progress defining core2 .data section
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@@ -6,8 +6,14 @@ Actor *chwadingboots_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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void chwadingboots_update(Actor *this);
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/* .data */
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extern ActorAnimationInfo D_80367A00[];
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extern ActorInfo D_80367A20 = {
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ActorAnimationInfo D_80367A00[] = {
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{0x67, 0.7f},
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{0x67, 0.7f},
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{0x67, 0.7f},
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{0x67, 0.7f},
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};
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ActorInfo D_80367A20 = {
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MARKER_11_WADING_BOOTS, ACTOR_65_WADING_BOOTS, ASSET_366_MODEL_WADING_BOOTS,
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0x0, D_80367A00,
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chwadingboots_update, func_80326224, chwadingboots_draw,
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