fight documentation

This commit is contained in:
Banjo Kazooie
2022-10-08 22:07:56 -05:00
parent c0b005fa3d
commit cd222d498a
106 changed files with 1120 additions and 880 deletions

View File

@@ -266,7 +266,7 @@ void func_8038C94C(ActorMarker *caller, enum asset_e text_id, s32 arg2){
Actor *this = marker_getActor(caller);
if(!func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
func_80328A84(this, 6);
func_802C3C88(func_8038C8F0, this->marker);
__spawnqueue_add_1(func_8038C8F0, this->marker);
}
}
@@ -370,7 +370,7 @@ void func_8038C9A0(Actor *this){
break;
case 5:// 8038CE14
this->yaw_moving = (f32)func_80329784(this);
this->yaw_ideal = (f32)func_80329784(this);
func_80328FB0(this, 8.0f);
if(!func_8038C718(this, this->unk1C[1])){
this->velocity[1] = randf2(14.0f, 20.0f);