document: Level setup related code
This commit is contained in:
@@ -81,7 +81,7 @@ typedef struct actorMarker_s{
|
||||
u32 yaw:9;
|
||||
u32 unk14_22:1;
|
||||
u32 unk14_21:1;
|
||||
u32 id:10; // marker_id
|
||||
u32 id:10; // marker id of type marker enum_e
|
||||
u32 unk14_10:11; //used in ch/jiggy
|
||||
Struct6Cs *unk18;
|
||||
MarkerCollisionFunc dieFunc;
|
||||
@@ -343,11 +343,9 @@ typedef struct {
|
||||
s16 x;
|
||||
s16 y;
|
||||
s16 z;
|
||||
struct {
|
||||
u16 radius: 9; //selector_value //volume??? diameter
|
||||
u16 bit6: 6; //category
|
||||
u16 bit0: 1;
|
||||
}unk6;
|
||||
u16 radius: 9; // selector / volume / diameter?
|
||||
u16 bit6: 6; // category?
|
||||
u16 bit0: 1;
|
||||
u16 unk8; //actor_id?
|
||||
u8 unkA; //marker_id
|
||||
struct {
|
||||
|
Reference in New Issue
Block a user