core2/code_41FB0.c done

This commit is contained in:
Banjo Kazooie
2022-08-30 17:39:06 -05:00
parent a5ef9d5834
commit c48fd30c23
7 changed files with 78 additions and 46 deletions

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@@ -1529,8 +1529,8 @@ enum actor_e
ACTOR_50_HONEYCOMB = 0x50, ACTOR_50_HONEYCOMB = 0x50,
ACTOR_51_MUSIC_NOTE, ACTOR_51_MUSIC_NOTE,
ACTOR_52_BLUE_EGG,
ACTOR_53_RED_ARROW = 0x53, ACTOR_53_RED_ARROW,
ACTOR_54_RED_QUESTION_MARK, ACTOR_54_RED_QUESTION_MARK,
ACTOR_55_RED_X, ACTOR_55_RED_X,
@@ -1540,6 +1540,8 @@ enum actor_e
ACTOR_5A_JIGGY_IN_HAND, ACTOR_5A_JIGGY_IN_HAND,
ACTOR_5B_PINK_EGG_LARGEST, ACTOR_5B_PINK_EGG_LARGEST,
ACTOR_62_JINJO_GREEN = 0x62,
ACTOR_65_WADING_BOOTS = 0x65, ACTOR_65_WADING_BOOTS = 0x65,
ACTOR_67_SNIPPET = 0x67, ACTOR_67_SNIPPET = 0x67,
@@ -1593,6 +1595,8 @@ enum actor_e
ACTOR_125_SNOWBALL, ACTOR_125_SNOWBALL,
ACTOR_126_SIR_SLUSH_HAT, ACTOR_126_SIR_SLUSH_HAT,
ACTOR_129_RED_FEATHER = 0x129,
ACTOR_12B_TUTORIAL_BOTTLES = 0x12B, ACTOR_12B_TUTORIAL_BOTTLES = 0x12B,
ACTOR_12C_MOLEHILL, ACTOR_12C_MOLEHILL,
@@ -3780,9 +3784,9 @@ enum marker_e{
MARKER_185_MODEL_RUSTY_BUCKET_REAR_PROPELLER = 0x185, MARKER_185_MODEL_RUSTY_BUCKET_REAR_PROPELLER = 0x185,
ACTOR_191_ENGINE_ROOM_PROPELLOR_1 = 0x191, MARKER_191_ENGINE_ROOM_PROPELLOR_1 = 0x191,
ACTOR_192_ENGINE_ROOM_PROPELLOR_2, MARKER_192_ENGINE_ROOM_PROPELLOR_2,
ACTOR_193_ENGINE_ROOM_PROPELLOR_3, MARKER_193_ENGINE_ROOM_PROPELLOR_3,
MARKER_1A1_BOSS_BOOM_BOX_LARGEST = 0x1A1, MARKER_1A1_BOSS_BOOM_BOX_LARGEST = 0x1A1,
MARKER_1A2_BOSS_BOOM_BOX_LARGE, MARKER_1A2_BOSS_BOOM_BOX_LARGE,

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@@ -9,7 +9,7 @@
</mask> </mask>
<g mask="url(#anybadge_1)"> <g mask="url(#anybadge_1)">
<path fill="#555" d="M0 0h44v20H0z"/> <path fill="#555" d="M0 0h44v20H0z"/>
<path fill="#4be000" d="M44 0h67v20H44z"/> <path fill="#4ae000" d="M44 0h67v20H44z"/>
<path fill="url(#b)" d="M0 0h111v20H0z"/> <path fill="url(#b)" d="M0 0h111v20H0z"/>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
@@ -17,7 +17,7 @@
<text x="22.0" y="14">core2</text> <text x="22.0" y="14">core2</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">83.3026%</text> <text x="78.5" y="15" fill="#010101" fill-opacity=".3">83.4994%</text>
<text x="77.5" y="14">83.3026%</text> <text x="77.5" y="14">83.4994%</text>
</g> </g>
</svg> </svg>

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@@ -17,7 +17,7 @@
<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text> <text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">85.4077%</text> <text x="184.5" y="15" fill="#010101" fill-opacity=".3">85.5902%</text>
<text x="183.5" y="14">85.4077%</text> <text x="183.5" y="14">85.5902%</text>
</g> </g>
</svg> </svg>

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@@ -57,19 +57,19 @@ Struct_RBB_2E90_0 D_80390530[] = {
}; };
ActorInfo D_80390640 = { ActorInfo D_80390640 = {
ACTOR_191_ENGINE_ROOM_PROPELLOR_1, ACTOR_1BB_ENGINE_ROOM_PROPELLOR_1, ASSET_40F_MODEL_ENGINE_ROOM_PROPELLER_1, 0x0, NULL, MARKER_191_ENGINE_ROOM_PROPELLOR_1, ACTOR_1BB_ENGINE_ROOM_PROPELLOR_1, ASSET_40F_MODEL_ENGINE_ROOM_PROPELLER_1, 0x0, NULL,
func_8038944C, NULL, func_80325888, func_8038944C, NULL, func_80325888,
0, 0, 0.0f, 0 0, 0, 0.0f, 0
}; };
ActorInfo D_80390664 = { ActorInfo D_80390664 = {
ACTOR_192_ENGINE_ROOM_PROPELLOR_2, ACTOR_1BC_ENGINE_ROOM_PROPELLOR_2, ASSET_410_MODEL_ENGINE_ROOM_PROPELLER_2, 0x0, NULL, MARKER_192_ENGINE_ROOM_PROPELLOR_2, ACTOR_1BC_ENGINE_ROOM_PROPELLOR_2, ASSET_410_MODEL_ENGINE_ROOM_PROPELLER_2, 0x0, NULL,
func_8038944C, NULL, func_80325888, func_8038944C, NULL, func_80325888,
0, 0, 0.0f, 0 0, 0, 0.0f, 0
}; };
ActorInfo D_80390688 = { ActorInfo D_80390688 = {
ACTOR_193_ENGINE_ROOM_PROPELLOR_3, ACTOR_1BD_ENGINE_ROOM_PROPELLOR_3, ASSET_411_MODEL_ENGINE_ROOM_PROPELLER_3, 0x0, NULL, MARKER_193_ENGINE_ROOM_PROPELLOR_3, ACTOR_1BD_ENGINE_ROOM_PROPELLOR_3, ASSET_411_MODEL_ENGINE_ROOM_PROPELLER_3, 0x0, NULL,
func_8038944C, NULL, func_80325888, func_8038944C, NULL, func_80325888,
0, 0, 0.0f, 0 0, 0, 0.0f, 0
}; };

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@@ -5,17 +5,19 @@
extern bool func_80309DBC(f32[3], f32[3], f32, f32 sp54[3], s32, s32); extern bool func_80309DBC(f32[3], f32[3], f32, f32 sp54[3], s32, s32);
extern bool func_80320C94(f32[3], f32[3], f32, f32 sp54[3], s32, s32); extern bool func_80320C94(f32[3], f32[3], f32, f32 sp54[3], s32, s32);
extern f32 func_8033229C(ActorMarker *); extern f32 func_8033229C(ActorMarker *);
extern bool func_80309D58(f32[3], s32);
extern void ml_vec3f_normalize(f32 [3]); extern void ml_vec3f_normalize(f32 [3]);
typedef struct { typedef struct {
s16 unk0; s16 unk0;
u8 pad2[0x2]; // u8 pad2[0x2];
s32 unk4; s32 actor_id;
s32 unk8; s32 count;
s16 unkC; s16 unkC;
s16 unkE; s16 unkE;
s16 unk10; s16 unk10;
u8 pad12[0x2]; // u8 pad12[0x2];
f32 unk14; f32 unk14;
f32 unk18; f32 unk18;
f32 unk1C; f32 unk1C;
@@ -42,15 +44,50 @@ typedef struct {
} struct41FB0s_1; } struct41FB0s_1;
/* .data */ /* .data */
extern struct41FB0s D_80366460[]; struct41FB0s D_80366460[] = {
extern f32 D_80366C4C; {0x0021, ACTOR_51_MUSIC_NOTE, 5, SFX_3E9_UNKNOWN, 1, 16000, 125.0f, 25.0f, 725.0f, 125.0f, 125.0f, 25.0f, 0.6f, 0.0f},
{0x0021, ACTOR_52_BLUE_EGG, 5, SFX_21_EGG_BOUNCE_1, 1, 16000, 100.0f, 50.0f, 500.0f, 250.0f, 100.0f, 50.0f, 0.6f, 0.0f},
/* .rodata */ {0x0021, ACTOR_6_GRUBLIN, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 0.0f, 0.0f, 550.0f, 250.0f, 200.0f, 0.0f, 0.6f, 0.0f},
extern f64 D_80376410; {0x0021, ACTOR_62_JINJO_GREEN, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 100.0f, 50.0f, 500.0f, 250.0f, 100.0f, 50.0f, 0.6f, 0.0f},
extern f64 D_80376418; {0x0021, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 100.0f, 50.0f, 500.0f, 250.0f, 100.0f, 50.0f, 0.6f, 0.0f},
{0x0001, ACTOR_50_HONEYCOMB, 3, SFX_3E9_UNKNOWN, 1, 16000, 50.0f, 150.0f, 500.0f, 250.0f, 50.0f, 150.0f, 0.6f, 0.0f},
{0x0021, ACTOR_49_EXTRA_LIFE, 1, SFX_3E9_UNKNOWN, 1, 16000, 100.0f, 50.0f, 500.0f, 250.0f, 100.0f, 50.0f, 0.6f, 0.0f},
{0x0001, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 0.0f, 0.0f, 1000.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x0005, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 90.0f, 0.0f, 930.0f, 0.0f, 100.0f, 0.0f, 0.6f, 0.0f},
{0x0049, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 0.0f, 0.0f, 1000.0f, 0.0f, 300.0f, 0.0f, 0.5f, 0.0f},
{0x002D, ACTOR_B_SHOCKSPRING_PAD, 1, 0, 1, 16000, 0.0f, 0.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.2f, 315.0f},
{0x0005, ACTOR_51_MUSIC_NOTE, 5, SFX_3E9_UNKNOWN, 1, 16000, 75.0f, 0.0f, 725.0f, 0.0f, 75.0f, 0.0f, 0.6f, 0.0f},
{0x0005, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 0.0f, 0.0f, 1000.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f},
{0x0009, ACTOR_47_EMPTY_HONEYCOMB, 1, SFX_3E9_UNKNOWN, 1, 16000, 0.0f, 0.0f, 200.0f, 0.0f, 300.0f, 0.0f, 0.6f, 0.0f},
{0x0001, ACTOR_52_BLUE_EGG, 1, SFX_21_EGG_BOUNCE_1, 1, 16000, 0.0f, 350.0f, 500.0f, 500.0f, 0.0f, 350.0f, 0.6f, 0.0f},
{0x0001, ACTOR_129_RED_FEATHER, 1, SFX_21_EGG_BOUNCE_1, 1, 16000, 0.0f, 350.0f, 500.0f, 500.0f, 0.0f, 350.0f, 0.6f, 0.0f},
{0x0005, ACTOR_46_JIGGY, 1, 0, 0, 0, 0.0f, 0.0f, 100.0f, 0.0f, 0.0f, 0.0f, 0.75f, 0.0f},
{0x0005, 0x06A, 1, 0, 0, 0, 0.0f, 0.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x0009, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 0.0f, 0.0f, 650.0f, 0.0f, 950.0f, 0.0f, 0.6f, 0.0f},
{0x0001, ACTOR_51_MUSIC_NOTE, 1, SFX_21_EGG_BOUNCE_1, 1, 16000, 125.0f, 25.0f, 725.0f, 125.0f, 125.0f, 25.0f, 0.6f, 0.0f},
{0x0001, ACTOR_50_HONEYCOMB, 1, SFX_3E9_UNKNOWN, 1, 18000, 50.0f, 150.0f, 500.0f, 250.0f, 50.0f, 150.0f, 0.6f, 0.0f},
{0x0065, ACTOR_46_JIGGY, 1, SFX_3E9_UNKNOWN, 1, 16000, 90.0f, 0.0f, 930.0f, 0.0f, 100.0f, 0.0f, 0.7f, 0.0f},
{0x0021, ACTOR_50_HONEYCOMB, 1, SFX_3E9_UNKNOWN, 1, 18000, 0.0f, 0.0f, 750.0f, 250.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x0021, ACTOR_50_HONEYCOMB, 2, SFX_3E9_UNKNOWN, 1, 18000, 50.0f, 150.0f, 500.0f, 250.0f, 50.0f, 150.0f, 0.6f, 0.0f},
{0x0021, ACTOR_50_HONEYCOMB, 3, SFX_3E9_UNKNOWN, 1, 18000, 50.0f, 150.0f, 500.0f, 250.0f, 50.0f, 150.0f, 0.6f, 0.0f},
{0x00A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 250.0f, 0.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x00A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 350.0f, 0.0f, 350.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x00A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 450.0f, 0.0f, 400.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x00A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 550.0f, 0.0f, 450.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x00A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 650.0f, 0.0f, 500.0f, 0.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x0021, ACTOR_46_JIGGY, 1, 0, 0, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f},
{0x0025, ACTOR_47_EMPTY_HONEYCOMB, 1, SFX_3E9_UNKNOWN, 1, 18000, 0.0f, 0.0f, 750.0f, 500.0f, 0.0f, 0.0f, 0.6f, 0.0f},
{0x0129, 0x352, 1, SFX_3F2_UNKNOWN, 1, 16000, 0.0f, 0.0f, 2500.0f, 0.0f, 0.0f, 0.0f, 0.4f, 0.0f},
{0x0081, ACTOR_3A0_ICECUBE_B, 1, SFX_116_DEAF_RUSTLING, 1, 32000, 220.0f, 100.0f, 350.0f, 200.0f, 220.0f, 100.0f, 0.6f, 0.0f},
{0x02A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 250.0f, 0.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f},
{0x02A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 350.0f, 0.0f, 350.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f},
{0x02A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 450.0f, 0.0f, 400.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f},
{0x02A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 550.0f, 0.0f, 450.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f},
{0x02A1, ACTOR_50_HONEYCOMB, 1, SFX_8_BANJO_LANDING_04, 1, 20000, 650.0f, 0.0f, 500.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}
};
/* .bss */ /* .bss */
UNK_TYPE(s32) D_8037DDB0; s32 D_8037DDB0;
f32 D_8037DDB4; f32 D_8037DDB4;
f32 D_8037DDB8; f32 D_8037DDB8;
@@ -83,11 +120,8 @@ Actor *func_802C8F88(s32 arg0, s32 arg1[3]){
return func_802C937C(arg0, sp1C); return func_802C937C(arg0, sp1C);
} }
#ifndef NONMATCHING //matches but requires .data and .rodata defined
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_41FB0/func_802C8FE4.s")
#else
Actor *func_802C8FE4(s32 arg0, f32 position[3], Actor *arg2){ Actor *func_802C8FE4(s32 arg0, f32 position[3], Actor *arg2){
static f32 D_80366C4C = 0.0f; static f32 D_80366C4C = 400.0f;
struct41FB0s * sp74; //s2 struct41FB0s * sp74; //s2
Actor *actor; //s3 Actor *actor; //s3
s32 i; s32 i;
@@ -95,11 +129,11 @@ Actor *func_802C8FE4(s32 arg0, f32 position[3], Actor *arg2){
sp74 = D_80366460 + arg0; sp74 = D_80366460 + arg0;
actor = NULL; actor = NULL;
for(i = 0; i < sp74->unk8; i++){//L802C90B0 for(i = 0; i < sp74->count; i++){//L802C90B0
D_8037DDB4 += 360.0/sp74->unk8; D_8037DDB4 += 360.0/sp74->count;
while(360.0 <= D_8037DDB4){ D_8037DDB4 -= 360.0;} while(360.0 <= D_8037DDB4){ D_8037DDB4 -= 360.0;}
//L802C9114 //L802C9114
actor =(i == 0 && arg2) ? arg2 : func_8032813C(sp74->unk4, position, 0); actor =(i == 0 && arg2) ? arg2 : func_8032813C(sp74->actor_id, position, 0);
actor->unk10_0 = 1; actor->unk10_0 = 1;
s0 = (struct41FB0s_1 *) &actor->unkBC; s0 = (struct41FB0s_1 *) &actor->unkBC;
s0->unk0 = arg0; s0->unk0 = arg0;
@@ -121,7 +155,7 @@ Actor *func_802C8FE4(s32 arg0, f32 position[3], Actor *arg2){
}//L802C9210 }//L802C9210
ml_vec3f_yaw_rotate_copy(s0->unk14, s0->unk14, D_8037DDB4); ml_vec3f_yaw_rotate_copy(s0->unk14, s0->unk14, D_8037DDB4);
s0->unk24 = D_80366C4C *= -1; s0->unk24 = D_80366C4C *= -1;
actor->unk5C = s0->unk20 = (sp74->unk0 & 0x20) ? sp74->unk30 : randf2(0.0f, 360.0f); actor->yaw = s0->unk20 = (sp74->unk0 & 0x20) ? sp74->unk30 : randf2(0.0f, 360.0f);
s0->unk28 = 0.0f; s0->unk28 = 0.0f;
s0->unk2C = 0; s0->unk2C = 0;
s0->unk2D = 1; s0->unk2D = 1;
@@ -133,7 +167,6 @@ Actor *func_802C8FE4(s32 arg0, f32 position[3], Actor *arg2){
}//L802C92E8 }//L802C92E8
return actor; return actor;
} }
#endif
Actor *func_802C9334(s32 arg0, Actor * arg1){ Actor *func_802C9334(s32 arg0, Actor * arg1){
D_80366460[arg0].unk30 = arg1->yaw; D_80366460[arg0].unk30 = arg1->yaw;
@@ -144,9 +177,6 @@ Actor *func_802C937C(s32 arg0, f32 position[3]){
return func_802C8FE4(arg0, position, 0); return func_802C8FE4(arg0, position, 0);
} }
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_41FB0/func_802C939C.s")
#else
bool func_802C939C(Actor *actor, f32 arg1[3], f32 arg2[3], f32 arg3[3], bool arg4) { bool func_802C939C(Actor *actor, f32 arg1[3], f32 arg2[3], f32 arg3[3], bool arg4) {
struct41FB0s_1 *sp64 = (struct41FB0s_1 *)&actor->unkBC; struct41FB0s_1 *sp64 = (struct41FB0s_1 *)&actor->unkBC;
f32 sp60; f32 sp60;
@@ -178,7 +208,7 @@ bool func_802C939C(Actor *actor, f32 arg1[3], f32 arg2[3], f32 arg3[3], bool arg
} }
} }
sp60 = func_8033229C(actor->marker) * D_80376418; sp60 = func_8033229C(actor->marker) * 0.66666666;
ml_vec3f_copy(sp50, arg2); ml_vec3f_copy(sp50, arg2);
arg1[1] += sp60; arg1[1] += sp60;
arg2[1] += sp60; arg2[1] += sp60;
@@ -224,7 +254,6 @@ bool func_802C939C(Actor *actor, f32 arg1[3], f32 arg2[3], f32 arg3[3], bool arg
arg2[1] -= sp60; arg2[1] -= sp60;
return var_v1; return var_v1;
} }
#endif
void func_802C96E4(Actor *actor) { void func_802C96E4(Actor *actor) {
f32 sp6C; f32 sp6C;
@@ -273,7 +302,7 @@ void func_802C96E4(Actor *actor) {
if (sp64->unkC != 0) { if (sp64->unkC != 0) {
func_8030E878(sp64->unkC, (f32)sp64->unkE, sp64->unk10, sp68->unk8, 300.0f, 3000.0f); func_8030E878(sp64->unkC, (f32)sp64->unkE, sp64->unk10, sp68->unk8, 300.0f, 3000.0f);
} }
D_8037DDB0 = sp64->unk8 * 8; D_8037DDB0 = sp64->count * 8;
} }
ml_vec3f_scale(sp68->unk14, sp64->unk2C); ml_vec3f_scale(sp68->unk14, sp64->unk2C);
var_f0 = gu_sqrtf((sp68->unk14[0]*sp68->unk14[0]) + (sp68->unk14[1]*sp68->unk14[1]) + (sp68->unk14[2]*sp68->unk14[2])); var_f0 = gu_sqrtf((sp68->unk14[0]*sp68->unk14[0]) + (sp68->unk14[1]*sp68->unk14[1]) + (sp68->unk14[2]*sp68->unk14[2]));

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@@ -81,9 +81,9 @@ Struct_core2_B62B0_0 D_80370AC0[0xBB] = {
{MARKER_1A3_BOSS_BOOM_BOX_MEDIUM, 0x0000, {0x9020, 0x9984, 0x9020, 0x9984, 0x9984, 0x9984, 0x0804, 0x0A04, 0x0984, 0x0000, 0x3020}}, {MARKER_1A3_BOSS_BOOM_BOX_MEDIUM, 0x0000, {0x9020, 0x9984, 0x9020, 0x9984, 0x9984, 0x9984, 0x0804, 0x0A04, 0x0984, 0x0000, 0x3020}},
{MARKER_1A4_BOSS_BOOM_BOX_SMALL, 0x0000, {0x9020, 0x9A04, 0x9020, 0x9A04, 0x9A04, 0x9A04, 0x0804, 0x0A84, 0x0A04, 0x0000, 0x3020}}, {MARKER_1A4_BOSS_BOOM_BOX_SMALL, 0x0000, {0x9020, 0x9A04, 0x9020, 0x9A04, 0x9A04, 0x9A04, 0x0804, 0x0A84, 0x0A04, 0x0000, 0x3020}},
{MARKER_185_MODEL_RUSTY_BUCKET_REAR_PROPELLER, 0x5060, {0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x5060}}, {MARKER_185_MODEL_RUSTY_BUCKET_REAR_PROPELLER, 0x5060, {0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x5060}},
{ACTOR_191_ENGINE_ROOM_PROPELLOR_1, 0x0000, {0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x0000, 0x8000, 0x0000, 0x2000}}, {MARKER_191_ENGINE_ROOM_PROPELLOR_1, 0x0000, {0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x0000, 0x8000, 0x0000, 0x2000}},
{ACTOR_192_ENGINE_ROOM_PROPELLOR_2, 0x0000, {0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x0000, 0x8000, 0x0000, 0x2000}}, {MARKER_192_ENGINE_ROOM_PROPELLOR_2, 0x0000, {0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x0000, 0x8000, 0x0000, 0x2000}},
{ACTOR_193_ENGINE_ROOM_PROPELLOR_3, 0x0000, {0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x0000, 0x8000, 0x0000, 0x2000}}, {MARKER_193_ENGINE_ROOM_PROPELLOR_3, 0x0000, {0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x2000, 0x0000, 0x8000, 0x0000, 0x2000}},
{MARKER_1E2_GRUBLIN_HOOD, 0x0001, {0x0A08, 0x8988, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0A84, 0x0988, 0x0A04, 0x0000, 0x2020}}, {MARKER_1E2_GRUBLIN_HOOD, 0x0001, {0x0A08, 0x8988, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0A84, 0x0988, 0x0A04, 0x0000, 0x2020}},
{MARKER_1C5_WHIPCRACK, 0x0001, {0x3020, 0x3020, 0x3020, 0x3020, 0x3020, 0x3020, 0x3020, 0x080C, 0x0804, 0x0000, 0x3020}}, {MARKER_1C5_WHIPCRACK, 0x0001, {0x3020, 0x3020, 0x3020, 0x3020, 0x3020, 0x3020, 0x3020, 0x080C, 0x0804, 0x0000, 0x3020}},
{MARKER_1F9_SNARE_BEAR, 0x0000, {0x2040, 0x2040, 0x2040, 0x2040, 0x2040, 0x2040, 0x2040, 0x0000, 0x0000, 0x0000, 0x2040}}, {MARKER_1F9_SNARE_BEAR, 0x0000, {0x2040, 0x2040, 0x2040, 0x2040, 0x2040, 0x2040, 0x2040, 0x0000, 0x0000, 0x0000, 0x2040}},

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@@ -178,7 +178,7 @@ segments:
- [0x41130, c, ch/jigsawdance] #DONE - [0x41130, c, ch/jigsawdance] #DONE
- [0x41460, c, code_41460] #DONE - [0x41460, c, code_41460] #DONE
- [0x41F30, c, code_41F30] #DONE - [0x41F30, c, code_41F30] #DONE
- [0x41FB0, c, code_41FB0] - [0x41FB0, c, code_41FB0] #DONE
- [0x42CA0, c, ch/musicnote] #DONE - [0x42CA0, c, ch/musicnote] #DONE
- [0x42CB0, c, code_42CB0] #DONE - [0x42CB0, c, code_42CB0] #DONE
- [0x43250, c, code_43250] #DONE - [0x43250, c, code_43250] #DONE
@@ -474,7 +474,7 @@ segments:
- [0xDF340, .data, ch/jigsawdance] - [0xDF340, .data, ch/jigsawdance]
- [0xDF3A0, .data, code_41460] - [0xDF3A0, .data, code_41460]
- [0xDF4A0, .data, code_41F30] - [0xDF4A0, .data, code_41F30]
- [0xDF4D0, bin, data_DF4D0] - [0xDF4D0, .data, code_41FB0]
- [0xDFCC0, .data, ch/musicnote] - [0xDFCC0, .data, ch/musicnote]
- [0xDFCF0, .data, code_42CB0] - [0xDFCF0, .data, code_42CB0]
- [0xDFD40, bin, data_DFD40] - [0xDFD40, bin, data_DFD40]
@@ -706,8 +706,7 @@ segments:
- [0xEF360, .rodata, ch/jiggy] - [0xEF360, .rodata, ch/jiggy]
- [0xEF3E0, .rodata, ch/jigsawdance] - [0xEF3E0, .rodata, ch/jigsawdance]
- [0xEF450, .rodata, code_41460] - [0xEF450, .rodata, code_41460]
- [0xEF480, bin, data_EF480] #.rodata, code_41FB0] - [0xEF480, .rodata, code_41FB0]
- [0xEF490, .rodata, code_41FB0]
- [0xEF4C0, .rodata, ch/musicnote] - [0xEF4C0, .rodata, ch/musicnote]
- [0xEF4D0, .rodata, code_42CB0] - [0xEF4D0, .rodata, code_42CB0]
- [0xEF4E0, .rodata, ch/trainers] - [0xEF4E0, .rodata, ch/trainers]