documentations:
- various particle system functions/structs - more in src/fight - beehive - added prototypes (reduced compiler warnings)
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@@ -1,6 +1,7 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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#include "fight.h"
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extern f32 func_8038C288(void);
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extern void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
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