documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -230,7 +230,7 @@ void func_80388D70(ActorMarker *caller, enum asset_e text_id, s32 arg2){
void func_80388EE8(ParticleEmitter *pCtrl){
static s32 D_80391D24[3] = {0xc8, 0xc8, 0xe6};
static struct31s D_80391D30 = {
static ParticleScaleAndLifetimeRanges D_80391D30 = {
{0.2f, 0.4f},
{1.2f, 1.6f},
{0.0f, 0.001f},
@@ -244,7 +244,7 @@ void func_80388EE8(ParticleEmitter *pCtrl){
particleEmitter_setSprite(pCtrl, ASSET_700_SPRITE_DUST);
particleEmitter_setRGB(pCtrl, D_80391D24);
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_80391D58);
func_802EFB98(pCtrl, &D_80391D30);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_80391D30);
particleEmitter_manualFree(pCtrl);
}