documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -156,7 +156,7 @@ void chBottlesBonusCursor_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
(s32)sp3C, (s32)sp3C,
D_803A5D00[getActiveFramebuffer()]
);
modelRender_draw(gfx, mtx, this->position, rotation, this->scale, NULL, func_80330B1C(chBottlesBonusCursorMarker));
modelRender_draw(gfx, mtx, this->position, rotation, this->scale, NULL, marker_loadModelBin(chBottlesBonusCursorMarker));
func_8024E030(this->position, D_8037E5C0.unk10);
if (this->state == 1) {
D_8037E5C0.unk10[0] -= 24.0f;