documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -29,7 +29,7 @@ ActorInfo D_80372C80 = {
0, 0, 1.0f, 0
};
struct31s D_80372CA4 = {
ParticleScaleAndLifetimeRanges D_80372CA4 = {
{1.0f, 1.2f},
{1.6f, 2.0f},
{0.05f, 0.05f},
@@ -183,7 +183,7 @@ void func_8035C080(Actor *this, s32 next_state){
particleEmitter_setStartingFrameRange(local->pCtrl_8, 0, 7);
particleEmitter_setPosition(local->pCtrl_8, this->position);
particleEmitter_setPositionVelocityAndAccelerationRanges(local->pCtrl_8, &D_80372CCC);
func_802EFB98(local->pCtrl_8, &D_80372CA4);
particleEmitter_setScaleAndLifetimeRanges(local->pCtrl_8, &D_80372CA4);
particleEmitter_setSpawnInterval(local->pCtrl_8, 4);
}//L8035C698