documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -46,7 +46,7 @@ void func_8038E7CC(ActorMarker *this_marker, ActorMarker *other_marker){
}
void func_8038E840(f32 position[3], s32 cnt, enum asset_e sprite_id){
static struct31s D_80392444 = {{0.4f, 0.6f}, {0.8f, 1.8f}, {0.0f, 0.01f}, {0.5f, 1.4f}, 0.0f, 0.01f};
static ParticleScaleAndLifetimeRanges D_80392444 = {{0.4f, 0.6f}, {0.8f, 1.8f}, {0.0f, 0.01f}, {0.5f, 1.4f}, 0.0f, 0.01f};
ParticleEmitter *pCtrl = partEmitMgr_newEmitter(cnt);
particleEmitter_setSprite(pCtrl, sprite_id);
particleEmitter_setPosition(pCtrl, position);
@@ -62,7 +62,7 @@ void func_8038E840(f32 position[3], s32 cnt, enum asset_e sprite_id){
-200.0f, -100.0f, -200.0f,
200.0f, 300.0f, 200.0f
);
func_802EFB98(pCtrl, &D_80392444);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_80392444);
particleEmitter_emitN(pCtrl, cnt);
}