documentations:
- various particle system functions/structs - more in src/fight - beehive - added prototypes (reduced compiler warnings)
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@@ -37,7 +37,7 @@ Actor *func_8038FF00(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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}
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void func_8038FF54(Actor *this){
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static struct31s D_8039264C = {{0.3f, 0.5f}, {0.5f, 0.7f}, {0.0f, 0.01f}, {0.3f, 0.4f}, 0.3f, 0.7f};
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static ParticleScaleAndLifetimeRanges D_8039264C = {{0.3f, 0.5f}, {0.5f, 0.7f}, {0.0f, 0.01f}, {0.3f, 0.4f}, 0.3f, 0.7f};
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Actor *other;
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f32 sp40[3];
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ParticleEmitter *sp3C;
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@@ -97,7 +97,7 @@ void func_8038FF54(Actor *this){
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0.0f, -60.0f, 0.0f,
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0.0f, -90.0f, 0.0f
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);
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func_802EFB98(sp3C, &D_8039264C);
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particleEmitter_setScaleAndLifetimeRanges(sp3C, &D_8039264C);
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particleEmitter_emitN(sp3C, 1);
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}
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}
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