misc documentation
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@@ -138,7 +138,7 @@ void func_803870F8(Actor *this){
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sp3C[0] = this->position_x;
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sp3C[1] = this->position_y + 100;
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sp3C[2] = this->position_z;
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if(ml_vec3f_distance(&sp3C, &sp70) < 120.0f){
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if(ml_distance_vec3f(&sp3C, &sp70) < 120.0f){
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func_8031D04C(0x22, (local->unk0 == 1)? 7 : 6);
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}
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}//L80387500
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