documentations:
- various particle system functions/structs - more in src/fight - beehive - added prototypes (reduced compiler warnings)
This commit is contained in:
@@ -29,7 +29,7 @@ ActorInfo D_80372C80 = {
|
||||
0, 0, 1.0f, 0
|
||||
};
|
||||
|
||||
struct31s D_80372CA4 = {
|
||||
ParticleScaleAndLifetimeRanges D_80372CA4 = {
|
||||
{1.0f, 1.2f},
|
||||
{1.6f, 2.0f},
|
||||
{0.05f, 0.05f},
|
||||
@@ -183,7 +183,7 @@ void func_8035C080(Actor *this, s32 next_state){
|
||||
particleEmitter_setStartingFrameRange(local->pCtrl_8, 0, 7);
|
||||
particleEmitter_setPosition(local->pCtrl_8, this->position);
|
||||
particleEmitter_setPositionVelocityAndAccelerationRanges(local->pCtrl_8, &D_80372CCC);
|
||||
func_802EFB98(local->pCtrl_8, &D_80372CA4);
|
||||
particleEmitter_setScaleAndLifetimeRanges(local->pCtrl_8, &D_80372CA4);
|
||||
particleEmitter_setSpawnInterval(local->pCtrl_8, 4);
|
||||
}//L8035C698
|
||||
|
||||
|
Reference in New Issue
Block a user