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@@ -152,16 +152,16 @@ void func_80387FD4(Actor *this){
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func_80324D2C(4.5f, COMUSIC_43_ENTER_LEVEL_GLITTER);
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func_80328B8C(this, 5, 0.79f, 1);
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if (this->unkF4_8 == 5) {
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timedFunc_set_1(0.9f, (TFQM1) func_80387E40, (s32) this->marker);
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timedFunc_set_1(0.9f, (GenMethod_1) func_80387E40, (s32) this->marker);
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} else {
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func_80326310(this);
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}
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if (this->unkF4_8 < 5) {
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bgs_D_803907B8[this->unkF4_8]->propPtr->unk8_4 = TRUE;
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timedFunc_set_1(1.1f, (TFQM1)func_80387E00, bgs_D_803907B8[this->unkF4_8]);
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timedFunc_set_1(1.1f, (GenMethod_1)func_80387E00, bgs_D_803907B8[this->unkF4_8]);
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func_802BAFE4(D_803907B0[this->unkF4_8-1]);
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} else {
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timedFunc_set_1(0.8f, (TFQM1)func_80387D90, (s32) this->marker);
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timedFunc_set_1(0.8f, (GenMethod_1)func_80387D90, (s32) this->marker);
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}
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func_802C3D3C(&func_80387D18, this->marker, 0x46);
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}
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@@ -374,9 +374,9 @@ void chvilegame_player_consume_piece(Actor *this) {
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item_inc(ITEM_16_LIFE);
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func_8025A6EC(COMUSIC_15_EXTRA_LIFE_COLLECTED, 0x7FF8);
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}
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timedFunc_set_1(0.0f, (TFQM1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(0.5f, (TFQM1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(1.0f, (TFQM1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(0.0f, (GenMethod_1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(0.5f, (GenMethod_1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(1.0f, (GenMethod_1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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}
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func_8028F6B8(BS_INTR_17, (i_ptr->type != YUMBLIE) ? ASSET_3F7_MODEL_GRUMBLIE : ASSET_3F6_MODEL_YUMBLIE);
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if (!is_correct_type) {
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@@ -406,9 +406,9 @@ bool chvilegame_cpu_consume_piece(ActorMarker *marker, f32 position[3]) {
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for(i_ptr = begin; i_ptr < end; i_ptr++){
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if ((ml_vec3f_distance(i_ptr->position, position) < 50.0f) && func_8038B684(i_ptr->marker)) {
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local->vile_score++;
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timedFunc_set_1(0.0f, (TFQM1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(0.5f, (TFQM1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(1.0f, (TFQM1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(0.0f, (GenMethod_1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(0.5f, (GenMethod_1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(1.0f, (GenMethod_1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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return TRUE;
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}
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}
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@@ -100,7 +100,7 @@ void func_8038EB8C(Actor *this){
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if(tmp == 5){
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
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}
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func_802C3C88(func_8038EB4C, this->marker);
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__spawnqueue_add_1(func_8038EB4C, this->marker);
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if(tmp < 5){
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func_802C3F04(func_802C4218,D_80390B50[tmp], ((u32 *)diffPos)[0], ((u32 *)diffPos)[1], ((u32 *)diffPos)[2]);
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} else {
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