documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -25,7 +25,7 @@ ActorInfo D_8038E8A8 = {
s32 D_8038E8CC[3] = {0xff, 0xff, 0xff};
struct31s D_8038E8D8 = {
ParticleScaleAndLifetimeRanges D_8038E8D8 = {
{0.6f, 0.6f},
{0.9f, 0.9f},
{0.0f, 0.01f},
@@ -46,7 +46,7 @@ void func_8038D080(ParticleEmitter *pCtrl){
particleEmitter_setAlpha(pCtrl, 60);
particleEmitter_setAngularVelocityRange(pCtrl, -600.0f, -600.0f,-600.0f, 600.0f, 600.0f, 600.0f);
particleEmitter_setVelocityAndAccelerationRanges(pCtrl, &D_8038E900);
func_802EFB98(pCtrl, &D_8038E8D8);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038E8D8);
particleEmitter_setDrawMode(pCtrl, 4);
particleEmitter_manualFree(pCtrl);
}