnqueue_add_1(func_8038C8F0, this->marker);
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}
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}
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@@ -370,7 +370,7 @@ void func_8038C9A0(Actor *this){
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break;
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case 5:// 8038CE14
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this->yaw_moving = (f32)func_80329784(this);
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this->yaw_ideal = (f32)func_80329784(this);
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func_80328FB0(this, 8.0f);
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if(!func_8038C718(this, this->unk1C[1])){
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this->velocity[1] = randf2(14.0f, 20.0f);
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