document: Nipper from TTC
This commit is contained in:
@@ -3990,6 +3990,9 @@ enum asset_e
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ASSET_A0B_FIRST_MEET_BLUBBER = 0xA0B,
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ASSET_A0B_FIRST_MEET_BLUBBER = 0xA0B,
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ASSET_A0C_BLUBBER_HALF_GOLD = 0xA0C,
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ASSET_A0C_BLUBBER_HALF_GOLD = 0xA0C,
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ASSET_A0D_BLUBBER_COMPLETE = 0xA0D,
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ASSET_A0D_BLUBBER_COMPLETE = 0xA0D,
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ASSET_A0E_NIPPER_SPAWNED = 0xA0E,
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ASSET_A10_TEXT_TTC_NIPPER_HURT = 0xA10,
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ASSET_A14_TEXT_UNKNOWN = 0xA14,
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ASSET_A14_TEXT_UNKNOWN = 0xA14,
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ASSET_A15_TEXT_TTC_LOCKUP_SPAWNED = 0xA15,
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ASSET_A15_TEXT_TTC_LOCKUP_SPAWNED = 0xA15,
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@@ -44,7 +44,7 @@ ActorAnimationInfo TTC_BLUBBER_ACTOR_ANIMATIONS[6] = {
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{ASSET_B8_ANIM_BLUBBER_RUN, 0.8f}
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{ASSET_B8_ANIM_BLUBBER_RUN, 0.8f}
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};
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};
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ActorInfo TTC_BLUBBER_ACTOR_INFO = {
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ActorInfo TTC_BLUBBER_ACTOR = {
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MARKER_A3_BLUBBER, ACTOR_115_BLUBBER, ASSET_370_MODEL_BLUBBER,
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MARKER_A3_BLUBBER, ACTOR_115_BLUBBER, ASSET_370_MODEL_BLUBBER,
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0x1, TTC_BLUBBER_ACTOR_ANIMATIONS,
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0x1, TTC_BLUBBER_ACTOR_ANIMATIONS,
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TTC_Blubber_updateFunc, TTC_Blubber_update2Func, TTC_Blubber_drawFunc,
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TTC_Blubber_updateFunc, TTC_Blubber_update2Func, TTC_Blubber_drawFunc,
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@@ -22,21 +22,21 @@ ActorAnimationInfo TTC_LOCKUP_ANIMATIONS[6] ={
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{ASSET_BC_ANIM_LOCKUP, 8000000.0f}
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{ASSET_BC_ANIM_LOCKUP, 8000000.0f}
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};
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};
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ActorInfo TTC_LOCKUP_ACTOR_LOCKUP_SLOW = {
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ActorInfo TTC_LOCKUP_ACTOR_SLOW = {
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MARKER_A4_LOCKUP_SLOW, ACTOR_151_LOCKUP_SLOW, ASSET_3D4_MODEL_LOCKUP,
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MARKER_A4_LOCKUP_SLOW, ACTOR_151_LOCKUP_SLOW, ASSET_3D4_MODEL_LOCKUP,
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1, TTC_LOCKUP_ANIMATIONS,
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1, TTC_LOCKUP_ANIMATIONS,
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TTC_Lockup_updateFunc, func_80326224, TTC_Lockup_drawFunc,
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TTC_Lockup_updateFunc, func_80326224, TTC_Lockup_drawFunc,
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2500, 0x366, 0.0f, 0
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2500, 0x366, 0.0f, 0
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};
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};
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ActorInfo TTC_LOCKUP_ACTOR_LOCKUP_MEDIUM = {
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ActorInfo TTC_LOCKUP_ACTOR_MEDIUM = {
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MARKER_F6_LOCKUP_MEDIUM, ACTOR_152_LOCKUP_MEDIUM, ASSET_3D4_MODEL_LOCKUP,
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MARKER_F6_LOCKUP_MEDIUM, ACTOR_152_LOCKUP_MEDIUM, ASSET_3D4_MODEL_LOCKUP,
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1, TTC_LOCKUP_ANIMATIONS,
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1, TTC_LOCKUP_ANIMATIONS,
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TTC_Lockup_updateFunc, func_80326224, TTC_Lockup_drawFunc,
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TTC_Lockup_updateFunc, func_80326224, TTC_Lockup_drawFunc,
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2500, 0x366, 0.0f, 0
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2500, 0x366, 0.0f, 0
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};
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};
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ActorInfo TTC_LOCKUP_ACTOR_LOCKUP_FAST = {
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ActorInfo TTC_LOCKUP_ACTOR_FAST = {
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MARKER_F7_LOCKUP_FAST, ACTOR_153_LOCKUP_FAST, ASSET_3D4_MODEL_LOCKUP,
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MARKER_F7_LOCKUP_FAST, ACTOR_153_LOCKUP_FAST, ASSET_3D4_MODEL_LOCKUP,
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1, TTC_LOCKUP_ANIMATIONS,
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1, TTC_LOCKUP_ANIMATIONS,
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TTC_Lockup_updateFunc, func_80326224, TTC_Lockup_drawFunc,
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TTC_Lockup_updateFunc, func_80326224, TTC_Lockup_drawFunc,
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@@ -2,12 +2,12 @@
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#include "functions.h"
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#include "functions.h"
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#include "variables.h"
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#include "variables.h"
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void func_80388434(Actor *this);
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void TTC_Nipper_updateFunc(Actor *this);
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Actor *func_80387EB0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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Actor *TTC_Nipper_animFunc(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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/* .data */
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/* .data */
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ActorAnimationInfo D_8038C540[] = {
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ActorAnimationInfo TTC_NIPPER_ANIMATIONS[8] = {
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{0x00, 0.0f},
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{0x00, 0.0f},
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{ASSET_C0_ANIM_NIPPER_IDLE, 2.0f},
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{ASSET_C0_ANIM_NIPPER_IDLE, 2.0f},
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{ASSET_BD_ANIM_NIPPER_VULNERABLE, 1.5f},
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{ASSET_BD_ANIM_NIPPER_VULNERABLE, 1.5f},
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@@ -18,17 +18,25 @@ ActorAnimationInfo D_8038C540[] = {
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{0x00, 0.0f}
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{0x00, 0.0f}
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};
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};
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ActorInfo D_8038C580 = {
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ActorInfo TTC_NIPPER_ACTOR = {
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MARKER_A5_NIPPER, ACTOR_117_NIPPER, ASSET_3D5_MODEL_NIPPER,
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MARKER_A5_NIPPER, ACTOR_117_NIPPER, ASSET_3D5_MODEL_NIPPER,
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0x1, D_8038C540,
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0x1, TTC_NIPPER_ANIMATIONS,
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func_80388434, func_80326224, func_80387EB0,
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TTC_Nipper_updateFunc, func_80326224, TTC_Nipper_animFunc,
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0, 0x299, 10.0f, 0
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0, 0x299, 10.0f, 0
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};
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};
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enum ttc_lockup_states_e {
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TTC_NIPPER_STATE_1_UNKNOWN = 1, // L80388578
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TTC_NIPPER_STATE_2_UNKNOWN = 2, // L8038872C
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TTC_NIPPER_STATE_3_UNKNOWN = 3, // L803887B4
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TTC_NIPPER_STATE_DIEING = 4, // L80388910
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TTC_NIPPER_STATE_SPAWNED = 5, // L80388938
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TTC_NIPPER_STATE_DEAD = 6, // L803889A8
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TTC_NIPPER_STATE_7_UNKNOWN = 7 // already dead? L80388A20
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};
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/* .code */
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/* .code */
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void func_80387DC0(f32 *position, s32 count) {
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void TTC_Nipper_drawParticlesAtPosition(f32 *position, s32 count) {
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static s32 D_8038C5A4[3] = {180, 180, 180};
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static s32 D_8038C5A4[3] = {180, 180, 180};
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static ParticleScaleAndLifetimeRanges D_8038C5B0 = {
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static ParticleScaleAndLifetimeRanges D_8038C5B0 = {
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{0.1f, 0.5f},
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{0.1f, 0.5f},
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@@ -57,7 +65,7 @@ void func_80387DC0(f32 *position, s32 count) {
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particleEmitter_emitN(pCtrl, count);
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particleEmitter_emitN(pCtrl, count);
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}
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}
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Actor *func_80387EB0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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Actor *TTC_Nipper_animFunc(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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Actor *this;
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Actor *this;
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this = marker_getActor(marker);
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this = marker_getActor(marker);
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@@ -65,42 +73,44 @@ Actor *func_80387EB0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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return actor_draw(marker, gfx, mtx, vtx);
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return actor_draw(marker, gfx, mtx, vtx);
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}
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}
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void TTC_func_80387F18(Actor *this) {
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void TTC_Nipper_setAnimationDuration(Actor *this) {
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subaddie_set_state_looped(this, 3);
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subaddie_set_state_looped(this, TTC_NIPPER_STATE_3_UNKNOWN);
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this->unk1C[0] = 0.0f;
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this->unk1C[0] = 0.0f;
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switch((s32)this->lifetime_value){
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switch((s32)this->lifetime_value){
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case 0x78:
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case 120:
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animctrl_setDuration(this->animctrl, 1.2f);
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animctrl_setDuration(this->animctrl, 1.2f);
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break;
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break;
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case 0x50:
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case 80:
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animctrl_setDuration(this->animctrl, 1.05f);
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animctrl_setDuration(this->animctrl, 1.05f);
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break;
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break;
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case 0x28:
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case 40:
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animctrl_setDuration(this->animctrl, 0.9f);
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animctrl_setDuration(this->animctrl, 0.9f);
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break;
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break;
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}
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}
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}
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}
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void TTC_func_80387FB0(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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void TTC_Nipper_spawnedShowTextCallback(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this;
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Actor *this;
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this = marker_getActor(caller);
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this = marker_getActor(caller);
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TTC_func_80387F18(this);
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TTC_Nipper_setAnimationDuration(this);
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ncStaticCamera_exit();
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ncStaticCamera_exit();
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, -1, 300);
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, -1, 300);
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}
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}
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void TTC_func_80387FF4(Actor *this) {
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void TTC_Nipper_playDeathAnimation(Actor *this) {
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s32 i;
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s32 i;
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subaddie_set_state_with_direction(this, 4, 0.01f, 1);
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subaddie_set_state_with_direction(this, TTC_NIPPER_STATE_DIEING, 0.01f, 1);
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actor_playAnimationOnce(this);
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actor_playAnimationOnce(this);
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for(i = 0; i < 3; i ++){
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for(i = 0; i < 3; i ++){
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FUNC_8030E8B4(SFX_79_TICKER_DEATH, 0.5f, 17000, this->position, 1500, 3000);
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FUNC_8030E8B4(SFX_79_TICKER_DEATH, 0.5f, 17000, this->position, 1500, 3000);
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};
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};
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}
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}
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// if player too far away -> false
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// otherwise return whether sp2C is within -35 and 35?
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bool func_80388088(Actor *this){
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bool func_80388088(Actor *this){
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f32 sp2C;
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f32 sp2C;
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f32 sp20[3];
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f32 sp20[3];
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@@ -115,11 +125,11 @@ bool func_80388088(Actor *this){
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return BOOL(-35.0f < sp2C && sp2C < 35.0f);
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return BOOL(-35.0f < sp2C && sp2C < 35.0f);
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}
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}
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bool func_8038812C(Actor *this){
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bool TTC_Nipper_shouldShowActor(Actor *this){
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return BOOL(func_80329530(this, 1300) && func_80388088(this));
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return BOOL(func_80329530(this, 1300) && func_80388088(this));
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}
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}
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void func_80388178(ActorMarker *this_marker, ActorMarker *other_marker) {
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void TTC_Nipper_dieFunc(ActorMarker *this_marker, ActorMarker *other_marker) {
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Actor *this;
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Actor *this;
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s32 i;
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s32 i;
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@@ -127,31 +137,31 @@ void func_80388178(ActorMarker *this_marker, ActorMarker *other_marker) {
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func_8032B4DC(this, other_marker, 7);
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func_8032B4DC(this, other_marker, 7);
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if (this->lifetime_value == 40.0f) {
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if (this->lifetime_value == 40.0f) {
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subaddie_set_state_with_direction(this, 6, 0.01f, 1);
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subaddie_set_state_with_direction(this, TTC_NIPPER_STATE_DEAD, 0.01f, 1);
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actor_playAnimationOnce(this);
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actor_playAnimationOnce(this);
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for(i = 0; i < 3; i++){
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for(i = 0; i < 3; i++){
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FUNC_8030E8B4(SFX_78_EAGLECRY, 0.7f, 20000, this->position, 1500, 3000);
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FUNC_8030E8B4(SFX_78_EAGLECRY, 0.7f, 20000, this->position, 1500, 3000);
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};
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};
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 0, 300);
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 0, 300);
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func_8025AABC(0x12);
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func_8025AABC(COMUSIC_12_TTC_NIPPER);
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func_8032BB88(this, -1, 300);
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func_8032BB88(this, -1, 300);
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func_802BAFE4(0x1C);
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func_802BAFE4(0x1C);
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return;
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return;
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}
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}
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if (this->lifetime_value == 80.0f) {
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if (this->lifetime_value == 80.0f) {
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TTC_func_80387FF4(this);
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TTC_Nipper_playDeathAnimation(this);
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this->lifetime_value = 40.0f;
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this->lifetime_value = 40.0f;
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return;
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return;
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}
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}
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TTC_func_80387FF4(this);
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TTC_Nipper_playDeathAnimation(this);
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this->lifetime_value = 80.0f;
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this->lifetime_value = 80.0f;
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gcdialog_showText(0xA10, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A10_TEXT_TTC_NIPPER_HURT, 4, NULL, NULL, NULL, NULL);
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return;
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return;
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}
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}
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bool func_803882E4(ActorMarker * this_marker, ActorMarker * other_marker){
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bool TTC_Nipper_determineMarkeId(ActorMarker * this_marker, ActorMarker * other_marker){
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if(this_marker->unk40_31 == 1){
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if(this_marker->unk40_31 == 1){
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this_marker->id = 0x16C;
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this_marker->id = 0x16C;
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}
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}
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@@ -161,7 +171,7 @@ bool func_803882E4(ActorMarker * this_marker, ActorMarker * other_marker){
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return TRUE;
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return TRUE;
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}
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}
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void func_80388344(ActorMarker * this_marker, ActorMarker *other_marker){
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void TTC_Nipper_ow2Func(ActorMarker * this_marker, ActorMarker *other_marker){
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Actor *this;
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Actor *this;
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if(other_marker->id == 1){
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if(other_marker->id == 1){
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@@ -175,7 +185,7 @@ void func_80388344(ActorMarker * this_marker, ActorMarker *other_marker){
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}
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}
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}
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}
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void func_803883C8(ActorMarker * this_marker, ActorMarker *other_marker){
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void TTC_Nipper_owFunc(ActorMarker * this_marker, ActorMarker *other_marker){
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Actor *this = marker_getActor(this_marker);
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Actor *this = marker_getActor(this_marker);
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if( !this->unk138_23
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if( !this->unk138_23
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&& this->has_met_before
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&& this->has_met_before
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@@ -185,68 +195,67 @@ void func_803883C8(ActorMarker * this_marker, ActorMarker *other_marker){
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}
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}
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}
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}
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void func_80388434(Actor *this){
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void TTC_Nipper_updateFunc(Actor *this){
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f32 sp4C[3];
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f32 particlePosition[3];
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s32 sp48;
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s32 sp48;
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s32 sp44;
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s32 xVelocity;
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f32 sp38[3];
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f32 playerPosition[3];
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s32 temp_v0;
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s32 temp_v0;
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player_getPosition(sp38);
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player_getPosition(playerPosition);
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sp44 = func_80309D58(sp38, 1);
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xVelocity = func_80309D58(playerPosition, 1);
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if(!this->volatile_initialized){
|
if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
|
this->volatile_initialized = TRUE;
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this->velocity_x = sp44;
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this->velocity_x = xVelocity;
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func_8032BC18(this);
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func_8032BC18(this);
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}
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}
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if(this->state != 7){
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if(this->state != TTC_NIPPER_STATE_7_UNKNOWN){
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// sp30 = sp44;
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if(0.0f == this->velocity_x && xVelocity){
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if(0.0f == this->velocity_x && sp44){
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, -1, 5000);
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, -1, 5000);
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func_8032BB88(this, 0, 4000);
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func_8032BB88(this, 0, 4000);
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func_8024BD08(0);
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func_8024BD08(0);
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}
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}
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else if(!sp44 && 0.0f != this->velocity_x){
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else if(!xVelocity && 0.0f != this->velocity_x){
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 0, 300);
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 0, 300);
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func_8025AABC(COMUSIC_12_TTC_NIPPER);
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func_8025AABC(COMUSIC_12_TTC_NIPPER);
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func_8032BB88(this, -1, 300);
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func_8032BB88(this, -1, 300);
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||||||
func_8024BD08(1);
|
func_8024BD08(1);
|
||||||
}
|
}
|
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this->velocity_x = sp44;
|
this->velocity_x = xVelocity;
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||||||
}//L80388554
|
}
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||||||
|
|
||||||
switch(this->state){
|
switch(this->state){
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||||||
case 1:// L80388578
|
case TTC_NIPPER_STATE_1_UNKNOWN:
|
||||||
if(!this->initialized){
|
if(!this->initialized){
|
||||||
animctrl_setTransitionDuration(this->animctrl, 0.35f);
|
animctrl_setTransitionDuration(this->animctrl, 0.35f);
|
||||||
subaddie_set_state_with_direction(this, 1, 0.01f, 1);
|
subaddie_set_state_with_direction(this, TTC_NIPPER_STATE_1_UNKNOWN, 0.01f, 1);
|
||||||
this->lifetime_value = 120.0f;
|
this->lifetime_value = 120.0f;
|
||||||
this->marker->propPtr->unk8_3 = TRUE;
|
this->marker->propPtr->unk8_3 = TRUE;
|
||||||
marker_setCollisionScripts(this->marker, func_803883C8, func_80388344, func_80388178);
|
marker_setCollisionScripts(this->marker, TTC_Nipper_owFunc, TTC_Nipper_ow2Func, TTC_Nipper_dieFunc);
|
||||||
func_803300C0(this->marker, func_803882E4);
|
func_803300C0(this->marker, TTC_Nipper_determineMarkeId);
|
||||||
this->initialized = TRUE;
|
this->initialized = TRUE;
|
||||||
}//L8038860C
|
}
|
||||||
if(func_8038812C(this)){
|
|
||||||
|
if(TTC_Nipper_shouldShowActor(this)){
|
||||||
temp_v0 = func_8028ECAC();
|
temp_v0 = func_8028ECAC();
|
||||||
if( !this->has_met_before
|
if( !this->has_met_before
|
||||||
&& temp_v0 != 1
|
&& temp_v0 != 1
|
||||||
&& temp_v0 != 10
|
&& temp_v0 != 10
|
||||||
){
|
){
|
||||||
subaddie_set_state_with_direction(this, 5, 0.01f, 1);
|
subaddie_set_state_with_direction(this, TTC_NIPPER_STATE_SPAWNED, 0.01f, 1);
|
||||||
if(gcdialog_showText(0xa0e, 0xf, this->position, this->marker, TTC_func_80387FB0, NULL)){
|
if(gcdialog_showText(ASSET_A0E_NIPPER_SPAWNED, 0xf, this->position, this->marker, TTC_Nipper_spawnedShowTextCallback, NULL)){
|
||||||
this->has_met_before = TRUE;
|
this->has_met_before = TRUE;
|
||||||
}
|
}
|
||||||
comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 5000, 300);
|
comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 5000, 300);
|
||||||
ncStaticCamera_setToNode(11);
|
ncStaticCamera_setToNode(11);
|
||||||
}
|
}
|
||||||
else{//L803886B0
|
else{
|
||||||
TTC_func_80387F18(this);
|
TTC_Nipper_setAnimationDuration(this);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
//L803886C0
|
|
||||||
if( actor_animationIsAt(this, 0.2f)
|
if( actor_animationIsAt(this, 0.2f)
|
||||||
|| actor_animationIsAt(this, 0.2f)
|
|| actor_animationIsAt(this, 0.2f)
|
||||||
|| actor_animationIsAt(this, 0.6f)
|
|| actor_animationIsAt(this, 0.6f)
|
||||||
@@ -256,35 +265,35 @@ void func_80388434(Actor *this){
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 2:// L8038872C
|
case TTC_NIPPER_STATE_2_UNKNOWN:
|
||||||
if(!func_8038812C(this)){
|
if(!TTC_Nipper_shouldShowActor(this)){
|
||||||
subaddie_set_state_looped(this, 1);
|
subaddie_set_state_looped(this, TTC_NIPPER_STATE_1_UNKNOWN);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(this->lifetime_value <= this->unk38_31){
|
if(this->lifetime_value <= this->unk38_31){
|
||||||
TTC_func_80387F18(this);
|
TTC_Nipper_setAnimationDuration(this);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
this->unk38_31++;
|
this->unk38_31++;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 3:// L803887B4
|
case TTC_NIPPER_STATE_3_UNKNOWN:
|
||||||
if(actor_animationIsAt(this, 0.5f) && this->marker->unk14_21){
|
if(actor_animationIsAt(this, 0.5f) && this->marker->unk14_21){
|
||||||
func_8034A174(this->marker->unk44, 6, sp4C);
|
func_8034A174(this->marker->unk44, 6, particlePosition);
|
||||||
func_80387DC0(sp4C, 2);
|
TTC_Nipper_drawParticlesAtPosition(particlePosition, 2);
|
||||||
}
|
}
|
||||||
else if(actor_animationIsAt(this, 0.95f) && this->marker->unk14_21){//L80388800
|
else if(actor_animationIsAt(this, 0.95f) && this->marker->unk14_21){//L80388800
|
||||||
func_8034A174(this->marker->unk44, 5, sp4C);
|
func_8034A174(this->marker->unk44, 5, particlePosition);
|
||||||
func_80387DC0(sp4C, 2);
|
TTC_Nipper_drawParticlesAtPosition(particlePosition, 2);
|
||||||
}//L80388848
|
}
|
||||||
|
|
||||||
if(actor_animationIsAt(this, 0.99f)){
|
if(actor_animationIsAt(this, 0.99f)){
|
||||||
this->unk1C[0] += 1.0f;
|
this->unk1C[0] += 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(2.0f <= this->unk1C[0]){
|
if(2.0f <= this->unk1C[0]){
|
||||||
subaddie_set_state_looped(this, 2);
|
subaddie_set_state_looped(this, TTC_NIPPER_STATE_2_UNKNOWN);
|
||||||
this->unk38_31 = 0;
|
this->unk38_31 = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -298,13 +307,13 @@ void func_80388434(Actor *this){
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 4:// L80388910
|
case TTC_NIPPER_STATE_DIEING:
|
||||||
if(actor_animationIsAt(this, 0.99f)){
|
if(actor_animationIsAt(this, 0.99f)){
|
||||||
TTC_func_80387F18(this);
|
TTC_Nipper_setAnimationDuration(this);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 5:// L80388938
|
case TTC_NIPPER_STATE_SPAWNED:
|
||||||
if( actor_animationIsAt(this, 0.2f)
|
if( actor_animationIsAt(this, 0.2f)
|
||||||
|| actor_animationIsAt(this, 0.2f)
|
|| actor_animationIsAt(this, 0.2f)
|
||||||
|| actor_animationIsAt(this, 0.6f)
|
|| actor_animationIsAt(this, 0.6f)
|
||||||
@@ -314,7 +323,7 @@ void func_80388434(Actor *this){
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 6:// L803889A8
|
case TTC_NIPPER_STATE_DEAD:
|
||||||
this->marker->collidable = FALSE;
|
this->marker->collidable = FALSE;
|
||||||
if(actor_animationIsAt(this, 0.6f)){
|
if(actor_animationIsAt(this, 0.6f)){
|
||||||
FUNC_8030E8B4(SFX_7C_CHEBOOF, 0.9f, 20000, this->position, 1500, 3000);
|
FUNC_8030E8B4(SFX_7C_CHEBOOF, 0.9f, 20000, this->position, 1500, 3000);
|
||||||
@@ -322,11 +331,11 @@ void func_80388434(Actor *this){
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(actor_animationIsAt(this, 0.99f)){
|
if(actor_animationIsAt(this, 0.99f)){
|
||||||
subaddie_set_state_with_direction(this, 7, 0.01f, 1);
|
subaddie_set_state_with_direction(this, TTC_NIPPER_STATE_7_UNKNOWN, 0.01f, 1);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 7:// L80388A20
|
case TTC_NIPPER_STATE_7_UNKNOWN:
|
||||||
this->marker->collidable = FALSE;
|
this->marker->collidable = FALSE;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -342,5 +351,5 @@ bool func_80388A44(s16 arg0[3]){
|
|||||||
sp1C[2] = (f32) arg0[2];
|
sp1C[2] = (f32) arg0[2];
|
||||||
|
|
||||||
nipper = actorArray_findClosestActorFromActorId(sp1C, ACTOR_117_NIPPER, -1, NULL);
|
nipper = actorArray_findClosestActorFromActorId(sp1C, ACTOR_117_NIPPER, -1, NULL);
|
||||||
return nipper->state == 7;
|
return nipper->state == TTC_NIPPER_STATE_7_UNKNOWN;
|
||||||
}
|
}
|
||||||
|
@@ -6,8 +6,8 @@
|
|||||||
#include "actor.h"
|
#include "actor.h"
|
||||||
|
|
||||||
extern ActorInfo chClam;
|
extern ActorInfo chClam;
|
||||||
extern ActorInfo TTC_BLUBBER_ACTOR_INFO;
|
extern ActorInfo TTC_BLUBBER_ACTOR;
|
||||||
extern ActorInfo D_8038C580;
|
extern ActorInfo TTC_NIPPER_ACTOR;
|
||||||
extern ActorInfo D_8038C5E0;
|
extern ActorInfo D_8038C5E0;
|
||||||
extern ActorInfo D_8038C604;
|
extern ActorInfo D_8038C604;
|
||||||
extern ActorInfo D_8038C628;
|
extern ActorInfo D_8038C628;
|
||||||
@@ -17,9 +17,9 @@ extern ActorInfo D_8038C694;
|
|||||||
extern ActorInfo D_8038C6B8;
|
extern ActorInfo D_8038C6B8;
|
||||||
extern ActorInfo D_8038C6DC;
|
extern ActorInfo D_8038C6DC;
|
||||||
extern ActorInfo D_8038C718;
|
extern ActorInfo D_8038C718;
|
||||||
extern ActorInfo TTC_LOCKUP_ACTOR_LOCKUP_SLOW;
|
extern ActorInfo TTC_LOCKUP_ACTOR_SLOW;
|
||||||
extern ActorInfo TTC_LOCKUP_ACTOR_LOCKUP_MEDIUM;
|
extern ActorInfo TTC_LOCKUP_ACTOR_MEDIUM;
|
||||||
extern ActorInfo TTC_LOCKUP_ACTOR_LOCKUP_FAST;
|
extern ActorInfo TTC_LOCKUP_ACTOR_FAST;
|
||||||
extern ActorInfo D_8038C8B0;
|
extern ActorInfo D_8038C8B0;
|
||||||
extern ActorInfo D_8038C8D4;
|
extern ActorInfo D_8038C8D4;
|
||||||
extern ActorInfo D_8038C8F8;
|
extern ActorInfo D_8038C8F8;
|
||||||
@@ -93,12 +93,12 @@ void TTC_func_80388AC0(void)
|
|||||||
{
|
{
|
||||||
spawnableActorList_add(&D_8038C5E0, actor_new, ACTOR_FLAG_NONE);
|
spawnableActorList_add(&D_8038C5E0, actor_new, ACTOR_FLAG_NONE);
|
||||||
spawnableActorList_add(&D_8038C604, actor_new, ACTOR_FLAG_NONE);
|
spawnableActorList_add(&D_8038C604, actor_new, ACTOR_FLAG_NONE);
|
||||||
spawnableActorList_add(&D_8038C580, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_20 | ACTOR_FLAG_UNKNOWN_26);
|
spawnableActorList_add(&TTC_NIPPER_ACTOR, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_20 | ACTOR_FLAG_UNKNOWN_26);
|
||||||
spawnableActorList_add(&TTC_BLUBBER_ACTOR_INFO, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_26);
|
spawnableActorList_add(&TTC_BLUBBER_ACTOR, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_26);
|
||||||
spawnableActorList_add(&D_8038C718, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_8);
|
spawnableActorList_add(&D_8038C718, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_8);
|
||||||
spawnableActorList_add(&TTC_LOCKUP_ACTOR_LOCKUP_SLOW, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
|
spawnableActorList_add(&TTC_LOCKUP_ACTOR_SLOW, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
|
||||||
spawnableActorList_add(&TTC_LOCKUP_ACTOR_LOCKUP_MEDIUM, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
|
spawnableActorList_add(&TTC_LOCKUP_ACTOR_MEDIUM, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
|
||||||
spawnableActorList_add(&TTC_LOCKUP_ACTOR_LOCKUP_FAST, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
|
spawnableActorList_add(&TTC_LOCKUP_ACTOR_FAST, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
|
||||||
spawnableActorList_add(&D_8038C8B0, actor_new, ACTOR_FLAG_UNKNOWN_10);
|
spawnableActorList_add(&D_8038C8B0, actor_new, ACTOR_FLAG_UNKNOWN_10);
|
||||||
spawnableActorList_add(&D_8038C8D4, actor_new, ACTOR_FLAG_UNKNOWN_10);
|
spawnableActorList_add(&D_8038C8D4, actor_new, ACTOR_FLAG_UNKNOWN_10);
|
||||||
spawnableActorList_add(&D_8038C8F8, actor_new, ACTOR_FLAG_UNKNOWN_10);
|
spawnableActorList_add(&D_8038C8F8, actor_new, ACTOR_FLAG_UNKNOWN_10);
|
||||||
|
Reference in New Issue
Block a user