documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -80,7 +80,7 @@ Actor *func_80325340(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
BKModelBin * model_bin = func_80330DE4(marker);
if(model_bin && func_8033A12C(model_bin)){
if(marker->collidable)
func_80330B1C(marker);
marker_loadModelBin(marker);
}
return NULL;
}
@@ -92,7 +92,7 @@ void actor_predrawMethod(Actor *this){
BKVertexList *sp40;
f32 sp34[3];
sp48 = func_80330B1C(this->marker);
sp48 = marker_loadModelBin(this->marker);
func_80330534(this);
if(this->animctrl != NULL){
animctrl_drawSetup(this->animctrl, this->position, 1);