CCW .data sections defineid

This commit is contained in:
Banjo Kazooie
2022-09-28 15:27:03 -05:00
parent f70cc7535e
commit c1bfe456bf
36 changed files with 321 additions and 111 deletions

View File

@@ -14,13 +14,25 @@ Actor *func_8038AA38(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_8038AA8C(Actor *this);
/* .data */
extern ActorInfo D_8038F190 = {
ActorInfo D_8038F190 = {
0x1B6, 0x2A3, 0x487,
0x0, NULL,
func_8038AA8C, NULL, func_8038AA38,
0, 0, 0.0f, 0
};
extern Struct_CCW_4530_0 D_8038F1B4[];
Struct_CCW_4530_0 D_8038F1B4[] = {
{0.15f, 0.9f, SFX_A5_EYRIE_CRY, 25000},
{0.3f, 1.0f, SFX_A5_EYRIE_CRY, 32000},
{0.6f, 0.8f, SFX_2_CLAW_SWIPE, 20000},
{0.68f, 0.85f, SFX_2_CLAW_SWIPE, 23000},
{0.75f, 0.9f, SFX_2_CLAW_SWIPE, 28000},
{0.8f, 0.95f, SFX_2_CLAW_SWIPE, 30000},
{0.81f, 1.0f, SFX_A5_EYRIE_CRY, 32000},
{0.86f, 1.0f, SFX_2_CLAW_SWIPE, 31000},
{0.93f, 1.0f, SFX_2_CLAW_SWIPE, 32000},
0
};
/* .code */
void func_8038A920(ActorMarker* marker, enum asset_e text_id, s32 arg2) {