All Changes

This commit is contained in:
Moses Troyer
2025-08-16 17:15:49 +00:00
committed by Banjo Kazooie
parent fd208f77ca
commit c2dd933d22
389 changed files with 7824 additions and 6965 deletions

View File

@@ -124,10 +124,10 @@ void func_80388A50(Actor *this){
void func_80388A94(Actor *this){
func_80388A50(this);
if(mapSpecificFlags_get(6)){
gcdialog_showText(ASSET_C0A_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
gcdialog_showDialog(ASSET_C0A_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
}
else{
gcdialog_showText(ASSET_C09_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
gcdialog_showDialog(ASSET_C09_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
}
}
@@ -136,15 +136,15 @@ void func_80388B18(Actor *this, u8 arg1){
if(player_getTransformation() == TRANSFORM_4_WALRUS){
func_80388A50(this);
if(mapSpecificFlags_get(5)){
gcdialog_showText(ASSET_C05_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
gcdialog_showDialog(ASSET_C05_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
}
else{
gcdialog_showText(ASSET_C02_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
gcdialog_showDialog(ASSET_C02_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
}
}
else{//L80388BB8
if(!volatileFlag_get(VOLATILE_FLAG_B3)){
if(gcdialog_showText(ASSET_C01_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
if(gcdialog_showDialog(ASSET_C01_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
volatileFlag_set(VOLATILE_FLAG_B3, TRUE);
func_80388A50(this);
}
@@ -154,7 +154,7 @@ void func_80388B18(Actor *this, u8 arg1){
else{//L80388C08
if(player_getTransformation() == TRANSFORM_4_WALRUS){
if(!volatileFlag_get(VOLATILE_FLAG_B4)){
if(gcdialog_showText(ASSET_C08_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
if(gcdialog_showDialog(ASSET_C08_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
volatileFlag_set(VOLATILE_FLAG_B4, TRUE);
func_80388A50(this);
}
@@ -180,12 +180,12 @@ bool FP_func_80388CA0(Actor *this){
if(player_movementGroup() != BSGROUP_0_NONE && player_movementGroup() != BSGROUP_8_TROT)
return FALSE;
if( !func_80329530(this, 1100) ){
if( !subaddie_playerIsWithinSphereAndActive(this, 1100) ){
local->unk18 = TRUE;
}
sp20 = this->unk10_12;
this->unk10_12 = func_80329530(this, 0x1C2);
this->unk10_12 = subaddie_playerIsWithinSphereAndActive(this, 0x1C2);
return (sp20 == 0 && this->unk10_12 && local->unk18);
}
@@ -199,7 +199,7 @@ void func_80388D70(ActorMarker *caller, enum asset_e text_id, s32 arg2){
case 0xc06:
case 0xc28:
case 0xc29://L80388DC4
func_8025A6EC(COMUSIC_3A_FP_BOGGY_RACE, 25000);
coMusicPlayer_playMusic(COMUSIC_3A_FP_BOGGY_RACE, 25000);
func_8025A58C(0, 4000);
core1_ce60_incOrDecCounter(FALSE);
func_802BE720();
@@ -262,7 +262,7 @@ void func_80388F90(Actor *this){
func_8030DB04(this->unk44_31, 32000, this->position, 1000.0f, 4000.0f);
sfxsource_playSfxAtVolume(this->unk44_31, local->unk8);
func_8030E2C4(this->unk44_31);
sfxSource_func_8030E2C4(this->unk44_31);
}
bool func_80388FE8(Actor *this, f32 arg1, f32 arg2){
@@ -467,24 +467,24 @@ void func_803896FC(Actor *this){
else if(!jiggyscore_isCollected(JIGGY_30_FP_BOGGY_2) && player_movementGroup() == BSGROUP_C_WALRUS_SLED){
FP_func_803888E4(this);
}
else if( func_80329530(this, 0x1C2)
else if( subaddie_playerIsWithinSphereAndActive(this, 0x1C2)
&& player_movementGroup() == BSGROUP_0_NONE
&& func_8028F20C()
&& func_8028EFC8()
&& sp3C[FACE_BUTTON(BUTTON_B)] == 1
&& !func_803114B0()
&& !gcdialog_hasCurrentTextId()
){
if( local->unk19 == 1
&& player_getTransformation() != TRANSFORM_4_WALRUS
&& volatileFlag_get(VOLATILE_FLAG_B3)
){
gcdialog_showText(ASSET_C01_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
gcdialog_showDialog(ASSET_C01_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
}
else if( local->unk19 == 2){
if( player_getTransformation() == TRANSFORM_4_WALRUS
&& volatileFlag_get(VOLATILE_FLAG_B4)
){
gcdialog_showText(ASSET_C08_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
gcdialog_showDialog(ASSET_C08_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
}
else if( player_getTransformation() != TRANSFORM_4_WALRUS){
func_80388A94(this);