documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -67,7 +67,7 @@ Actor *func_802DEC00(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
gSPSegment((*gfx)++, 0x04, osVirtualToPhysical(sp48));
modelRender_preDraw((GenFunction_1)actor_predrawMethod, (s32)this);
modelRender_postDraw((GenFunction_1)actor_postdrawMethod, (s32)marker);
modelRender_draw(gfx, mtx, this->position, NULL, 4.5f, sp4C, func_80330B1C(marker));
modelRender_draw(gfx, mtx, this->position, NULL, 4.5f, sp4C, marker_loadModelBin(marker));
gDPSetTextureFilter((*gfx)++, G_TF_BILERP);
gDPSetColorDither((*gfx)++, G_CD_MAGICSQ);
chBottlesBonus_func_802DD158(gfx, mtx);