misc documentation
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@@ -306,7 +306,7 @@ void func_80389080(Actor *this){
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func_80335924(this->unk148, ASSET_12B_ANIM_TIPTUP_IDLE, 1.0f, 9.0f);
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unqPtr->unkC = randf2(5.0f, 15.0f);
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}
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if(func_8025773C(&unqPtr->unkC, sp3C)){
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if(ml_timer_update(&unqPtr->unkC, sp3C)){
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func_80335924(this->unk148, ASSET_12C_ANIM_TIPTUP_TAPPING, 1.0f, 4.0f);
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}
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func_80258A4C(this->position, this->yaw - 90.0f, player_position, &sp38, &sp34, &sp30);
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@@ -319,7 +319,7 @@ void func_80389080(Actor *this){
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}
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}
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else{
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if(ml_vec3f_distance(this->position, player_position) < 300.0f && player_getTransformation() == TRANSFORM_1_BANJO && !jiggyscore_isSpawned(JIGGY_27_BGS_TIPTUP)){
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if(ml_distance_vec3f(this->position, player_position) < 300.0f && player_getTransformation() == TRANSFORM_1_BANJO && !jiggyscore_isSpawned(JIGGY_27_BGS_TIPTUP)){
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BGS_func_803888E4(this, 2);
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}
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}
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@@ -333,12 +333,12 @@ void func_80389080(Actor *this){
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}
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} //L80389370
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else{
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if(ml_vec3f_distance(this->position, player_position) >= 300.0f)
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if(ml_distance_vec3f(this->position, player_position) >= 300.0f)
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BGS_func_803888E4(this, 1);
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}
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}//L803893A0
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if(this->state == 6){
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if(ml_vec3f_distance(this->position, player_position) < 300.0f && !unqPtr->unk8){
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if(ml_distance_vec3f(this->position, player_position) < 300.0f && !unqPtr->unk8){
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unqPtr->unk8 = 1;
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func_80311480(0xc7d, 4, 0, 0, 0, 0);
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}
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