Many core2 warning fixes
This commit is contained in:
@@ -6,5 +6,5 @@ enum dust_emitter_type_e {
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DUST_EMITTER_TYPE_BREAK_DUST = 1
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DUST_EMITTER_TYPE_BREAK_DUST = 1
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};
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};
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extern void dustEmitter_empty(ParticleEmitter *);
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extern void dustEmitter_empty(s32);
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extern void dustEmitter_emit(f32[3], f32[3], s32[4], bool, f32, f32, s32, s32, enum dust_emitter_type_e);
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extern void dustEmitter_emit(f32[3], f32[3], s32[4], bool, f32, f32, s32, s32, enum dust_emitter_type_e);
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@@ -3693,6 +3693,9 @@ enum asset_e
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// Unused
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// Unused
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// Unused
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// Unused
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// Unused
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// Unused
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ASSET_SPRITE_START = 0x572,
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// 572 Palm Tree (2D)
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// 572 Palm Tree (2D)
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// Unused
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// Unused
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// Unused
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// Unused
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@@ -4040,7 +4043,8 @@ enum asset_e
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ASSET_6D1_SPRITE_GOLDFEATHTER = 0x6d1,
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ASSET_6D1_SPRITE_GOLDFEATHTER = 0x6d1,
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ASSET_6D6_MODEL_MUSIC_NOTE = 0x6d6,
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ASSET_6D6_SPRITE_MUSIC_NOTE = 0x6d6,
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ASSET_6D7_SPRITE_EGG,
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ASSET_6D9_SPRITE_PROPELLOR_TIMER = 0x6d9,
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ASSET_6D9_SPRITE_PROPELLOR_TIMER = 0x6d9,
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ASSET_6DA_SPRITE_HOURGLASS,
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ASSET_6DA_SPRITE_HOURGLASS,
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@@ -147,6 +147,26 @@ typedef struct ch_sm_4070{
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s32 dialog_id;
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s32 dialog_id;
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}ActorLocal_SM_4070;
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}ActorLocal_SM_4070;
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typedef struct struct_24_s{
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s32 unk0;
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BKModelBin *model_bin;
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f32 unk8[3];
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f32 unk14[3];
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f32 unk20[3];
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f32 unk2C;
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f32 unk30[3];
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s32 unk3C;
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s32 unk40[4];
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f32 unk50;
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} Struct24s;
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typedef struct struct_25_s{
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Struct24s *begin;
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Struct24s *current;
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Struct24s *end;
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Struct24s data[];
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} Struct25s;
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typedef struct actor_s{
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typedef struct actor_s{
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ActorMarker* marker;
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ActorMarker* marker;
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TUPLE(f32,position);
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TUPLE(f32,position);
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@@ -565,12 +565,7 @@ typedef struct struct_63_s{
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void (*unk4)(vector(AnSeqElement) **, struct actorMarker_s *);
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void (*unk4)(vector(AnSeqElement) **, struct actorMarker_s *);
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} Struct63s;
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} Struct63s;
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typedef struct struct_64_s{
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typedef struct {
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struct struct_65_s *unk0;
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s32 unk4;
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} Struct64s;
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typedef struct struct_65_s{
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f32 unk0[3];
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f32 unk0[3];
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struct actorMarker_s *unkC;
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struct actorMarker_s *unkC;
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s32 (*unk10)(f32[3], f32, struct actorMarker_s *);
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s32 (*unk10)(f32[3], f32, struct actorMarker_s *);
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@@ -586,9 +581,16 @@ typedef struct struct_65_s{
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u8 unk27;
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u8 unk27;
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} Struct65s;
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} Struct65s;
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typedef struct {
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Struct65s *unk0;
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s32 unk4;
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} Struct64s;
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struct struct_68_s;
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typedef void (*Struct68DrawMethod)(void *, struct struct_68_s *, f32[3], f32[3], f32, BKModelBin*, Gfx**, Mtx**, Vtx**);
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typedef void (*Struct68DrawMethod)(void *, struct struct_68_s *, f32[3], f32[3], f32, BKModelBin*, Gfx**, Mtx**, Vtx**);
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struct actor_s;
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struct actorMarker_s;
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typedef struct struct_68_s {
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typedef struct struct_68_s {
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u8 unk0; // sfxsource index
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u8 unk0; // sfxsource index
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// u8 pad1[0x3];
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// u8 pad1[0x3];
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@@ -617,7 +619,7 @@ typedef struct {
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typedef struct{
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typedef struct{
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BKCollisionTri * (* unk0)(struct actorMarker_s *, f32[3], f32[3], f32[3], s32);
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BKCollisionTri * (* unk0)(struct actorMarker_s *, f32[3], f32[3], f32[3], s32);
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BKCollisionTri *(* unk4)(struct actorMarker_s *, f32[3], f32[3], f32, f32[3], s32, u32);
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BKCollisionTri *(* unk4)(struct actorMarker_s *, f32[3], f32[3], f32, f32[3], s32, u32);
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BKCollisionTri *(* unk8)(struct actorMarker_s *, f32[3], f32, f32[3], s32);
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BKCollisionTri *(* unk8)(struct actorMarker_s *, f32[3], f32, f32[3], u32);
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s32 (* unkC)(struct actorMarker_s *, f32[3], f32, f32[3], s32);
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s32 (* unkC)(struct actorMarker_s *, f32[3], f32, f32[3], s32);
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} Struct6Cs;
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} Struct6Cs;
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@@ -16,4 +16,8 @@ extern struct Overlay gOverlayTable[];
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extern f32 climbPoleBottom[3];
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extern f32 climbPoleBottom[3];
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extern f32 climbPoleTop[3];
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extern f32 climbPoleTop[3];
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#define offsetof(st, m) \
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((u32)&(((st *)0)->m))
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#endif
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#endif
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@@ -2,7 +2,7 @@
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#include "core1/core1.h"
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#include "core1/core1.h"
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// transform seed (in mips3 file)
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// transform seed (in mips3 file)
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u32 func_8025C29C(u32 *seed); // TODO: This function does not exist in source code, why does it work?
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u32 func_8025C29C(u64 *seed);
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void glcrc_calc_checksum(void *start, void *end, u32 checksum[2]) {
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void glcrc_calc_checksum(void *start, void *end, u32 checksum[2]) {
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u8 *p;
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u8 *p;
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@@ -78,7 +78,7 @@ void bastick_reset(void) {
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}
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}
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void bastick_update(void) {
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void bastick_update(void) {
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controller_getJoystick(0, &bastick.value);
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controller_getJoystick(0, bastick.value);
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if (bastick.locked_at_zero) {
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if (bastick.locked_at_zero) {
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bastick.value[0] = bastick.value[1] = 0.0f;
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bastick.value[0] = bastick.value[1] = 0.0f;
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}
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}
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@@ -8,7 +8,7 @@ void musicNote_update(Actor* this);
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ActorInfo sumusicNote = {
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ActorInfo sumusicNote = {
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MARKER_5F_MUSIC_NOTE,
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MARKER_5F_MUSIC_NOTE,
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ACTOR_51_MUSIC_NOTE,
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ACTOR_51_MUSIC_NOTE,
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ASSET_6D6_MODEL_MUSIC_NOTE,
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ASSET_6D6_SPRITE_MUSIC_NOTE,
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0,
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0,
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NULL,
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NULL,
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musicNote_update,
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musicNote_update,
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@@ -4,26 +4,6 @@
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#include "core2/dustemitter.h"
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#include "core2/dustemitter.h"
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typedef struct struct_24_s{
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s32 unk0;
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BKModelBin *model_bin;
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f32 unk8[3];
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f32 unk14[3];
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f32 unk20[3];
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f32 unk2C;
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f32 unk30[3];
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ParticleEmitter *unk3C;
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s32 unk40[4];
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f32 unk50;
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} Struct24s;
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typedef struct struct_25_s{
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Struct24s *begin;
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Struct24s *current;
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Struct24s *end;
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Struct24s data[];
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} Struct25s;
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Actor *func_802C8484(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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Actor *func_802C8484(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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void func_802C8C5C(Actor *this);
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void func_802C8C5C(Actor *this);
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@@ -40,7 +20,10 @@ ActorInfo D_80366388 = { 0x56, 0xD, 0x0, 0x2, 0x0, func_802C8C5C, actor_upda
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ActorInfo D_803663AC = { 0x56, 0x11F, 0x0, 0x2, 0x0, func_802C8C5C, actor_update_func_80326224, func_802C8484, 0, 0, 0.0f, 0};
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ActorInfo D_803663AC = { 0x56, 0x11F, 0x0, 0x2, 0x0, func_802C8C5C, actor_update_func_80326224, func_802C8484, 0, 0, 0.0f, 0};
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ActorInfo D_803663D0 = { 0x56, 0x14F, 0x0, 0x2, 0x0, func_802C8C5C, actor_update_func_80326224, func_802C8484, 0, 0, 0.0f, 0};
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ActorInfo D_803663D0 = { 0x56, 0x14F, 0x0, 0x2, 0x0, func_802C8C5C, actor_update_func_80326224, func_802C8484, 0, 0, 0.0f, 0};
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ActorInfo D_803663F4 = { 0x56, 0x3AD, 0x0, 0x2, 0x0, func_802C8C5C, actor_update_func_80326224, func_802C8484, 0, 0, 0.0f, 0};
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ActorInfo D_803663F4 = { 0x56, 0x3AD, 0x0, 0x2, 0x0, func_802C8C5C, actor_update_func_80326224, func_802C8484, 0, 0, 0.0f, 0};
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s32 D_80366418[3] = {0,0,0};
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typedef struct {
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f32 vals[3];
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} TestStruct;
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TestStruct D_80366418 = {{0,0,0}};
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/* .bss */
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/* .bss */
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s32 D_8037DD90;
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s32 D_8037DD90;
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@@ -168,7 +151,7 @@ Actor *func_802C8580(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags){
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sp68[2] = (f32)position[2];
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sp68[2] = (f32)position[2];
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sp68[0] += s0->unk30[0]*3.0f;
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sp68[0] += s0->unk30[0]*3.0f;
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s0->unk50 = mapModel_getFloorY(&sp68);
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s0->unk50 = mapModel_getFloorY(sp68);
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s0->unk14[2] = 0.0f;
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s0->unk14[2] = 0.0f;
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s0->unk14[1] = 0.0f;
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s0->unk14[1] = 0.0f;
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@@ -178,12 +161,12 @@ Actor *func_802C8580(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags){
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s0->unk20[1] = randf2(0.05f, 0.4f);
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s0->unk20[1] = randf2(0.05f, 0.4f);
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s0->unk20[2] = randf2(0.05f, 0.4f);
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s0->unk20[2] = randf2(0.05f, 0.4f);
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ml_vec3f_yaw_rotate_copy(&s0->unk8, &s0->unk8, f24);
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ml_vec3f_yaw_rotate_copy(s0->unk8, s0->unk8, f24);
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s0->unk8[0] += actor->position_x;
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s0->unk8[0] += actor->position_x;
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s0->unk8[1] += actor->position_y;
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s0->unk8[1] += actor->position_y;
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s0->unk8[2] += actor->position_z;
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s0->unk8[2] += actor->position_z;
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ml_vec3f_yaw_rotate_copy(&s0->unk30, &s0->unk30, randf2(15.0f, 90.0f) + f24);
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ml_vec3f_yaw_rotate_copy(s0->unk30, s0->unk30, randf2(15.0f, 90.0f) + f24);
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}//L802C8A08
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}//L802C8A08
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actor->unk40 = s1;
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actor->unk40 = s1;
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marker_setFreeMethod(actor->marker, func_802C83F0);
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marker_setFreeMethod(actor->marker, func_802C83F0);
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@@ -256,7 +239,7 @@ void func_802C8C5C(Actor *actor) {
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f32 sp84[3];
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f32 sp84[3];
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Struct25s *temp_s2 = actor->unk40;
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Struct25s *temp_s2 = actor->unk40;
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Struct24s *phi_s0;
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Struct24s *phi_s0;
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s32 sp70[3] = D_80366418;
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TestStruct sp70 = D_80366418;
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for(phi_s0 = temp_s2->begin; phi_s0 < temp_s2->current; phi_s0++){
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for(phi_s0 = temp_s2->begin; phi_s0 < temp_s2->current; phi_s0++){
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if (phi_s0->unk0 == 2) {
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if (phi_s0->unk0 == 2) {
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@@ -282,7 +265,7 @@ void func_802C8C5C(Actor *actor) {
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phi_s0->unk0 = 1;
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phi_s0->unk0 = 1;
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phi_s0->unk3C = dustEmitter_returnGiven(1);
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phi_s0->unk3C = dustEmitter_returnGiven(1);
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if (phi_s0->unk3C != 0) {
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if (phi_s0->unk3C != 0) {
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dustEmitter_emit(phi_s0->unk8, sp70, phi_s0->unk40, 1, D_80366330, D_80366334, (s32)D_80366338, (s32)D_8036633C, DUST_EMITTER_TYPE_BREAK_DUST);
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dustEmitter_emit(phi_s0->unk8, sp70.vals, phi_s0->unk40, 1, D_80366330, D_80366334, (s32)D_80366338, (s32)D_8036633C, DUST_EMITTER_TYPE_BREAK_DUST);
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}
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}
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}
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}
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}
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}
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@@ -736,7 +736,7 @@ BKCollisionTri *func_802E8E88(BKCollisionList *collision_list, BKVertexList *vtx
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return phi_s5->tri_ptr;
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return phi_s5->tri_ptr;
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}
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}
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BKCollisionTri *func_802E9118(BKCollisionList * collision_list, BKVertexList *vtx_list, f32 arg2[3], s32 arg3, f32 arg4, f32 arg5[3], f32 arg6[3], f32 arg7, f32 arg8[3], s32 arg9, s32 flagFilter) {
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BKCollisionTri *func_802E9118(BKCollisionList * collision_list, BKVertexList *vtx_list, f32 arg2[3], f32 arg3[3], f32 arg4, f32 arg5[3], f32 arg6[3], f32 arg7, f32 arg8[3], s32 arg9, s32 flagFilter) {
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f32 sp4C[3];
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f32 sp4C[3];
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f32 sp40[3];
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f32 sp40[3];
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BKCollisionTri *sp3C;
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BKCollisionTri *sp3C;
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@@ -367,7 +367,7 @@ void func_802ED180(BKVertexList *self, f32 arg1[3], f32 arg2[3], f32 arg3, f32 a
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void vtxList_getNthCoord(BKVertexList *self, s32 indx, f32 dst[3]){
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void vtxList_getNthCoord(BKVertexList *self, s32 indx, f32 dst[3]){
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Vtx *vtx;
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Vtx *vtx;
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vtx = (s32)(self + 1) + (indx * sizeof(Vtx));
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vtx = (Vtx*)((s32)(self + 1) + (indx * sizeof(Vtx)));
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dst[0] = (f32) vtx->v.ob[0];
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dst[0] = (f32) vtx->v.ob[0];
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dst[1] = (f32) vtx->v.ob[1];
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dst[1] = (f32) vtx->v.ob[1];
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dst[2] = (f32) vtx->v.ob[2];
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dst[2] = (f32) vtx->v.ob[2];
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@@ -377,7 +377,7 @@ void vtxList_setNthCoord(BKVertexList *self, s32 indx, f32 arg2[3]){
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Vtx *vtx;
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Vtx *vtx;
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s32 i;
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s32 i;
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vtx = (s32)(self + 1) + (indx * sizeof(Vtx));
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vtx = (Vtx*)((s32)(self + 1) + (indx * sizeof(Vtx)));
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for(i = 0; i < 3; i++){
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for(i = 0; i < 3; i++){
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vtx->v.ob[i] = (arg2[i] >= 0.0) ? arg2[i] + 0.5 : arg2[i] - 0.5;
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vtx->v.ob[i] = (arg2[i] >= 0.0) ? arg2[i] + 0.5 : arg2[i] - 0.5;
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}
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}
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@@ -40,7 +40,7 @@ s32 D_8036889C[] = {
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};
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};
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/* .code */
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/* .code */
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void func_802EDF40(f32 pos[3], s32 arg1, s32 cnt, f32 arg3, f32 arg4, f32 arg5, f32 arg6[3], f32 arg7[3]){
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void func_802EDF40(f32 pos[3], s32 arg1, s32 cnt, f32 arg3, f32 arg4, f32 arg5, s32 arg6[3], f32 arg7[3]){
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ParticleEmitter *pCtrl = partEmitMgr_newEmitter(cnt);
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ParticleEmitter *pCtrl = partEmitMgr_newEmitter(cnt);
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f32 tmp_f0;
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f32 tmp_f0;
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if(arg1 < 0x3e7){
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if(arg1 < 0x3e7){
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@@ -116,7 +116,7 @@ void func_802EE2E8(Actor *arg0, s32 arg1, s32 cnt, s32 arg3, f32 arg4, f32 arg5,
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func_802EDF40(sp2C, arg1, cnt, arg4, arg5, arg6, NULL, 0);
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func_802EDF40(sp2C, arg1, cnt, arg4, arg5, arg6, NULL, 0);
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}
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}
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||||||
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void func_802EE354(Actor* arg0, s32 arg1, s32 cnt, s32 arg3, f32 arg4, f32 arg5, f32 arg6, f32 arg7[3], s32 arg8, f32 arg9[3]){
|
void func_802EE354(Actor* arg0, s32 arg1, s32 cnt, s32 arg3, f32 arg4, f32 arg5, f32 arg6, s32 arg7[3], s32 arg8, f32 arg9[3]){
|
||||||
f32 sp2C[3];
|
f32 sp2C[3];
|
||||||
|
|
||||||
if(arg8){
|
if(arg8){
|
||||||
|
@@ -215,7 +215,7 @@ void func_802F283C(Struct65s *arg0) {
|
|||||||
arg0->unk26 += ((f32) (arg0->unk27 * 4) * sp1C);
|
arg0->unk26 += ((f32) (arg0->unk27 * 4) * sp1C);
|
||||||
}
|
}
|
||||||
|
|
||||||
void *func_802F2AEC(void) {
|
Struct64s *func_802F2AEC(void) {
|
||||||
u32 var_s1;
|
u32 var_s1;
|
||||||
Struct64s *temp_v0;
|
Struct64s *temp_v0;
|
||||||
|
|
||||||
|
@@ -2,6 +2,7 @@
|
|||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
#include "core2/particle.h"
|
#include "core2/particle.h"
|
||||||
|
#include "core2/particleemittermanager.h"
|
||||||
|
|
||||||
ParticleEmitter *func_802F4094(f32 pos[3], f32 arg1);
|
ParticleEmitter *func_802F4094(f32 pos[3], f32 arg1);
|
||||||
|
|
||||||
|
@@ -157,10 +157,10 @@ void func_802FC0D8(void) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool func_802FC390(void){
|
bool func_802FC390(void){
|
||||||
s32 *phi_v1 = D_80381560[0];
|
struct8s *phi_v1 = D_80381560[0];
|
||||||
if (D_80369884 == 0)
|
if (D_80369884 == 0)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
return *phi_v1 == 2;
|
return phi_v1->unk0 == 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool func_802FC3C4(void){
|
bool func_802FC3C4(void){
|
||||||
|
@@ -3,6 +3,7 @@
|
|||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
extern void func_8028F918(s32);
|
extern void func_8028F918(s32);
|
||||||
|
extern Struct70s *func_8034C528(s32 arg0);
|
||||||
|
|
||||||
void chMinigame_update(Actor *this);
|
void chMinigame_update(Actor *this);
|
||||||
|
|
||||||
@@ -67,7 +68,7 @@ void func_8031A678(Actor *this){
|
|||||||
Struct6Ds *sp2C;
|
Struct6Ds *sp2C;
|
||||||
f32 sp20[3];
|
f32 sp20[3];
|
||||||
|
|
||||||
sp2C = func_8034C528(0x190);
|
sp2C = &func_8034C528(0x190)->type_6D;
|
||||||
switch (this->unk10_12) {
|
switch (this->unk10_12) {
|
||||||
case MINIGAME_0_BOSS_BOOM_BOX:
|
case MINIGAME_0_BOSS_BOOM_BOX:
|
||||||
sp20[0] = -2000.0f;
|
sp20[0] = -2000.0f;
|
||||||
@@ -86,12 +87,12 @@ void func_8031A678(Actor *this){
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case MINIGAME_5_SANDCASTLE:
|
case MINIGAME_5_SANDCASTLE:
|
||||||
sp2C = func_8034C528(0x191); //lower water
|
sp2C = &func_8034C528(0x191)->type_6D; //lower water
|
||||||
func_8034DEB4(sp2C, -1000.0f);
|
func_8034DEB4(sp2C, -1000.0f);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case MINIGAME_2_GV_MATCHING:
|
case MINIGAME_2_GV_MATCHING:
|
||||||
sp2C = func_8034C528(0x1E7);
|
sp2C = &func_8034C528(0x1E7)->type_6D;
|
||||||
func_8034DEB4(sp2C, -1000.0f);
|
func_8034DEB4(sp2C, -1000.0f);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@@ -2,11 +2,12 @@
|
|||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
BKCollisionTri *func_80309B48(f32 *, f32 *, f32 *, u32);
|
BKCollisionTri *func_80309B48(f32 startPoint[3], f32 endPoint[3], f32 arg2[3], s32 flagFilter);
|
||||||
void func_8031C608(struct0 *this);
|
void func_8031C608(struct0 *this);
|
||||||
void func_8031BD98(struct0 *, f32, s32, s32, f32 *, void *, BKCollisionTri *);
|
void func_8031BD98(struct0 *, f32, s32, s32, f32 *, void *, BKCollisionTri *);
|
||||||
|
void *func_803209EC(void);
|
||||||
void func_8031BE98(struct0*, f32, BKCollisionTri *);
|
void func_8031BE98(struct0*, f32, BKCollisionTri *);
|
||||||
|
extern BKCollisionTri *func_80320B98(f32[3], f32[3], f32[3], u32);
|
||||||
|
|
||||||
|
|
||||||
/* .data */
|
/* .data */
|
||||||
@@ -65,9 +66,9 @@ BKCollisionTri *func_8031BABC(f32 *arg0, f32 arg1, f32 arg2, u32 arg3, struct86s
|
|||||||
ml_vec3f_copy(sp28, arg0);
|
ml_vec3f_copy(sp28, arg0);
|
||||||
sp28[1] = sp28[1] + arg2;
|
sp28[1] = sp28[1] + arg2;
|
||||||
if (arg3 == 0xF800FF0F) {
|
if (arg3 == 0xF800FF0F) {
|
||||||
sp24 = func_80309B48(&sp34, &sp28, arg4->unk0, arg3);
|
sp24 = func_80309B48(sp34, sp28, arg4->unk0, arg3);
|
||||||
} else {
|
} else {
|
||||||
sp24 = func_80320B98(&sp34, &sp28, arg4->unk0, arg3);
|
sp24 = func_80320B98(sp34, sp28, arg4->unk0, arg3);
|
||||||
}
|
}
|
||||||
if (sp24 != 0) {
|
if (sp24 != 0) {
|
||||||
arg4->flags = (s32) sp24->flags;
|
arg4->flags = (s32) sp24->flags;
|
||||||
@@ -143,7 +144,7 @@ void func_8031BE0C(struct0 *this, struct86s *arg1, BKCollisionTri *arg2) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void func_8031BE58(struct0 *this){
|
void func_8031BE58(struct0 *this){
|
||||||
func_8031BD98(this, -9000.0f, 0, 0, &D_8036DDC0, 0, 0);
|
func_8031BD98(this, -9000.0f, 0, 0, D_8036DDC0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8031BE98(struct0 *this, f32 arg1, BKCollisionTri * arg2){
|
void func_8031BE98(struct0 *this, f32 arg1, BKCollisionTri * arg2){
|
||||||
@@ -167,14 +168,14 @@ void func_8031BF08(struct0 *arg0) {
|
|||||||
|
|
||||||
|
|
||||||
sp30 = 0;
|
sp30 = 0;
|
||||||
ml_vec3f_copy(&sp38, arg0->unk1C);
|
ml_vec3f_copy(sp38, arg0->unk1C);
|
||||||
sp64 = arg0->posZ;
|
sp64 = arg0->posZ;
|
||||||
temp_v0 = func_8031BBA0(sp38, ml_max_f(arg0->unk28[1] - arg0->unk1C[1], 150.0f) + 10.0f, -5.0f, 0xF800FF0F, &sp48);
|
temp_v0 = func_8031BBA0(sp38, ml_max_f(arg0->unk28[1] - arg0->unk1C[1], 150.0f) + 10.0f, -5.0f, 0xF800FF0F, &sp48);
|
||||||
if (temp_v0 != NULL) {
|
if (temp_v0 != NULL) {
|
||||||
func_8031BE98(arg0, sp48.unkC, temp_v0);
|
func_8031BE98(arg0, sp48.unkC, temp_v0);
|
||||||
sp30 = 1;
|
sp30 = 1;
|
||||||
}
|
}
|
||||||
temp_v0 = func_8031BBA0(&sp38, sp64, -1300.0f, arg0->unk54, &sp48);
|
temp_v0 = func_8031BBA0(sp38, sp64, -1300.0f, arg0->unk54, &sp48);
|
||||||
if (temp_v0 == NULL) {
|
if (temp_v0 == NULL) {
|
||||||
func_8031BE58(arg0);
|
func_8031BE58(arg0);
|
||||||
if (!sp30) {
|
if (!sp30) {
|
||||||
@@ -227,12 +228,12 @@ void func_8031C1A4(struct0 *arg0) {
|
|||||||
f32 temp_f0;
|
f32 temp_f0;
|
||||||
|
|
||||||
ml_vec3f_copy(sp30, arg0->unk1C);
|
ml_vec3f_copy(sp30, arg0->unk1C);
|
||||||
temp_v0 = func_8031BBA0(&sp30, 100.0f, -1300.0f, arg0->unk54 | 0x1E0000, &sp44);
|
temp_v0 = func_8031BBA0(sp30, 100.0f, -1300.0f, arg0->unk54 | 0x1E0000, &sp44);
|
||||||
if ((temp_v0 != 0) && (sp44.unk0[1] >= 0.0f)) {
|
if ((temp_v0 != 0) && (sp44.unk0[1] >= 0.0f)) {
|
||||||
func_8031BE0C(arg0, &sp44, temp_v0);
|
func_8031BE0C(arg0, &sp44, temp_v0);
|
||||||
}
|
}
|
||||||
temp_f0 = arg0->posY - sp30[1];
|
temp_f0 = arg0->posY - sp30[1];
|
||||||
temp_v0 = func_8031BBA0(&sp30, temp_f0 + 50.0f, temp_f0 - 50.0f, 0xF800FF0F, &sp44);
|
temp_v0 = func_8031BBA0(sp30, temp_f0 + 50.0f, temp_f0 - 50.0f, 0xF800FF0F, &sp44);
|
||||||
if (temp_v0 != 0) {
|
if (temp_v0 != 0) {
|
||||||
func_8031BE98(arg0, sp44.unkC, temp_v0);
|
func_8031BE98(arg0, sp44.unkC, temp_v0);
|
||||||
}
|
}
|
||||||
@@ -257,7 +258,7 @@ void func_8031C29C(struct0 *arg0) {
|
|||||||
sp40 = globalTimer_getTimeMasked(1);
|
sp40 = globalTimer_getTimeMasked(1);
|
||||||
if ((sp48 == 0) || (sp40 != 0)) {
|
if ((sp48 == 0) || (sp40 != 0)) {
|
||||||
arg0->unk59 = arg0->unk5B;
|
arg0->unk59 = arg0->unk5B;
|
||||||
temp_v0 = func_8031BBA0(&sp30, 60.0f, -390.0f, arg0->unk54 | 0x1E0000, &sp4C);
|
temp_v0 = func_8031BBA0(sp30, 60.0f, -390.0f, arg0->unk54 | 0x1E0000, &sp4C);
|
||||||
if (temp_v0 != NULL) {
|
if (temp_v0 != NULL) {
|
||||||
if (sp4C.unk0[1] >= 0.0f) {
|
if (sp4C.unk0[1] >= 0.0f) {
|
||||||
func_8031BE0C(arg0, &sp4C, temp_v0);
|
func_8031BE0C(arg0, &sp4C, temp_v0);
|
||||||
|
@@ -17,6 +17,7 @@ void func_80347E60(Struct81s*);
|
|||||||
void func_80347FA4(Struct81s *, Gfx**, Mtx **, Vtx **);
|
void func_80347FA4(Struct81s *, Gfx**, Mtx **, Vtx **);
|
||||||
void func_80347FB8(Struct81s*);
|
void func_80347FB8(Struct81s*);
|
||||||
|
|
||||||
|
extern Actor **actorArray_findJiggyActors(void);
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
void (*init)(Struct81s *);
|
void (*init)(Struct81s *);
|
||||||
|
@@ -3,291 +3,291 @@
|
|||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
//these funtions include references to overlay functions
|
//these funtions include references to overlay functions
|
||||||
extern void func_802DC528(s32, s32);
|
extern void func_802DC528(NodeProp *, ActorMarker *);
|
||||||
extern void func_802DC560(s32, s32);
|
extern void func_802DC560(NodeProp *, ActorMarker *);
|
||||||
extern void func_802DC748(s32, s32);
|
extern void func_802DC748(NodeProp *, ActorMarker *);
|
||||||
extern void func_802DC780(s32, s32);
|
extern void func_802DC780(NodeProp *, ActorMarker *);
|
||||||
extern void chOverlayPressStart_spawn(s32, s32);
|
extern void chOverlayPressStart_spawn(NodeProp *, ActorMarker *);
|
||||||
extern void chOverlayPressStart_func_802DCDC0(s32, s32);
|
extern void chOverlayPressStart_func_802DCDC0(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031D06C(s32, s32);
|
extern void func_8031D06C(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031D09C(s32, s32);
|
extern void func_8031D09C(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmEnterMumbosHut(s32, s32);
|
extern void warp_mmEnterMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmExitMumbosHut(s32, s32);
|
extern void warp_mmExitMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmEnterTickersTowerLower(s32, s32);
|
extern void warp_mmEnterTickersTowerLower(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmExitTickersTowerLower(s32, s32);
|
extern void warp_mmExitTickersTowerLower(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmEnterTickersTowerUpper(s32, s32);
|
extern void warp_mmEnterTickersTowerUpper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmExitTickersTowerUpper(s32, s32);
|
extern void warp_mmExitTickersTowerUpper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_csNintendoLogo(s32, s32);
|
extern void warp_csNintendoLogo(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsEnterTanktupConditional(s32, s32);
|
extern void warp_bgsEnterTanktupConditional(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterNippersShell(s32, s32);
|
extern void warp_ttcEnterNippersShell(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterJinxy(s32, s32);
|
extern void warp_gvEnterJinxy(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitJinxy(s32, s32);
|
extern void warp_gvExitJinxy(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsExitMumbosHut(s32, s32);
|
extern void warp_bgsExitMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsEnterMumbosHut(s32, s32);
|
extern void warp_bgsEnterMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterLevel(s32, s32);
|
extern void warp_ttcEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccEnterLevel(s32, s32);
|
extern void warp_ccEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsEnterLevel(s32, s32);
|
extern void warp_bgsEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterLevel(s32, s32);
|
extern void warp_gvEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterLevel(s32, s32);
|
extern void warp_mmmEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterLevel(s32, s32);
|
extern void warp_rbbEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitNipper(s32, s32);
|
extern void warp_ttcExitNipper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSpringWhipcrackRoom(s32, s32);
|
extern void warp_ccwEnterSpringWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSummerWhipcrackRoom(s32, s32);
|
extern void warp_ccwEnterSummerWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterAutumnWhipcrackRoom(s32, s32);
|
extern void warp_ccwEnterAutumnWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterWinterWhipcrackRoom(s32, s32);
|
extern void warp_ccwEnterWinterWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterWinterAcornStorage(s32, s32);
|
extern void warp_ccwEnterWinterAcornStorage(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterAutumnFloodedAttic(s32, s32);
|
extern void warp_ccwEnterAutumnFloodedAttic(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterWinterFloodedAttic(s32, s32);
|
extern void warp_ccwEnterWinterFloodedAttic(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitWinterAcornStorage(s32, s32);
|
extern void warp_ccwExitWinterAcornStorage(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitAutumnFloodedAttic(s32, s32);
|
extern void warp_ccwExitAutumnFloodedAttic(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitWinterFloodedAttic(s32, s32);
|
extern void warp_ccwExitWinterFloodedAttic(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpEnterMumbosHut(s32, s32);
|
extern void warp_fpEnterMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpEnterBoggyIgloo(s32, s32);
|
extern void warp_fpEnterBoggyIgloo(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpEnterXmasTree(s32, s32);
|
extern void warp_fpEnterXmasTree(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpExitMumbosHut(s32, s32);
|
extern void warp_fpExitMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpExitBoggyIgloo(s32, s32);
|
extern void warp_fpExitBoggyIgloo(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpExitXmasTree(s32, s32);
|
extern void warp_fpExitXmasTree(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterMMLobbyFromMMLevel(s32, s32);
|
extern void warp_lairEnterMMLobbyFromMMLevel(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031EF20(s32, s32);
|
extern void func_8031EF20(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterPuzzlesRoomFromMMLobby(s32, s32);
|
extern void warp_lairEnterPuzzlesRoomFromMMLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterPointingStatueRoomFromGVLobbyNoteDoor(s32, s32);
|
extern void warp_lairEnterPointingStatueRoomFromGVLobbyNoteDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterPuzzlesRoomFromCCWPuzzleRoom(s32, s32);
|
extern void warp_lairEnterPuzzlesRoomFromCCWPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCWPuzzleRoomFromPuzzlesRoom(s32, s32);
|
extern void warp_lairEnterCCWPuzzleRoomFromPuzzlesRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCWPuzzleRoomFromRedCauldronRoom(s32, s32);
|
extern void warp_lairEnterCCWPuzzleRoomFromRedCauldronRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterRedCauldronRoomFromCCWPuzzleRoom(s32, s32);
|
extern void warp_lairEnterRedCauldronRoomFromCCWPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCWPuzzleRoomFromTTCLobby(s32, s32);
|
extern void warp_lairEnterCCWPuzzleRoomFromTTCLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterTTCLobbyFromCCWPuzzleRoom(s32, s32);
|
extern void warp_lairEnterTTCLobbyFromCCWPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCWPuzzleRoomFromCCLobby(s32, s32);
|
extern void warp_lairEnterCCWPuzzleRoomFromCCLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCLobbyFromCCWPuzzleRoom(s32, s32);
|
extern void warp_lairEnterCCLobbyFromCCWPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCLobbyFromCCLevel(s32, s32);
|
extern void warp_lairEnterCCLobbyFromCCLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCWPuzzleFromPointingGruntyStatueRoom(s32, s32);
|
extern void warp_lairEnterCCWPuzzleFromPointingGruntyStatueRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterPointingGruntyStatueFromCCWPuzzleRoom(s32, s32);
|
extern void warp_lairEnterPointingGruntyStatueFromCCWPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterRBBLobbyFromRBBPuzzleRoom(s32, s32);
|
extern void warp_lairEnterRBBLobbyFromRBBPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterRBBLobbyFromMMMPuzzleRoom(s32, s32);
|
extern void warp_lairEnterRBBLobbyFromMMMPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void func_80334430(NodeProp *, ActorMarker *);
|
extern void func_80334430(NodeProp *, ActorMarker *);
|
||||||
extern void func_80363388(s32, s32);
|
extern void func_80363388(NodeProp *, ActorMarker *);
|
||||||
extern void chOrangePad_handleOrangeCollision(s32, s32);
|
extern void chOrangePad_handleOrangeCollision(NodeProp *, ActorMarker *);
|
||||||
extern void func_80388BEC(s32, s32);
|
extern void func_80388BEC(NodeProp *, ActorMarker *);
|
||||||
extern void func_80388C00(s32, s32);
|
extern void func_80388C00(NodeProp *, ActorMarker *);
|
||||||
extern void func_80388C28(s32, s32);
|
extern void func_80388C28(NodeProp *, ActorMarker *);
|
||||||
extern void func_80388C50(s32, s32);
|
extern void func_80388C50(NodeProp *, ActorMarker *);
|
||||||
extern void CC_func_80388C78(s32, s32);
|
extern void CC_func_80388C78(NodeProp *, ActorMarker *);
|
||||||
extern void func_8038A0E4(s32, s32);
|
extern void func_8038A0E4(NodeProp *, ActorMarker *);
|
||||||
extern void func_8038A150(s32, s32);
|
extern void func_8038A150(NodeProp *, ActorMarker *);
|
||||||
extern void func_8038F10C(s32, s32);
|
extern void func_8038F10C(NodeProp *, ActorMarker *);
|
||||||
extern void func_8038F130(s32, s32);
|
extern void func_8038F130(NodeProp *, ActorMarker *);
|
||||||
|
|
||||||
extern void warp_lairEnterGVLobbyFromPointingStatueRoom(s32, s32);
|
extern void warp_lairEnterGVLobbyFromPointingStatueRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterMMLobbyFromPuzzlesRoom(s32, s32);
|
extern void warp_lairEnterMMLobbyFromPuzzlesRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterFPLobbyFromGVLobby(s32, s32);
|
extern void warp_lairEnterFPLobbyFromGVLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterGVLobbyFromGVLevel(s32, s32);
|
extern void warp_lairEnterGVLobbyFromGVLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterGVLobbyFromFPLobby(s32, s32);
|
extern void warp_lairEnterGVLobbyFromFPLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSpringWhipcrackRoom(s32, s32);
|
extern void warp_ccwExitSpringWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSummerWhipcrackRoom(s32, s32);
|
extern void warp_ccwExitSummerWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitAutumnWhipcrackRoom(s32, s32);
|
extern void warp_ccwExitAutumnWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitWinterWhipcrackRoom(s32, s32);
|
extern void warp_ccwExitWinterWhipcrackRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterMatchingPyramid(s32, s32);
|
extern void warp_gvEnterMatchingPyramid(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterMazePyramid(s32, s32);
|
extern void warp_gvEnterMazePyramid(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterWaterPyramidUpper(s32, s32);
|
extern void warp_gvEnterWaterPyramidUpper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterWaterPyramidLower(s32, s32);
|
extern void warp_gvEnterWaterPyramidLower(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterRubeePyramid(s32, s32);
|
extern void warp_gvEnterRubeePyramid(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitMatchingPyramid(s32, s32);
|
extern void warp_gvExitMatchingPyramid(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitMazePyramid(s32, s32);
|
extern void warp_gvExitMazePyramid(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitWaterPyramidLower(s32, s32);
|
extern void warp_gvExitWaterPyramidLower(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitRubeePyramid(s32, s32);
|
extern void warp_gvExitRubeePyramid(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsEnterTanktup(s32, s32);
|
extern void warp_bgsEnterTanktup(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsEnterMrVileRightNostril(s32, s32);
|
extern void warp_bgsEnterMrVileRightNostril(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsEnterMrVileLeftNostril(s32, s32);
|
extern void warp_bgsEnterMrVileLeftNostril(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsExitTanktup(s32, s32);
|
extern void warp_bgsExitTanktup(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsExitVileRightNostril(s32, s32);
|
extern void warp_bgsExitVileRightNostril(NodeProp *, ActorMarker *);
|
||||||
extern void warp_bgsExitVileLeftNostril(s32, s32);
|
extern void warp_bgsExitVileLeftNostril(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterSandcastle(s32, s32);
|
extern void warp_ttcEnterSandcastle(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcStairAlcoveDown(s32, s32);
|
extern void warp_ttcStairAlcoveDown(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcStairAlcoveUp(s32, s32);
|
extern void warp_ttcStairAlcoveUp(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterBlubbersShipUpper(s32, s32);
|
extern void warp_ttcEnterBlubbersShipUpper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterBlubbersShipSide(s32, s32);
|
extern void warp_ttcEnterBlubbersShipSide(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031D628(s32, s32);
|
extern void func_8031D628(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitLighthouseTop(s32, s32);
|
extern void warp_ttcExitLighthouseTop(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitSandcastle(s32, s32);
|
extern void warp_ttcExitSandcastle(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpEnterLevel(s32, s32);
|
extern void warp_fpEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031FAB4(s32, s32);
|
extern void func_8031FAB4(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitBlubbersShipUpper(s32, s32);
|
extern void warp_ttcExitBlubbersShipUpper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitBlubbersShipSide(s32, s32);
|
extern void warp_ttcExitBlubbersShipSide(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterDingpotRoomFromFurnaceFun(s32, s32);
|
extern void warp_lairEnterDingpotRoomFromFurnaceFun(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031FA90(s32, s32);
|
extern void func_8031FA90(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterDiningRoomDoor(s32, s32);
|
extern void warp_mmmEnterDiningRoomDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterDiningRoomChimney(s32, s32);
|
extern void warp_mmmEnterDiningRoomChimney(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterWellTop(s32, s32);
|
extern void warp_mmmEnterWellTop(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterTumblarShed(s32, s32);
|
extern void warp_mmmEnterTumblarShed(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031DAE0(s32, s32);
|
extern void func_8031DAE0(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterChurchSecretRoom(s32, s32);
|
extern void warp_mmmEnterChurchSecretRoom(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031DC10(s32, s32);
|
extern void func_8031DC10(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterRainBarrelBottom(s32, s32);
|
extern void warp_mmmEnterRainBarrelBottom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterCellar(s32, s32);
|
extern void warp_mmmEnterCellar(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterRedFeatherRoom(s32, s32);
|
extern void warp_mmmEnterRedFeatherRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterBlueEggRoom(s32, s32);
|
extern void warp_mmmEnterBlueEggRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterNoteRoom(s32, s32);
|
extern void warp_mmmEnterNoteRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterBrokenFloorboardRoom(s32, s32);
|
extern void warp_mmmEnterBrokenFloorboardRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterBedroom(s32, s32);
|
extern void warp_mmmEnterBedroom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterBathroomWindow(s32, s32);
|
extern void warp_mmmEnterBathroomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitDiningRoomDoor(s32, s32);
|
extern void warp_mmmExitDiningRoomDoor(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031D820(s32, s32);
|
extern void func_8031D820(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitWellTop(s32, s32);
|
extern void warp_mmmExitWellTop(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitTumblarShed(s32, s32);
|
extern void warp_mmmExitTumblarShed(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitChurchFrontDoor(s32, s32);
|
extern void warp_mmmExitChurchFrontDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitChurchSecretRoom(s32, s32);
|
extern void warp_mmmExitChurchSecretRoom(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031D8D4(s32, s32);
|
extern void func_8031D8D4(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitRainBarrelBottom(s32, s32);
|
extern void warp_mmmExitRainBarrelBottom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitCellar(s32, s32);
|
extern void warp_mmmExitCellar(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitRedFeatherRoom(s32, s32);
|
extern void warp_mmmExitRedFeatherRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitBlueEggRoom(s32, s32);
|
extern void warp_mmmExitBlueEggRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitBathroomWindow(s32, s32);
|
extern void warp_mmmExitBathroomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitBrokenFloorboardRoom(s32, s32);
|
extern void warp_mmmExitBrokenFloorboardRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitBedroom(s32, s32);
|
extern void warp_mmmExitBedroom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitNoteRoom(s32, s32);
|
extern void warp_mmmExitNoteRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmChurchTowerUp(s32, s32);
|
extern void warp_mmmChurchTowerUp(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmChurchTowerDown(s32, s32);
|
extern void warp_mmmChurchTowerDown(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitMumbosHut(s32, s32);
|
extern void warp_mmmExitMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterMumbosHut(s32, s32);
|
extern void warp_mmmEnterMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccExitWonderwingRoom(s32, s32);
|
extern void warp_ccExitWonderwingRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccEnterClankerBelly(s32, s32);
|
extern void warp_ccEnterClankerBelly(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccEnterClankerMouth(s32, s32);
|
extern void warp_ccEnterClankerMouth(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccEnterWonderwingRoom(s32, s32);
|
extern void warp_ccEnterWonderwingRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmEnterLevel(s32, s32);
|
extern void warp_mmEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterCaptainsRoomWindow(s32, s32);
|
extern void warp_rbbEnterCaptainsRoomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterCabinRoomWindow(s32, s32);
|
extern void warp_rbbEnterCabinRoomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterEngineRoomPipe(s32, s32);
|
extern void warp_rbbEnterEngineRoomPipe(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterKitchenPipe(s32, s32);
|
extern void warp_rbbEnterKitchenPipe(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterNavigationRoomWindow(s32, s32);
|
extern void warp_rbbEnterNavigationRoomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterBoomBoxPipe(s32, s32);
|
extern void warp_rbbEnterBoomBoxPipe(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterEngineRoomDoor(s32, s32);
|
extern void warp_rbbEnterEngineRoomDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterChumpWarehouseWindow(s32, s32);
|
extern void warp_rbbEnterChumpWarehouseWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterBoatRoom(s32, s32);
|
extern void warp_rbbEnterBoatRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterChompaContainer(s32, s32);
|
extern void warp_rbbEnterChompaContainer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterSeamanGrublinContainer(s32, s32);
|
extern void warp_rbbEnterSeamanGrublinContainer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterBoomBoxContainer(s32, s32);
|
extern void warp_rbbEnterBoomBoxContainer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitCaptainsRoomWindow(s32, s32);
|
extern void warp_rbbExitCaptainsRoomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitCabinRoomWindow(s32, s32);
|
extern void warp_rbbExitCabinRoomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitEngineRoomPipe(s32, s32);
|
extern void warp_rbbExitEngineRoomPipe(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitKitchenPipe(s32, s32);
|
extern void warp_rbbExitKitchenPipe(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitNavigationRoomWindow(s32, s32);
|
extern void warp_rbbExitNavigationRoomWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitBoomBoxPipe(s32, s32);
|
extern void warp_rbbExitBoomBoxPipe(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitEngineRoomDoor(s32, s32);
|
extern void warp_rbbExitEngineRoomDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitBoatRoom(s32, s32);
|
extern void warp_rbbExitBoatRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitChompaContainer(s32, s32);
|
extern void warp_rbbExitChompaContainer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitSeamanGrublinContainer(s32, s32);
|
extern void warp_rbbExitSeamanGrublinContainer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitBoomBoxContainer(s32, s32);
|
extern void warp_rbbExitBoomBoxContainer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitBossBoomBoxRoom(s32, s32);
|
extern void warp_rbbExitBossBoomBoxRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterBossBoomBoxRoom(s32, s32);
|
extern void warp_rbbEnterBossBoomBoxRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterChumpWarehouseDoor(s32, s32);
|
extern void warp_rbbEnterChumpWarehouseDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitChumpWarehouseDoor(s32, s32);
|
extern void warp_rbbExitChumpWarehouseDoor(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E308(s32, s32);
|
extern void func_8031E308(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E32C(s32, s32);
|
extern void func_8031E32C(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E350(s32, s32);
|
extern void func_8031E350(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E374(s32, s32);
|
extern void func_8031E374(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E398(s32, s32);
|
extern void func_8031E398(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E3BC(s32, s32);
|
extern void func_8031E3BC(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E3E0(s32, s32);
|
extern void func_8031E3E0(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E404(s32, s32);
|
extern void func_8031E404(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E428(s32, s32);
|
extern void func_8031E428(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E44C(s32, s32);
|
extern void func_8031E44C(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E470(s32, s32);
|
extern void func_8031E470(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E494(s32, s32);
|
extern void func_8031E494(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E4B8(s32, s32);
|
extern void func_8031E4B8(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E4DC(s32, s32);
|
extern void func_8031E4DC(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E500(s32, s32);
|
extern void func_8031E500(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E524(s32, s32);
|
extern void func_8031E524(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E548(s32, s32);
|
extern void func_8031E548(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E56C(s32, s32);
|
extern void func_8031E56C(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E590(s32, s32);
|
extern void func_8031E590(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E5B4(s32, s32);
|
extern void func_8031E5B4(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E5D8(s32, s32);
|
extern void func_8031E5D8(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E5FC(s32, s32);
|
extern void func_8031E5FC(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E620(s32, s32);
|
extern void func_8031E620(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E644(s32, s32);
|
extern void func_8031E644(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E668(s32, s32);
|
extern void func_8031E668(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E68C(s32, s32);
|
extern void func_8031E68C(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031E6B0(s32, s32);
|
extern void func_8031E6B0(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitWinterToHub(s32, s32);
|
extern void warp_ccwExitWinterToHub(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSpringToHub(s32, s32);
|
extern void warp_ccwExitSpringToHub(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSummerToHub(s32, s32);
|
extern void warp_ccwExitSummerToHub(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitAutumnToHub(s32, s32);
|
extern void warp_ccwExitAutumnToHub(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterWinter(s32, s32);
|
extern void warp_ccwEnterWinter(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSpring(s32, s32);
|
extern void warp_ccwEnterSpring(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSummer(s32, s32);
|
extern void warp_ccwEnterSummer(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterAutumn(s32, s32);
|
extern void warp_ccwEnterAutumn(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitSandybuttMazeBack(s32, s32);
|
extern void warp_gvExitSandybuttMazeBack(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitSpringMumbosHut(s32, s32);
|
extern void warp_ttcExitSpringMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitSummerMumbosHut(s32, s32);
|
extern void warp_ttcExitSummerMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitAutumnMumbosHut(s32, s32);
|
extern void warp_ttcExitAutumnMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitWinterMumbosHut(s32, s32);
|
extern void warp_ttcExitWinterMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterSpringMumbosHut(s32, s32);
|
extern void warp_ttcEnterSpringMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterSummerMumbosHut(s32, s32);
|
extern void warp_ttcEnterSummerMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterAutumnMumbosHut(s32, s32);
|
extern void warp_ttcEnterAutumnMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcEnterWinterMumbosHut(s32, s32);
|
extern void warp_ttcEnterWinterMumbosHut(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSpringNabnutDoor(s32, s32);
|
extern void warp_ccwEnterSpringNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSummerNabnutDoor(s32, s32);
|
extern void warp_ccwEnterSummerNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterAutumnNabnutDoor(s32, s32);
|
extern void warp_ccwEnterAutumnNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSpringNabnutDoor(s32, s32);
|
extern void warp_ccwExitSpringNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSummerNabnutDoor(s32, s32);
|
extern void warp_ccwExitSummerNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitAutumnNabnutDoor(s32, s32);
|
extern void warp_ccwExitAutumnNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitWinterNabnutDoor(s32, s32);
|
extern void warp_ccwExitWinterNabnutDoor(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031F0F4(s32, s32);
|
extern void func_8031F0F4(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031F118(s32, s32);
|
extern void func_8031F118(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterGVPuzzleRoomFromMMMLobby(s32, s32);
|
extern void warp_lairEnterGVPuzzleRoomFromMMMLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ttcExitSharkfoodIsland(s32, s32);
|
extern void warp_ttcExitSharkfoodIsland(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterRBBLobbyFromRBBLevel(s32, s32);
|
extern void warp_lairEnterRBBLobbyFromRBBLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterBGSLobbyFromBGSLevel(s32, s32);
|
extern void warp_lairEnterBGSLobbyFromBGSLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpExitWozzasCave(s32, s32);
|
extern void warp_fpExitWozzasCave(NodeProp *, ActorMarker *);
|
||||||
extern void warp_fpEnterWozzasCave(s32, s32);
|
extern void warp_fpEnterWozzasCave(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCryptFromMMMLobby(s32, s32);
|
extern void warp_lairEnterCryptFromMMMLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterMMMLobbyFromCrypt(s32, s32);
|
extern void warp_lairEnterMMMLobbyFromCrypt(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterPointingGruntyStatueFromBGSLobby(s32, s32);
|
extern void warp_lairEnterPointingGruntyStatueFromBGSLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterBGSLobbyFromPointingGruntyStatueRoom(s32, s32);
|
extern void warp_lairEnterBGSLobbyFromPointingGruntyStatueRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterMMMLobbyFromGVPuzzleRoom(s32, s32);
|
extern void warp_lairEnterMMMLobbyFromGVPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterGVPuzzleRoomFromFPLobby(s32, s32);
|
extern void warp_lairEnterGVPuzzleRoomFromFPLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairFPLobbyFromGVPuzzleRoom(s32, s32);
|
extern void warp_lairFPLobbyFromGVPuzzleRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnter640NoteDoorRoomFromFPLobby(s32, s32);
|
extern void warp_lairEnter640NoteDoorRoomFromFPLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnter640NoteDoorRoomFromCCWLobbyTokenEntrance(s32, s32);
|
extern void warp_lairEnter640NoteDoorRoomFromCCWLobbyTokenEntrance(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnter640NoteDoorRoomFromCCWLobbyDoorEntrance(s32, s32);
|
extern void warp_lairEnter640NoteDoorRoomFromCCWLobbyDoorEntrance(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnter640NoteDoorRoomFromRBBLobby(s32, s32);
|
extern void warp_lairEnter640NoteDoorRoomFromRBBLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairRBBLobbyFrom640NoteDoorRoom(s32, s32);
|
extern void warp_lairRBBLobbyFrom640NoteDoorRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairCCWLobbyFrom640NoteDoorRoomDoorEntrance(s32, s32);
|
extern void warp_lairCCWLobbyFrom640NoteDoorRoomDoorEntrance(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairCCWLobbyFrom640NoteDoorRoomTokenEntrance(s32, s32);
|
extern void warp_lairCCWLobbyFrom640NoteDoorRoomTokenEntrance(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterFPLobbyFrom640NoteDoorRoom(s32, s32);
|
extern void warp_lairEnterFPLobbyFrom640NoteDoorRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSpringZubbaHive(s32, s32);
|
extern void warp_ccwEnterSpringZubbaHive(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSummerZubbaHive(s32, s32);
|
extern void warp_ccwEnterSummerZubbaHive(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterAutumnZubbaHive(s32, s32);
|
extern void warp_ccwEnterAutumnZubbaHive(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSpringZubbaHive(s32, s32);
|
extern void warp_ccwExitSpringZubbaHive(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSummerZubbaHive(s32, s32);
|
extern void warp_ccwExitSummerZubbaHive(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitAutumnZubbaHive(s32, s32);
|
extern void warp_ccwExitAutumnZubbaHive(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterMMMPuzzleFromRBBLobby(s32, s32);
|
extern void warp_lairEnterMMMPuzzleFromRBBLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterRBBPuzzleFromRBBLobby(s32, s32);
|
extern void warp_lairEnterRBBPuzzleFromRBBLobby(NodeProp *, ActorMarker *);
|
||||||
extern void func_8031FB6C(s32, s32);
|
extern void func_8031FB6C(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterCCWLobbyFromFurnaceFunPath(s32, s32);
|
extern void warp_lairEnterCCWLobbyFromFurnaceFunPath(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterFurnaceFunPathFromCCWLobby(s32, s32);
|
extern void warp_lairEnterFurnaceFunPathFromCCWLobby(NodeProp *, ActorMarker *);
|
||||||
extern void warp_smEnterBanjosHouse(s32, s32);
|
extern void warp_smEnterBanjosHouse(NodeProp *, ActorMarker *);
|
||||||
extern void warp_smExitBanjosHouse(s32, s32);
|
extern void warp_smExitBanjosHouse(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterMMLobbyFromSMLevel(s32, s32);
|
extern void warp_lairEnterMMLobbyFromSMLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_smExitLair(s32, s32);
|
extern void warp_smExitLair(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbExitAnchorRoom(s32, s32);
|
extern void warp_rbbExitAnchorRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_rbbEnterAnchorRoom(s32, s32);
|
extern void warp_rbbEnterAnchorRoom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterWellBottom(s32, s32);
|
extern void warp_mmmEnterWellBottom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmExitWellBottom(s32, s32);
|
extern void warp_mmmExitWellBottom(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterBathroomFromLoggo(s32, s32);
|
extern void warp_mmmEnterBathroomFromLoggo(NodeProp *, ActorMarker *);
|
||||||
extern void warp_mmmEnterLoggo(s32, s32);
|
extern void warp_mmmEnterLoggo(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterLevel(s32, s32);
|
extern void warp_ccwEnterLevel(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSpringNabnutWindow(s32, s32);
|
extern void warp_ccwEnterSpringNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterSummerNabnutWindow(s32, s32);
|
extern void warp_ccwEnterSummerNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterAutumnNabnutWindow(s32, s32);
|
extern void warp_ccwEnterAutumnNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwEnterWinterNabnutWindow(s32, s32);
|
extern void warp_ccwEnterWinterNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSpringNabnutWindow(s32, s32);
|
extern void warp_ccwExitSpringNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitSummerNabnutWindow(s32, s32);
|
extern void warp_ccwExitSummerNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitAutumnNabnutWindow(s32, s32);
|
extern void warp_ccwExitAutumnNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_ccwExitWinterNabnutWindow(s32, s32);
|
extern void warp_ccwExitWinterNabnutWindow(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvEnterSNSChamper(s32, s32);
|
extern void warp_gvEnterSNSChamper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_gvExitSNSChamper(s32, s32);
|
extern void warp_gvExitSNSChamper(NodeProp *, ActorMarker *);
|
||||||
extern void warp_lairEnterLairFromSMLevel(s32, s32);
|
extern void warp_lairEnterLairFromSMLevel(NodeProp *, ActorMarker *);
|
||||||
|
|
||||||
extern void func_802C1674(NodeProp *, ActorMarker *);
|
extern void func_802C1674(NodeProp *, ActorMarker *);
|
||||||
extern void func_802C169C(NodeProp *, ActorMarker *);
|
extern void func_802C169C(NodeProp *, ActorMarker *);
|
||||||
@@ -314,7 +314,7 @@ typedef struct {
|
|||||||
|
|
||||||
|
|
||||||
/* .data */
|
/* .data */
|
||||||
void * sWarpFunctions[] = {
|
void (*sWarpFunctions[])(NodeProp *, ActorMarker *) = {
|
||||||
func_80388BEC, func_80334430, chOrangePad_handleOrangeCollision, chOrangePad_handleOrangeCollision,
|
func_80388BEC, func_80334430, chOrangePad_handleOrangeCollision, chOrangePad_handleOrangeCollision,
|
||||||
chOrangePad_handleOrangeCollision, warp_gvEnterJinxy, warp_gvExitJinxy, func_8038F10C,
|
chOrangePad_handleOrangeCollision, warp_gvEnterJinxy, warp_gvExitJinxy, func_8038F10C,
|
||||||
func_8038F130, warp_bgsEnterMumbosHut, warp_bgsExitMumbosHut, warp_ttcExitNipper,
|
func_8038F130, warp_bgsEnterMumbosHut, warp_bgsExitMumbosHut, warp_ttcExitNipper,
|
||||||
|
@@ -11,7 +11,7 @@ typedef struct {
|
|||||||
s16 unk2; // enum file_progress_e
|
s16 unk2; // enum file_progress_e
|
||||||
}Struct_B5040;
|
}Struct_B5040;
|
||||||
|
|
||||||
void savedata_clear(u8 *savedata);
|
void savedata_clear(SaveData *savedata);
|
||||||
s32 savedata_verify(s32 arg0, SaveData *savedata);
|
s32 savedata_verify(s32 arg0, SaveData *savedata);
|
||||||
|
|
||||||
/* .data */
|
/* .data */
|
||||||
@@ -70,12 +70,12 @@ s32 endOffset;
|
|||||||
u8 D_80383D18[8];
|
u8 D_80383D18[8];
|
||||||
|
|
||||||
/* .code */
|
/* .code */
|
||||||
void savedata_update_crc(s32 buffer, s32 size){
|
void savedata_update_crc(void *buffer, u32 size){
|
||||||
u32 sp20[2];
|
u32 sp20[2];
|
||||||
u32 sum;
|
u32 sum;
|
||||||
glcrc_calc_checksum(buffer, buffer + size - 4, sp20);
|
glcrc_calc_checksum(buffer, (void*)((u32)buffer + size - 4), sp20);
|
||||||
sum = sp20[0] ^ sp20[1];
|
sum = sp20[0] ^ sp20[1];
|
||||||
*(u32*)(buffer + size - 4) = sum;
|
*(u32*)((u32)buffer + size - 4) = sum;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _savedata_verify(SaveData *savedata, s32 size){
|
int _savedata_verify(SaveData *savedata, s32 size){
|
||||||
@@ -118,8 +118,8 @@ void savedata_init(void){ //savedata_init
|
|||||||
timeScores_getSizeAndPtr(×cores_size, ×cores_addr);
|
timeScores_getSizeAndPtr(×cores_size, ×cores_addr);
|
||||||
saveditem_getSizeAndPtr(&saved_item_size, &saved_item_addr);
|
saveditem_getSizeAndPtr(&saved_item_size, &saved_item_addr);
|
||||||
ability_getSizeAndPtr(&abilities_size, &abilities_addr);
|
ability_getSizeAndPtr(&abilities_size, &abilities_addr);
|
||||||
baseOffset = 0;
|
baseOffset = offsetof(SaveData, magic);
|
||||||
jiggyOffset = baseOffset + 2;
|
jiggyOffset = baseOffset + (offsetof(SaveData, data) - offsetof(SaveData, magic));
|
||||||
honeycombOffset = jiggyOffset + jiggy_size;
|
honeycombOffset = jiggyOffset + jiggy_size;
|
||||||
mumbotokenOffset = honeycombOffset + honeycomb_size;
|
mumbotokenOffset = honeycombOffset + honeycomb_size;
|
||||||
notescoresOffset = mumbotokenOffset + mumbotoken_size;
|
notescoresOffset = mumbotokenOffset + mumbotoken_size;
|
||||||
@@ -130,189 +130,189 @@ void savedata_init(void){ //savedata_init
|
|||||||
endOffset = abilitiesOffset + abilities_size;
|
endOffset = abilitiesOffset + abilities_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_load_jiggyScore(u8 *savedata){
|
void __savedata_load_jiggyScore(SaveData *savedata){
|
||||||
s32 jiggy_size;
|
s32 jiggy_size;
|
||||||
u8 *jiggy_addr;
|
u8 *jiggy_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
jiggyscore_getSizeAndPtr(&jiggy_size, &jiggy_addr);
|
jiggyscore_getSizeAndPtr(&jiggy_size, &jiggy_addr);
|
||||||
for(i = jiggyOffset; i < jiggyOffset + jiggy_size; i++){
|
for(i = jiggyOffset; i < jiggyOffset + jiggy_size; i++){
|
||||||
jiggy_addr[i - jiggyOffset] = savedata[i];
|
jiggy_addr[i - jiggyOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
func_8034798C();
|
func_8034798C();
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_load_honeycombScore(u8 *savedata){ //savedata_save_honeycomb
|
void __savedata_load_honeycombScore(SaveData *savedata){ //savedata_save_honeycomb
|
||||||
s32 honeycomb_size;
|
s32 honeycomb_size;
|
||||||
u8 *honeycomb_addr;
|
u8 *honeycomb_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
honeycombscore_getSizeAndPtr(&honeycomb_size, &honeycomb_addr);
|
honeycombscore_getSizeAndPtr(&honeycomb_size, &honeycomb_addr);
|
||||||
for(i = honeycombOffset; i < honeycombOffset + honeycomb_size; i++){
|
for(i = honeycombOffset; i < honeycombOffset + honeycomb_size; i++){
|
||||||
honeycomb_addr[i - honeycombOffset] = savedata[i];
|
honeycomb_addr[i - honeycombOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
func_80347958();
|
func_80347958();
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_load_mumboScore(u8 *savedata){
|
void __savedata_load_mumboScore(SaveData *savedata){
|
||||||
s32 mumbotoken_size;
|
s32 mumbotoken_size;
|
||||||
u8 *mumbotoken_addr;
|
u8 *mumbotoken_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
mumboscore_getSizeAndPtr(&mumbotoken_size, &mumbotoken_addr);
|
mumboscore_getSizeAndPtr(&mumbotoken_size, &mumbotoken_addr);
|
||||||
for(i = mumbotokenOffset; i < mumbotokenOffset + mumbotoken_size; i++){
|
for(i = mumbotokenOffset; i < mumbotokenOffset + mumbotoken_size; i++){
|
||||||
mumbotoken_addr[i - mumbotokenOffset] = savedata[i];
|
mumbotoken_addr[i - mumbotokenOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
func_80347984();
|
func_80347984();
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_load_highNoteScores(u8 *savedata){
|
void __savedata_load_highNoteScores(SaveData *savedata){
|
||||||
s32 notescores_size;
|
s32 notescores_size;
|
||||||
u8 *notescores_addr;
|
u8 *notescores_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
notescore_getSizeAndPtr(¬escores_size, ¬escores_addr);
|
notescore_getSizeAndPtr(¬escores_size, ¬escores_addr);
|
||||||
for(i = notescoresOffset; i < notescoresOffset + notescores_size; i++){
|
for(i = notescoresOffset; i < notescoresOffset + notescores_size; i++){
|
||||||
notescores_addr[i - notescoresOffset] = savedata[i];
|
notescores_addr[i - notescoresOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
itemscore_highNoteScores_fromSaveData(notescores_addr);
|
itemscore_highNoteScores_fromSaveData(notescores_addr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_load_timeScores(u8 *savedata){
|
void __savedata_load_timeScores(SaveData *savedata){
|
||||||
s32 timescores_size;
|
s32 timescores_size;
|
||||||
u8 *timescores_addr;
|
u8 *timescores_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
timeScores_getSizeAndPtr(×cores_size, ×cores_addr);
|
timeScores_getSizeAndPtr(×cores_size, ×cores_addr);
|
||||||
for(i = timescoresOffset; i < timescoresOffset + timescores_size; i++){
|
for(i = timescoresOffset; i < timescoresOffset + timescores_size; i++){
|
||||||
timescores_addr[i - timescoresOffset] = savedata[i];
|
timescores_addr[i - timescoresOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
itemscore_timeScores_fromSaveData(timescores_addr);
|
itemscore_timeScores_fromSaveData(timescores_addr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8033C460(u8 *savedata){ //global_progress
|
void func_8033C460(SaveData *savedata){ //global_progress
|
||||||
s32 progressflags_size;
|
s32 progressflags_size;
|
||||||
u8 *progressflags_addr;
|
u8 *progressflags_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
fileProgressFlag_getSizeAndPtr(&progressflags_size, &progressflags_addr);
|
fileProgressFlag_getSizeAndPtr(&progressflags_size, &progressflags_addr);
|
||||||
for(i = progressflagsOffset; i < progressflagsOffset + progressflags_size; i++){
|
for(i = progressflagsOffset; i < progressflagsOffset + progressflags_size; i++){
|
||||||
progressflags_addr[i - progressflagsOffset] = savedata[i];
|
progressflags_addr[i - progressflagsOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8033C4E4(u8 *savedata){ //saveddata_load_collectibles
|
void func_8033C4E4(SaveData *savedata){ //saveddata_load_collectibles
|
||||||
s32 saved_item_size;
|
s32 saved_item_size;
|
||||||
u8 *saved_item_addr;
|
u8 *saved_item_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
saveditem_getSizeAndPtr(&saved_item_size, &saved_item_addr);
|
saveditem_getSizeAndPtr(&saved_item_size, &saved_item_addr);
|
||||||
for(i = savedItemsOffset; i < savedItemsOffset + saved_item_size; i++){
|
for(i = savedItemsOffset; i < savedItemsOffset + saved_item_size; i++){
|
||||||
saved_item_addr[i - savedItemsOffset] = savedata[i];
|
saved_item_addr[i - savedItemsOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
func_803479C0(saved_item_addr);
|
func_803479C0(saved_item_addr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_load_abilities(u8 *savedata){ //savedata_load_abilities
|
void __savedata_load_abilities(SaveData *savedata){ //savedata_load_abilities
|
||||||
s32 abilities_size;
|
s32 abilities_size;
|
||||||
u8 *abilities_addr;
|
u8 *abilities_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
ability_getSizeAndPtr(&abilities_size, &abilities_addr);
|
ability_getSizeAndPtr(&abilities_size, &abilities_addr);
|
||||||
for(i = abilitiesOffset; i < abilitiesOffset + abilities_size; i++){
|
for(i = abilitiesOffset; i < abilitiesOffset + abilities_size; i++){
|
||||||
abilities_addr[i - abilitiesOffset] = savedata[i];
|
abilities_addr[i - abilitiesOffset] = ((u8*)savedata)[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_magic(u8 *savedata){
|
void __savedata_save_magic(SaveData *savedata){
|
||||||
savedata[baseOffset] = 0x11;
|
((u8*)savedata)[baseOffset] = 0x11;
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_jiggyScore(u8 *savedata){ //savedata_save_jiggies
|
void __savedata_save_jiggyScore(SaveData *savedata){ //savedata_save_jiggies
|
||||||
s32 jiggy_size;
|
s32 jiggy_size;
|
||||||
u8 *jiggy_addr;
|
u8 *jiggy_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
jiggyscore_getSizeAndPtr(&jiggy_size, &jiggy_addr);
|
jiggyscore_getSizeAndPtr(&jiggy_size, &jiggy_addr);
|
||||||
for(i = jiggyOffset; i < jiggyOffset + jiggy_size; i++){
|
for(i = jiggyOffset; i < jiggyOffset + jiggy_size; i++){
|
||||||
savedata[i] = jiggy_addr[i - jiggyOffset];
|
((u8*)savedata)[i] = jiggy_addr[i - jiggyOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_honeycombScore(u8 *savedata){ //savedata_save_honeycomb
|
void __savedata_save_honeycombScore(SaveData *savedata){ //savedata_save_honeycomb
|
||||||
s32 honeycomb_size;
|
s32 honeycomb_size;
|
||||||
u8 *honeycomb_addr;
|
u8 *honeycomb_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
honeycombscore_getSizeAndPtr(&honeycomb_size, &honeycomb_addr);
|
honeycombscore_getSizeAndPtr(&honeycomb_size, &honeycomb_addr);
|
||||||
for(i = honeycombOffset; i < honeycombOffset + honeycomb_size; i++){
|
for(i = honeycombOffset; i < honeycombOffset + honeycomb_size; i++){
|
||||||
savedata[i] = honeycomb_addr[i - honeycombOffset];
|
((u8*)savedata)[i] = honeycomb_addr[i - honeycombOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_mumboScore(u8 *savedata){
|
void __savedata_save_mumboScore(SaveData *savedata){
|
||||||
s32 mumbotoken_size;
|
s32 mumbotoken_size;
|
||||||
u8 *mumbotoken_addr;
|
u8 *mumbotoken_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
mumboscore_getSizeAndPtr(&mumbotoken_size, &mumbotoken_addr);
|
mumboscore_getSizeAndPtr(&mumbotoken_size, &mumbotoken_addr);
|
||||||
for(i = mumbotokenOffset; i < mumbotokenOffset + mumbotoken_size; i++){
|
for(i = mumbotokenOffset; i < mumbotokenOffset + mumbotoken_size; i++){
|
||||||
savedata[i] = mumbotoken_addr[i - mumbotokenOffset];
|
((u8*)savedata)[i] = mumbotoken_addr[i - mumbotokenOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_highNoteScores(u8 *savedata){
|
void __savedata_save_highNoteScores(SaveData *savedata){
|
||||||
s32 notescores_size;
|
s32 notescores_size;
|
||||||
u8 *notescores_addr;
|
u8 *notescores_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
notescore_getSizeAndPtr(¬escores_size, ¬escores_addr);
|
notescore_getSizeAndPtr(¬escores_size, ¬escores_addr);
|
||||||
for(i = notescoresOffset; i < notescoresOffset + notescores_size; i++){
|
for(i = notescoresOffset; i < notescoresOffset + notescores_size; i++){
|
||||||
savedata[i] = notescores_addr[i - notescoresOffset];
|
((u8*)savedata)[i] = notescores_addr[i - notescoresOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_timeScores(u8 *savedata){
|
void __savedata_save_timeScores(SaveData *savedata){
|
||||||
s32 timescores_size;
|
s32 timescores_size;
|
||||||
u8 *timescores_addr;
|
u8 *timescores_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
timeScores_getSizeAndPtr(×cores_size, ×cores_addr);
|
timeScores_getSizeAndPtr(×cores_size, ×cores_addr);
|
||||||
for(i = timescoresOffset; i < timescoresOffset + timescores_size; i++){
|
for(i = timescoresOffset; i < timescoresOffset + timescores_size; i++){
|
||||||
savedata[i] = timescores_addr[i - timescoresOffset];
|
((u8*)savedata)[i] = timescores_addr[i - timescoresOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_8033C8A0(u8 *savedata){ //global_progress
|
void __savedata_8033C8A0(SaveData *savedata){ //global_progress
|
||||||
s32 progressflags_size;
|
s32 progressflags_size;
|
||||||
u8 *progressflags_addr;
|
u8 *progressflags_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
fileProgressFlag_getSizeAndPtr(&progressflags_size, &progressflags_addr);
|
fileProgressFlag_getSizeAndPtr(&progressflags_size, &progressflags_addr);
|
||||||
for(i = progressflagsOffset; i < progressflagsOffset + progressflags_size; i++){
|
for(i = progressflagsOffset; i < progressflagsOffset + progressflags_size; i++){
|
||||||
savedata[i] = progressflags_addr[i - progressflagsOffset];
|
((u8*)savedata)[i] = progressflags_addr[i - progressflagsOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_8033CA2C(u8 *savedata){ //saveddata_save_collectibles
|
void __savedata_8033CA2C(SaveData *savedata){ //saveddata_save_collectibles
|
||||||
s32 saved_item_size;
|
s32 saved_item_size;
|
||||||
u8 *saved_item_addr;
|
u8 *saved_item_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
saveditem_getSizeAndPtr(&saved_item_size, &saved_item_addr);
|
saveditem_getSizeAndPtr(&saved_item_size, &saved_item_addr);
|
||||||
for(i = savedItemsOffset; i < savedItemsOffset + saved_item_size; i++){
|
for(i = savedItemsOffset; i < savedItemsOffset + saved_item_size; i++){
|
||||||
savedata[i] = saved_item_addr[i - savedItemsOffset];
|
((u8*)savedata)[i] = saved_item_addr[i - savedItemsOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void __savedata_save_abilities(u8 *savedata){ //savedata_save_abilities
|
void __savedata_save_abilities(SaveData *savedata){ //savedata_save_abilities
|
||||||
s32 abilities_size;
|
s32 abilities_size;
|
||||||
u8 *abilities_addr;
|
u8 *abilities_addr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
ability_getSizeAndPtr(&abilities_size, &abilities_addr);
|
ability_getSizeAndPtr(&abilities_size, &abilities_addr);
|
||||||
for(i = abilitiesOffset; i < abilitiesOffset + abilities_size; i++){
|
for(i = abilitiesOffset; i < abilitiesOffset + abilities_size; i++){
|
||||||
savedata[i] = abilities_addr[i - abilitiesOffset];
|
((u8*)savedata)[i] = abilities_addr[i - abilitiesOffset];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -411,9 +411,9 @@ int savedata_8033CE40(u8 *buffer){
|
|||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
void savedata_clear(u8 *savedata){
|
void savedata_clear(SaveData *savedata){
|
||||||
int i;
|
int i;
|
||||||
for(i = 0; i < sizeof(SaveData); i++){
|
for(i = 0; i < sizeof(SaveData); i++){
|
||||||
savedata[i] = 0;
|
((u8*)savedata)[i] = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -42,7 +42,7 @@ bool func_80340020(Struct83s *self, f32 position[3], f32 arg2[3], f32 arg3, f32
|
|||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80340200(Struct83s *self, f32 position[3], f32 arg2[3], f32 arg3, f32 arg4[3], s16 arg5[3], BKVertexList *arg6, f32 arg7[3]) {
|
void func_80340200(Struct83s *self, f32 position[3], f32 arg2[3], f32 arg3, f32 arg4[3], BKCollisionTri *arg5, BKVertexList *arg6, f32 arg7[3]) {
|
||||||
f32 spAC[3];
|
f32 spAC[3];
|
||||||
f32 spA0[3];
|
f32 spA0[3];
|
||||||
f32 sp94[3];
|
f32 sp94[3];
|
||||||
@@ -67,7 +67,7 @@ void func_80340200(Struct83s *self, f32 position[3], f32 arg2[3], f32 arg3, f32
|
|||||||
func_80252CC4(position, arg2, arg3, arg4);
|
func_80252CC4(position, arg2, arg3, arg4);
|
||||||
mlMtx_apply_vec3f(sp94, arg7);
|
mlMtx_apply_vec3f(sp94, arg7);
|
||||||
for(j = 0; j < 3; j++){
|
for(j = 0; j < 3; j++){
|
||||||
self->unk14[j] = arg5[j];
|
self->unk14[j] = arg5->unk0[j];
|
||||||
}
|
}
|
||||||
|
|
||||||
for(j = 0; j < 3; j++){
|
for(j = 0; j < 3; j++){
|
||||||
|
@@ -3,6 +3,7 @@
|
|||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
extern void func_80355C60(f32[3], f32);
|
extern void func_80355C60(f32[3], f32);
|
||||||
|
extern Actor *bundle_spawn_f32(enum bundle_e bundle_id, f32 position[3]);
|
||||||
|
|
||||||
void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile, s32 uls, s32 ult, s32 cms, s32 cmt, s32 *width, s32 *height, s32 *frame_width, s32 *frame_height, s32 *texture_x, s32 *texture_y, s32 *textureCount);
|
void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile, s32 uls, s32 ult, s32 cms, s32 cmt, s32 *width, s32 *height, s32 *frame_width, s32 *frame_height, s32 *texture_x, s32 *texture_y, s32 *textureCount);
|
||||||
|
|
||||||
@@ -51,8 +52,8 @@ void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* .bss */
|
/* .bss */
|
||||||
s32 D_80386070;
|
BKSpriteFrame *D_80386070;
|
||||||
s32 D_80386074;
|
BKSpriteFrame *D_80386074;
|
||||||
s32 D_80386078;
|
s32 D_80386078;
|
||||||
s32 D_8038607C;
|
s32 D_8038607C;
|
||||||
s32 D_80386080;
|
s32 D_80386080;
|
||||||
@@ -149,7 +150,7 @@ void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile,
|
|||||||
gDPLoadTLUT_pal16((*gfx)++, 0, palette_addr);
|
gDPLoadTLUT_pal16((*gfx)++, 0, palette_addr);
|
||||||
spriteRenderHasPalette = TRUE;
|
spriteRenderHasPalette = TRUE;
|
||||||
spriteRender1PrimMode = FALSE;
|
spriteRender1PrimMode = FALSE;
|
||||||
D_80386074 = 0;
|
D_80386074 = NULL;
|
||||||
texture_block = (BKSpriteTextureBlock *)(palette_addr + 0x20);
|
texture_block = (BKSpriteTextureBlock *)(palette_addr + 0x20);
|
||||||
D_80386098 = D_8038607C = 0;
|
D_80386098 = D_8038607C = 0;
|
||||||
} else if (sprite->type & SPRITE_TYPE_CI8) {
|
} else if (sprite->type & SPRITE_TYPE_CI8) {
|
||||||
@@ -161,7 +162,7 @@ void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile,
|
|||||||
texture_block = (BKSpriteTextureBlock *)(palette_addr + 0x200);
|
texture_block = (BKSpriteTextureBlock *)(palette_addr + 0x200);
|
||||||
D_80386098 = 0;
|
D_80386098 = 0;
|
||||||
for(var_a0 = 0; var_a0 < chunk_count; var_a0++) {
|
for(var_a0 = 0; var_a0 < chunk_count; var_a0++) {
|
||||||
texture_block = (s32)texture_block + (texture_block->w * texture_block->h) + sizeof(BKSpriteTextureBlock);
|
texture_block = (BKSpriteTextureBlock *)((s32)texture_block + (texture_block->w * texture_block->h) + sizeof(BKSpriteTextureBlock));
|
||||||
}
|
}
|
||||||
*texture_x = texture_block->x;
|
*texture_x = texture_block->x;
|
||||||
*texture_y = texture_block->y;
|
*texture_y = texture_block->y;
|
||||||
@@ -284,7 +285,7 @@ void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile,
|
|||||||
}
|
}
|
||||||
|
|
||||||
void func_80349AD0(void){
|
void func_80349AD0(void){
|
||||||
D_80386074 = D_80386070 = 0;
|
D_80386074 = D_80386070 = NULL;
|
||||||
D_80386098 = D_8038607C = 0;
|
D_80386098 = D_8038607C = 0;
|
||||||
D_80386094 = D_80386078 = -1;
|
D_80386094 = D_80386078 = -1;
|
||||||
spriteRenderHasPalette = FALSE;
|
spriteRenderHasPalette = FALSE;
|
||||||
|
@@ -24,7 +24,7 @@ void func_8034D240(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3) {
|
|||||||
dst->v.cn[3] = (arg3->unk50[3] + temp_f0 * (arg3->unk60[3] - arg3->unk50[3])) * src->v.v.cn[3];
|
dst->v.cn[3] = (arg3->unk50[3] + temp_f0 * (arg3->unk60[3] - arg3->unk50[3])) * src->v.v.cn[3];
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8034D554(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
void func_8034D554(s32 mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
||||||
f32 temp_f0;
|
f32 temp_f0;
|
||||||
f32 sp18[3];
|
f32 sp18[3];
|
||||||
|
|
||||||
@@ -36,7 +36,7 @@ void func_8034D554(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
|||||||
dst->v.ob[2] = (s16)(src->v.v.ob[2] + sp18[2]);
|
dst->v.ob[2] = (s16)(src->v.v.ob[2] + sp18[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8034D634(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
void func_8034D634(s32 mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
||||||
f32 temp_f0;
|
f32 temp_f0;
|
||||||
f32 sp18[3];
|
f32 sp18[3];
|
||||||
|
|
||||||
@@ -47,11 +47,11 @@ void func_8034D634(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
|||||||
dst->v.ob[2] = (s16)(src->v.v.ob[2] + sp18[2]);
|
dst->v.ob[2] = (s16)(src->v.v.ob[2] + sp18[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8034D700(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
void func_8034D700(s32 mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
||||||
dst->v.ob[1] = src->v.v.ob[1] + (u16)(s32)(arg3->unk4 + ((arg3->unk44 / arg3->unk48) * (arg3->unk8 - arg3->unk4)));
|
dst->v.ob[1] = src->v.v.ob[1] + (u16)(s32)(arg3->unk4 + ((arg3->unk44 / arg3->unk48) * (arg3->unk8 - arg3->unk4)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8034D740(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
void func_8034D740(s32 mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
||||||
f32 temp_f0;
|
f32 temp_f0;
|
||||||
f32 temp_f12;
|
f32 temp_f12;
|
||||||
f32 temp_f14;
|
f32 temp_f14;
|
||||||
@@ -65,14 +65,14 @@ void func_8034D740(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3){
|
|||||||
dst->v.cn[3] = (((arg3->unk94 - arg3->unk84) * temp_f0) + arg3->unk84);
|
dst->v.cn[3] = (((arg3->unk94 - arg3->unk84) * temp_f0) + arg3->unk84);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8034D9C8(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3) {
|
void func_8034D9C8(s32 mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3) {
|
||||||
f32 temp_f0;
|
f32 temp_f0;
|
||||||
|
|
||||||
temp_f0 = arg3->unk98 / arg3->unk9C;
|
temp_f0 = arg3->unk98 / arg3->unk9C;
|
||||||
dst->v.cn[3] = (((arg3->unk94 - arg3->unk84) * temp_f0) + arg3->unk84);
|
dst->v.cn[3] = (((arg3->unk94 - arg3->unk84) * temp_f0) + arg3->unk84);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_8034DA7C(s32 *mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3) {
|
void func_8034DA7C(s32 mesh_id, BKVtxRef *src, Vtx *dst, Struct6Ds *arg3) {
|
||||||
f32 sp24[3];
|
f32 sp24[3];
|
||||||
f32 sp18[3];
|
f32 sp18[3];
|
||||||
|
|
||||||
|
@@ -2,7 +2,7 @@
|
|||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
extern void func_802DB4E0(s32, s32);
|
extern void func_802DB4E0(ActorMarker *, s32);
|
||||||
extern void func_802DABA0(ParticleEmitter *pCtrl, f32 position[3], f32 scale, enum asset_e model_id);
|
extern void func_802DABA0(ParticleEmitter *pCtrl, f32 position[3], f32 scale, enum asset_e model_id);
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
@@ -26,8 +26,8 @@ typedef struct {
|
|||||||
s16 unk28;
|
s16 unk28;
|
||||||
s16 unk2A;
|
s16 unk2A;
|
||||||
f32 unk2C;
|
f32 unk2C;
|
||||||
void (*unk30)(s32, s32);
|
void (*unk30)(ActorMarker* marker, s32);
|
||||||
void (*unk34)(s32, s32);
|
void (*unk34)(ActorMarker* marker, s32);
|
||||||
}ActorLocal_Skeleton;
|
}ActorLocal_Skeleton;
|
||||||
|
|
||||||
void chskeleton_update(Actor *this);
|
void chskeleton_update(Actor *this);
|
||||||
|
@@ -7,6 +7,7 @@ extern void anSeq_clear(VLA**);
|
|||||||
extern void anSeq_PushStep_2Arg(s32, f32, void (*)(s32,s32), s32, s32);
|
extern void anSeq_PushStep_2Arg(s32, f32, void (*)(s32,s32), s32, s32);
|
||||||
extern void anSeq_PushStep_3Arg(s32 , f32, void (*)(s32, s32,s32), s32, s32, s32);
|
extern void anSeq_PushStep_3Arg(s32 , f32, void (*)(s32, s32,s32), s32, s32, s32);
|
||||||
vector(AnSeqElement) **anSeq_new(void);
|
vector(AnSeqElement) **anSeq_new(void);
|
||||||
|
u8 *func_8032479C(void);
|
||||||
|
|
||||||
//TODO import from cutscenes/code_0.h
|
//TODO import from cutscenes/code_0.h
|
||||||
extern Struct63s D_8038D904[];
|
extern Struct63s D_8038D904[];
|
||||||
|
@@ -181,7 +181,7 @@ void func_8036247C(f32 arg0[3]) {
|
|||||||
|
|
||||||
particleEmitter_setSprite(pCtrl, ASSET_70D_SPRITE_SMOKE_1);
|
particleEmitter_setSprite(pCtrl, ASSET_70D_SPRITE_SMOKE_1);
|
||||||
particleEmitter_setStartingFrameRange(pCtrl, 1, 6);
|
particleEmitter_setStartingFrameRange(pCtrl, 1, 6);
|
||||||
particleEmitter_setRGB(pCtrl, &D_80373634);
|
particleEmitter_setRGB(pCtrl, D_80373634);
|
||||||
particleEmitter_setAlpha(pCtrl, 0x64);
|
particleEmitter_setAlpha(pCtrl, 0x64);
|
||||||
particleEmitter_setPosition(pCtrl, arg0);
|
particleEmitter_setPosition(pCtrl, arg0);
|
||||||
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_80373670);
|
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_80373670);
|
||||||
@@ -261,7 +261,7 @@ void func_80362770(f32 arg0[3]) {
|
|||||||
|
|
||||||
particleEmitter_setSprite(pCtrl, ASSET_714_SPRITE_UNKNOWN);
|
particleEmitter_setSprite(pCtrl, ASSET_714_SPRITE_UNKNOWN);
|
||||||
particleEmitter_setStartingFrameRange(pCtrl, 7, 8);
|
particleEmitter_setStartingFrameRange(pCtrl, 7, 8);
|
||||||
particleEmitter_setRGB(pCtrl, &D_803737B4);
|
particleEmitter_setRGB(pCtrl, D_803737B4);
|
||||||
particleEmitter_setPosition(pCtrl, arg0);
|
particleEmitter_setPosition(pCtrl, arg0);
|
||||||
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_803737F0);
|
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_803737F0);
|
||||||
func_802EFC28(pCtrl, &D_803737C0);
|
func_802EFC28(pCtrl, &D_803737C0);
|
||||||
|
@@ -14,18 +14,18 @@ ActorInfo D_80373DC0= {
|
|||||||
|
|
||||||
/* .code */
|
/* .code */
|
||||||
void func_80363440(void){
|
void func_80363440(void){
|
||||||
func_8034DEB4(func_8034C528(0x1F1), -5000.0f);
|
func_8034DEB4(&func_8034C528(0x1F1)->type_6D, -5000.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80363470(void){
|
void func_80363470(void){
|
||||||
func_8034DEB4(func_8034C528(0x1F2), -5000.0f);
|
func_8034DEB4(&func_8034C528(0x1F2)->type_6D, -5000.0f);
|
||||||
func_8034DEB4(func_8034C528(0x1F3), 0.0f);
|
func_8034DEB4(&func_8034C528(0x1F3)->type_6D, 0.0f);
|
||||||
func_80363440();
|
func_80363440();
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_803634BC(void){
|
void func_803634BC(void){
|
||||||
func_8034DEB4(func_8034C528(0x1F3), -5000.0f);
|
func_8034DEB4(&func_8034C528(0x1F3)->type_6D, -5000.0f);
|
||||||
func_8034DEB4(func_8034C528(0x1F2), 0.0f);
|
func_8034DEB4(&func_8034C528(0x1F2)->type_6D, 0.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80363500(Actor *this){
|
void func_80363500(Actor *this){
|
||||||
|
@@ -5,6 +5,7 @@
|
|||||||
|
|
||||||
extern GenFunction_0 commonParticleType_getFreeMethod(enum common_particle_e);
|
extern GenFunction_0 commonParticleType_getFreeMethod(enum common_particle_e);
|
||||||
extern GenFunction_0 commonParticleType_getUpdateMethod(enum common_particle_e);
|
extern GenFunction_0 commonParticleType_getUpdateMethod(enum common_particle_e);
|
||||||
|
extern GenFunction_0 commonParticleType_getInitMethod(enum common_particle_e id);
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
u8 prevParticleType;
|
u8 prevParticleType;
|
||||||
@@ -56,7 +57,7 @@ void commonParticleTypeMap_freeByIndex(u8 index) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void commonParticleTypeMap_advanceParticleType(u8 index, enum common_particle_e nextType) {
|
void commonParticleTypeMap_advanceParticleType(u8 index, enum common_particle_e nextType) {
|
||||||
void (*funcPtr)(void);
|
GenFunction_0 funcPtr;
|
||||||
|
|
||||||
if (!nextType) {
|
if (!nextType) {
|
||||||
return;
|
return;
|
||||||
|
@@ -3,7 +3,7 @@
|
|||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
#include "core2/particle.h"
|
#include "core2/particle.h"
|
||||||
|
#include "core2/particleemittermanager.h"
|
||||||
#include "core2/dustemitter.h"
|
#include "core2/dustemitter.h"
|
||||||
|
|
||||||
s16 emitterAssets[EMITTER_COUNT] = {
|
s16 emitterAssets[EMITTER_COUNT] = {
|
||||||
@@ -18,7 +18,7 @@ s32 dustEmitter_returnGiven(s32 value) {
|
|||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void dustEmitter_empty(ParticleEmitter *this) {
|
void dustEmitter_empty(s32 arg0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user