document: Level setup related code

This commit is contained in:
Bl00D4NGEL
2024-10-19 01:30:21 +02:00
parent d1b41e109d
commit c9e87f0363
9 changed files with 192 additions and 171 deletions

View File

@@ -81,7 +81,7 @@ typedef struct actorMarker_s{
u32 yaw:9;
u32 unk14_22:1;
u32 unk14_21:1;
u32 id:10; // marker_id
u32 id:10; // marker id of type marker enum_e
u32 unk14_10:11; //used in ch/jiggy
Struct6Cs *unk18;
MarkerCollisionFunc dieFunc;
@@ -343,11 +343,9 @@ typedef struct {
s16 x;
s16 y;
s16 z;
struct {
u16 radius: 9; //selector_value //volume??? diameter
u16 bit6: 6; //category
u16 bit0: 1;
}unk6;
u16 radius: 9; // selector / volume / diameter?
u16 bit6: 6; // category?
u16 bit0: 1;
u16 unk8; //actor_id?
u8 unkA; //marker_id
struct {