documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -33,7 +33,7 @@ Actor *func_802DF160(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
gSPSegment((*gfx)++, 0x04, osVirtualToPhysical(sp38));
modelRender_preDraw((GenFunction_1)actor_predrawMethod, (s32)this);
modelRender_postDraw((GenFunction_1)actor_postdrawMethod, (s32)D_8037E000);
modelRender_draw(gfx, mtx, &D_80368360, NULL, 1.0f, NULL, func_80330B1C(D_8037E000));
modelRender_draw(gfx, mtx, &D_80368360, NULL, 1.0f, NULL, marker_loadModelBin(D_8037E000));
gDPSetTextureFilter((*gfx)++, G_TF_BILERP);
return this;
}