All Changes

This commit is contained in:
Moses Troyer
2025-08-16 17:15:49 +00:00
committed by Banjo Kazooie
parent fd208f77ca
commit c2dd933d22
389 changed files with 7824 additions and 6965 deletions

View File

@@ -31,7 +31,7 @@ extern f32 fabsf(f32);
_SHIFTL((vol*1023), 21, 11) + _SHIFTL(sample_rate >> 5, 11, 10) + _SHIFTL(sfx_e, 0, 11)\
)
#define FUNC_8030E8B4(sfx_e, vol, sample_rate, position, e, f) func_8030E8B4(\
#define sfx_playFadeShorthandDefault(sfx_e, vol, sample_rate, position, e, f) sfx_playFadeShorthand(\
_SHIFTL((vol*1023), 21, 11) + _SHIFTL(sample_rate >> 5, 11, 10) + _SHIFTL(sfx_e, 0, 11), \
position, \
_SHIFTL(e, 0, 16) + _SHIFTL(f, 16, 16)\
@@ -90,7 +90,7 @@ s32 bs_getState(void);
s32 bs_getNextState(void);
void bs_updateState(void);
s32 bs_checkInterrupt(enum bs_interrupt_e arg0);
void func_8029A86C(s32 arg0);
void bs_setInterruptResponse(s32 arg0);
enum bs_interrupt_e bs_getInterruptType(void);
/* vla - variable length array*/
@@ -216,7 +216,7 @@ OSMesgQueue *pfsManager_getFrameReplyQ(void);
void baMotor_80250D94(f32, f32, f32);
void func_8025A6EC(enum comusic_e, s32);
void coMusicPlayer_playMusic(enum comusic_e, s32);
void comusic_playTrack(enum comusic_e);
void comusic_8025AB44(enum comusic_e comusic_id, s32 arg1, s32 arg2);
@@ -251,13 +251,13 @@ void baeyes_openSingleEye(s32, f32);
void bafalldamage_start(void);
void func_80293D48(f32, f32);
f32 func_80294438(void);
f32 func_80294500(void);
f32 floor_getCurrentFloorYPosition(void);
BKCollisionTri *func_802946F0(void);
void func_80294980(f32 arg0[3]);
f32 get_slope_timer(void);
f32 get_turbo_duration(void);
void func_80295C08(void (* arg0)(void));
void func_80297CCC(f32);
void bsiFrame_startWithValue(f32);
f32 pitch_getIdeal(void);
void pitch_setAngVel(f32, f32);
void func_80298528(f32);
@@ -314,7 +314,7 @@ void func_802D6264(f32, enum map_e, s32, s32, s32, enum file_progress_e);
Actor *func_802DC7E0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void particleEmitter_emitN(ParticleEmitter *, int);
void func_802EFA20(ParticleEmitter *, f32, f32);
void particleEmitter_func_802EFA20(ParticleEmitter *, f32, f32);
ParticleEmitter *partEmitMgr_defragEmitter(ParticleEmitter *);
ParticleEmitter *func_802F4094(f32[3], f32);
@@ -330,28 +330,28 @@ BKModelBin *func_8030A428(s32);
u8 sfxsource_createSfxsourceAndReturnIndex(void);
void sfxsource_setSfxId(u8 indx, enum sfx_e uid);
void sfxsource_playSfxAtVolume(u8, f32);
void func_8030DD14(u8, int);
void sfxSource_setunk43_7ByIndex(u8, int);
void sfxsource_set_position(u8, f32[3]);
void func_8030DFF0(u8, s32);
void func_8030E04C(u8, f32, f32, f32);
void func_8030E0FC(u8, f32, f32, f32);
f32 func_8030E200(u8);
void func_8030E2C4(u8);
void func_8030E394(u8 indx);
void sfxSource_func_8030E2C4(u8);
void sfxSource_triggerCallbackByIndex(u8 indx);
void sfxsource_playHighPriority(enum sfx_e uid);
void func_8030E4E4(enum sfx_e uid);
void sfxsource_play(enum sfx_e uid, s32 sample_rate);
void func_8030E540(enum sfx_e uid);
void gcsfx_playAtSampleRate(enum sfx_e uid, s32 sample_rate);
void gcsfx_play(enum sfx_e uid);
void func_8030E560(enum sfx_e uid, s32 arg1);
void func_8030E58C(enum sfx_e uid, f32 arg1);
void func_8030E5F4(enum sfx_e uid, f32 arg1);
void func_8030E624(u32);
void func_8030E6A4(enum sfx_e uid, f32 arg1, s32 arg2);
void gcsfx_playWithPitch(enum sfx_e uid, f32 pitch, s32 arg2);
void func_8030E6D4(enum sfx_e uid);
void func_8030E704(enum sfx_e uid);
void func_8030E760(enum sfx_e uid, f32 arg1, s32 arg2);
void func_8030E878(enum sfx_e uid, f32 arg1, u32 arg2, f32 arg3[3], f32 arg4, f32 arg5);
void func_8030E8B4(u32,f32 [3], u32);
void sfx_playFadeShorthand(u32,f32 [3], u32);
void func_8030E988(enum sfx_e uid, f32 arg1, u32 arg2, f32 arg3[3], f32 arg4, f32 arg5);
void func_8030E9C4(enum sfx_e uid, f32 arg1, u32 arg2, f32 arg3[3], f32 arg4, f32 arg5);
void func_8030EAAC(enum sfx_e uid, f32 arg1, s32 arg2, s32 arg3);
@@ -450,7 +450,7 @@ void sfxsource_set_fade_distances(u8, f32, f32);
void func_8030DB04(u8, s32, f32 position[3], f32, f32);
void func_802E4078(enum map_e map, s32 exit, s32 transition);
void transitionToMap(enum map_e map, s32 exit, s32 transition);
void levelSpecificFlags_set(s32, s32);
void func_803228D8(void);
@@ -479,7 +479,7 @@ void __spawnQueue_add_1(GenFunction_1, s32);
void func_802FAD64(enum item_e);
void nodeprop_getPosition(NodeProp *, f32[3]);
bool gcdialog_showText(s32 text_id, s32 arg1, f32 *pos, ActorMarker *marker, void(*callback)(ActorMarker *, enum asset_e, s32), void(*arg5)(ActorMarker *, enum asset_e, s32));
bool gcdialog_showDialog(s32 text_id, s32 arg1, f32 *pos, ActorMarker *marker, void(*callback)(ActorMarker *, enum asset_e, s32), void(*arg5)(ActorMarker *, enum asset_e, s32));
void ability_unlock(enum ability_e);
extern void func_802EE278(Actor *, s32, s32, s32, f32, f32);