documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -37,7 +37,7 @@ Actor *func_8038FF00(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
}
void func_8038FF54(Actor *this){
static struct31s D_8039264C = {{0.3f, 0.5f}, {0.5f, 0.7f}, {0.0f, 0.01f}, {0.3f, 0.4f}, 0.3f, 0.7f};
static ParticleScaleAndLifetimeRanges D_8039264C = {{0.3f, 0.5f}, {0.5f, 0.7f}, {0.0f, 0.01f}, {0.3f, 0.4f}, 0.3f, 0.7f};
Actor *other;
f32 sp40[3];
ParticleEmitter *sp3C;
@@ -97,7 +97,7 @@ void func_8038FF54(Actor *this){
0.0f, -60.0f, 0.0f,
0.0f, -90.0f, 0.0f
);
func_802EFB98(sp3C, &D_8039264C);
particleEmitter_setScaleAndLifetimeRanges(sp3C, &D_8039264C);
particleEmitter_emitN(sp3C, 1);
}
}