progress defining core2 .data section
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@@ -9,49 +9,52 @@ extern ActorMarker *func_8028E86C(void);
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extern void func_803252D0(f32, s32);
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extern void func_8035646C(s32);
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extern ActorAnimationInfo D_80367B50[];
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ActorAnimationInfo D_80367B50[] = {
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{0, 0.0f},
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{0x18A, 1.5f},
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{0x18A, 1.5f},
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{0x18A, 1.5f},
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{0x18A, 1.5f},
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{0x18A, 1.5f}
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};
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extern ActorInfo D_80367B80 = {
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ActorInfo D_80367B80 = {
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MARKER_36_ORANGE_COLLECTABLE, ACTOR_29_ORANGE_COLLECTABLE, ASSET_2D2_MODEL_ORANGE,
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0x5, NULL,
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func_802D8528, func_80326224, func_80325888,
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0, 0, 0.6f,0
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};
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extern ActorInfo D_80367BA4 = {
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ActorInfo D_80367BA4 = {
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MARKER_37_GOLD_BULLION, ACTOR_2A_GOLD_BULLION, ASSET_3C7_MODEL_GOLD_BULLION,
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0x5, NULL,
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func_802D8528, func_80326224, func_80325888,
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0, 0, 0.6f, 0
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};
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extern ActorInfo D_80367BC8 = {
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ActorInfo D_80367BC8 = {
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MARKER_1FD_BLUE_PRESENT_COLLECTABLE, ACTOR_1ED_BLUE_PRESENT_COLLECTABLE, ASSET_47F_MODEL_XMAS_GIFT_BLUE,
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0x5, D_80367B50,
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func_802D8528, func_80326224, func_80325888,
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0, 0, 1.8f, 0
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};
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extern ActorInfo D_80367BEC = {
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ActorInfo D_80367BEC = {
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MARKER_1FE_GREEN_PRESENT_COLLECTABLE, ACTOR_1EF_GREEN_PRESENT_COLLECTABLE, ASSET_480_MODEL_XMAS_GIFT_GREEN,
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0x5, D_80367B50,
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func_802D8528, func_80326224, func_80325888,
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0, 0, 1.4f, 0
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};
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extern ActorInfo D_80367C10 = {
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ActorInfo D_80367C10 = {
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MARKER_1FF_RED_PRESENT_COLLECTABLE, ACTOR_1F1_RED_PRESENT_COLLECTABLE, ASSET_481_MODEL_XMAS_GIFT_RED,
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0x5, D_80367B50,
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func_802D8528, func_80326224, func_80325888,
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0, 0, 1.4f, 0
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};
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extern struct31s D_80367C34;
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extern f32 D_80376D60;
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extern f32 D_80376D64;
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extern f32 D_80376D68;
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extern f32 D_80376D6C;
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struct31s D_80367C34 = {{0.2f, 0.4f}, {0.1f, 0.1f}, {0.0f, 0.01f}, {3.0f, 3.5f}, 0.1f, 0.1f};
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/* .code */
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void func_802D7960(f32 position[3], enum asset_e sprite_id) {
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