This commit is contained in:
Bl00D4NGEL
2024-09-29 03:13:01 +02:00
50 changed files with 484 additions and 479 deletions

View File

@@ -126,7 +126,7 @@ void func_8038771C(Actor *this){
void func_80387774(Actor **this_ptr){
ActorLocal_Blubber *local = (ActorLocal_Blubber *)&(*this_ptr)->local;
func_8028F364(local->throw_target_position, local->throw_target_radius, 100.0f, ACTOR_2A_GOLD_BULLION, this_ptr);
player_setCarryObjectPoseInCylinder(local->throw_target_position, local->throw_target_radius, 100.0f, ACTOR_2A_GOLD_BULLION, this_ptr);
if( func_80329530(*this_ptr, 200)
&& bacarry_get_markerId() == MARKER_37_GOLD_BULLION
&& player_throwCarriedObject()