misc documentation
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@@ -48,7 +48,7 @@ void func_802D88E0(Actor *this) {
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this->position_y += this->unk1C[1];
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}
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if (this->unk60 > 0.5) {
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pCtrl = partEmitList_pushNew(1U);
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pCtrl = partEmitMgr_newEmitter(1U);
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for(i = 0; i < 3; i++){
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sp5C[i] = this->position[i] + (randf()*2)*25 - ((i == 1) ? 0 : 25);
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}
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